diff options
Diffstat (limited to 'assets/xml/objects/object_tab.xml')
| -rw-r--r-- | assets/xml/objects/object_tab.xml | 119 |
1 files changed, 60 insertions, 59 deletions
diff --git a/assets/xml/objects/object_tab.xml b/assets/xml/objects/object_tab.xml index 0a984b284..8b50d7f24 100644 --- a/assets/xml/objects/object_tab.xml +++ b/assets/xml/objects/object_tab.xml @@ -1,63 +1,64 @@ -<Root> +<Root> + <!-- Assets for Barten, the Milk Bar Bartender --> <File Name="object_tab" Segment="6"> - <Animation Name="object_tab_Anim_000758" Offset="0x758" /> - <DList Name="object_tab_DL_003E10" Offset="0x3E10" /> - <DList Name="object_tab_DL_003EF0" Offset="0x3EF0" /> - <DList Name="object_tab_DL_004270" Offset="0x4270" /> - <DList Name="object_tab_DL_004438" Offset="0x4438" /> - <DList Name="object_tab_DL_0046C8" Offset="0x46C8" /> - <DList Name="object_tab_DL_0047F8" Offset="0x47F8" /> - <DList Name="object_tab_DL_004B70" Offset="0x4B70" /> - <DList Name="object_tab_DL_004E00" Offset="0x4E00" /> - <DList Name="object_tab_DL_004F30" Offset="0x4F30" /> - <DList Name="object_tab_DL_005178" Offset="0x5178" /> - <DList Name="object_tab_DL_005668" Offset="0x5668" /> - <DList Name="object_tab_DL_005758" Offset="0x5758" /> - <DList Name="object_tab_DL_005840" Offset="0x5840" /> - <DList Name="object_tab_DL_005988" Offset="0x5988" /> - <DList Name="object_tab_DL_005A78" Offset="0x5A78" /> - <DList Name="object_tab_DL_005B60" Offset="0x5B60" /> - <Texture Name="object_tab_TLUT_005CA8" OutName="tlut_005CA8" Format="rgba16" Width="16" Height="16" Offset="0x5CA8" /> - <Texture Name="object_tab_Tex_005EA8" OutName="tex_005EA8" Format="rgba16" Width="16" Height="16" Offset="0x5EA8" /> - <Texture Name="object_tab_Tex_0060A8" OutName="tex_0060A8" Format="ci8" Width="8" Height="16" Offset="0x60A8" /> - <Texture Name="object_tab_Tex_006128" OutName="tex_006128" Format="ci8" Width="16" Height="32" Offset="0x6128" /> - <Texture Name="object_tab_Tex_006328" OutName="tex_006328" Format="ci8" Width="8" Height="8" Offset="0x6328" /> - <Texture Name="object_tab_Tex_006368" OutName="tex_006368" Format="ci8" Width="8" Height="16" Offset="0x6368" /> - <Texture Name="object_tab_Tex_0063E8" OutName="tex_0063E8" Format="ci8" Width="8" Height="8" Offset="0x63E8" /> - <Texture Name="object_tab_Tex_006428" OutName="tex_006428" Format="ci8" Width="32" Height="32" Offset="0x6428" /> - <Texture Name="object_tab_Tex_006828" OutName="tex_006828" Format="ci8" Width="16" Height="16" Offset="0x6828" /> - <Texture Name="object_tab_Tex_006928" OutName="tex_006928" Format="ci8" Width="32" Height="32" Offset="0x6928" /> - <Texture Name="object_tab_Tex_006D28" OutName="tex_006D28" Format="ci8" Width="32" Height="32" Offset="0x6D28" /> - <Texture Name="object_tab_Tex_007128" OutName="tex_007128" Format="ci8" Width="16" Height="16" Offset="0x7128" /> - <Texture Name="object_tab_Tex_007228" OutName="tex_007228" Format="ci8" Width="16" Height="16" Offset="0x7228" /> - <Texture Name="object_tab_Tex_007328" OutName="tex_007328" Format="i8" Width="32" Height="32" Offset="0x7328" /> - <Texture Name="object_tab_Tex_007728" OutName="tex_007728" Format="rgba16" Width="8" Height="16" Offset="0x7728" /> - <Texture Name="object_tab_Tex_007828" OutName="tex_007828" Format="ci8" Width="8" Height="8" Offset="0x7828" /> - <Texture Name="object_tab_Tex_007868" OutName="tex_007868" Format="ci8" Width="8" Height="16" Offset="0x7868" /> - <Texture Name="object_tab_Tex_0078E8" OutName="tex_0078E8" Format="i8" Width="16" Height="16" Offset="0x78E8" /> - <Texture Name="object_tab_Tex_0079E8" OutName="tex_0079E8" Format="i8" Width="8" Height="8" Offset="0x79E8" /> - <Texture Name="object_tab_Tex_007A28" OutName="tex_007A28" Format="rgba16" Width="16" Height="16" Offset="0x7A28" /> + <Animation Name="gBartenIdleAnim" Offset="0x758" /> + <DList Name="gBartenPelvisDL" Offset="0x3E10" /> + <DList Name="gBartenLeftHandDL" Offset="0x3EF0" /> + <DList Name="gBartenLeftBroomDL" Offset="0x4270" /> + <DList Name="gBartenLeftForearmDL" Offset="0x4438" /> + <DList Name="gBartenLeftUpperArmDL" Offset="0x46C8" /> + <DList Name="gBartenRightHandDL" Offset="0x47F8" /> + <DList Name="gBartenRightForearmDL" Offset="0x4B70" /> + <DList Name="gBartenRightUpperArmDL" Offset="0x4E00" /> + <DList Name="gBartenChestDL" Offset="0x4F30" /> + <DList Name="gBartenHeadDL" Offset="0x5178" /> + <DList Name="gBartenLeftThighDL" Offset="0x5668" /> + <DList Name="gBartenLeftLegDL" Offset="0x5758" /> + <DList Name="gBartenLeftFootDL" Offset="0x5840" /> + <DList Name="gBartenRightThighDL" Offset="0x5988" /> + <DList Name="gBartenRightLegDL" Offset="0x5A78" /> + <DList Name="gBartenRightFootDL" Offset="0x5B60" /> + <Texture Name="gBartenTLUT" OutName="barten_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5CA8" /> + <Texture Name="gBartenEyeTLUT" OutName="barten_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5EA8" /> + <Texture Name="gBartenBeardTex" OutName="barten_beard" Format="ci8" Width="8" Height="16" Offset="0x60A8" /> + <Texture Name="gBartenArmTex" OutName="barten_arm" Format="ci8" Width="16" Height="32" Offset="0x6128" /> + <Texture Name="gBartenMouthTex" OutName="barten_mouth" Format="ci8" Width="8" Height="8" Offset="0x6328" /> + <Texture Name="gBartenHairTex" OutName="barten_hair" Format="ci8" Width="8" Height="16" Offset="0x6368" /> + <Texture Name="gBartenEarTex" OutName="barten_ear" Format="ci8" Width="8" Height="8" Offset="0x63E8" /> + <Texture Name="gBartenEyeOpenTex" OutName="barten_eye_open" Format="ci8" Width="32" Height="32" Offset="0x6428" /> + <Texture Name="gBartenHandTex" OutName="barten_hand" Format="ci8" Width="16" Height="16" Offset="0x6828" /> + <Texture Name="gBartenEyeHalfOpenTex" OutName="barten_eye_half_open" Format="ci8" Width="32" Height="32" Offset="0x6928" /> + <Texture Name="gBartenEyeClosedTex" OutName="barten_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x6D28" /> + <Texture Name="gBartenBroomTex" OutName="barten_broom" Format="ci8" Width="16" Height="16" Offset="0x7128" /> + <Texture Name="gBartenBroomHeadTex" OutName="barten_broom_head" Format="ci8" Width="16" Height="16" Offset="0x7228" /> + <Texture Name="gBartenPantsTex" OutName="barten_pants" Format="i8" Width="32" Height="32" Offset="0x7328" /> + <Texture Name="gBartenBowtieTex" OutName="barten_bowtie" Format="rgba16" Width="8" Height="16" Offset="0x7728" /> + <Texture Name="gBartenSkinTex" OutName="barten_skin" Format="ci8" Width="8" Height="8" Offset="0x7828" /> + <Texture Name="gBartenCollarTex" OutName="barten_collar" Format="ci8" Width="8" Height="16" Offset="0x7868" /> + <Texture Name="gBartenSleeveTex" OutName="barten_sleeve" Format="i8" Width="16" Height="16" Offset="0x78E8" /> + <Texture Name="gBartenJacketTex" OutName="barten_jacket" Format="i8" Width="8" Height="8" Offset="0x79E8" /> + <Texture Name="gBartenFootTex" OutName="barten_foot" Format="rgba16" Width="16" Height="16" Offset="0x7A28" /> <!-- <Blob Name="object_tab_Blob_007C28" Size="0x220" Offset="0x7C28" /> --> - <Limb Name="object_tab_Standardlimb_007E48" Type="Standard" EnumName="OBJECT_TAB_LIMB_01" Offset="0x7E48" /> - <Limb Name="object_tab_Standardlimb_007E54" Type="Standard" EnumName="OBJECT_TAB_LIMB_02" Offset="0x7E54" /> - <Limb Name="object_tab_Standardlimb_007E60" Type="Standard" EnumName="OBJECT_TAB_LIMB_03" Offset="0x7E60" /> - <Limb Name="object_tab_Standardlimb_007E6C" Type="Standard" EnumName="OBJECT_TAB_LIMB_04" Offset="0x7E6C" /> - <Limb Name="object_tab_Standardlimb_007E78" Type="Standard" EnumName="OBJECT_TAB_LIMB_05" Offset="0x7E78" /> - <Limb Name="object_tab_Standardlimb_007E84" Type="Standard" EnumName="OBJECT_TAB_LIMB_06" Offset="0x7E84" /> - <Limb Name="object_tab_Standardlimb_007E90" Type="Standard" EnumName="OBJECT_TAB_LIMB_07" Offset="0x7E90" /> - <Limb Name="object_tab_Standardlimb_007E9C" Type="Standard" EnumName="OBJECT_TAB_LIMB_08" Offset="0x7E9C" /> - <Limb Name="object_tab_Standardlimb_007EA8" Type="Standard" EnumName="OBJECT_TAB_LIMB_09" Offset="0x7EA8" /> - <Limb Name="object_tab_Standardlimb_007EB4" Type="Standard" EnumName="OBJECT_TAB_LIMB_0A" Offset="0x7EB4" /> - <Limb Name="object_tab_Standardlimb_007EC0" Type="Standard" EnumName="OBJECT_TAB_LIMB_0B" Offset="0x7EC0" /> - <Limb Name="object_tab_Standardlimb_007ECC" Type="Standard" EnumName="OBJECT_TAB_LIMB_0C" Offset="0x7ECC" /> - <Limb Name="object_tab_Standardlimb_007ED8" Type="Standard" EnumName="OBJECT_TAB_LIMB_0D" Offset="0x7ED8" /> - <Limb Name="object_tab_Standardlimb_007EE4" Type="Standard" EnumName="OBJECT_TAB_LIMB_0E" Offset="0x7EE4" /> - <Limb Name="object_tab_Standardlimb_007EF0" Type="Standard" EnumName="OBJECT_TAB_LIMB_0F" Offset="0x7EF0" /> - <Limb Name="object_tab_Standardlimb_007EFC" Type="Standard" EnumName="OBJECT_TAB_LIMB_10" Offset="0x7EFC" /> - <Limb Name="object_tab_Standardlimb_007F08" Type="Standard" EnumName="OBJECT_TAB_LIMB_11" Offset="0x7F08" /> - <Limb Name="object_tab_Standardlimb_007F14" Type="Standard" EnumName="OBJECT_TAB_LIMB_12" Offset="0x7F14" /> - <Limb Name="object_tab_Standardlimb_007F20" Type="Standard" EnumName="OBJECT_TAB_LIMB_13" Offset="0x7F20" /> - <Skeleton Name="object_tab_Skel_007F78" Type="Flex" LimbType="Standard" LimbNone="OBJECT_TAB_LIMB_NONE" LimbMax="OBJECT_TAB_LIMB_MAX" EnumName="ObjectTabLimb" Offset="0x7F78" /> - <Animation Name="object_tab_Anim_0086AC" Offset="0x86AC" /> + <Limb Name="gBartenPelvisLimb" Type="Standard" EnumName="BARTEN_LIMB_PELVIS" Offset="0x7E48" /> + <Limb Name="gBartenRightThighLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_THIGH" Offset="0x7E54" /> + <Limb Name="gBartenRightLegLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_LEG" Offset="0x7E60" /> + <Limb Name="gBartenRightFootLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_FOOT" Offset="0x7E6C" /> + <Limb Name="gBartenLeftThighLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_THIGH" Offset="0x7E78" /> + <Limb Name="gBartenLeftLegLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_LEG" Offset="0x7E84" /> + <Limb Name="gBartenLeftFootLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_FOOT" Offset="0x7E90" /> + <Limb Name="gBartenChestLimb" Type="Standard" EnumName="BARTEN_LIMB_CHEST" Offset="0x7E9C" /> + <Limb Name="gBartenHeadLimb" Type="Standard" EnumName="BARTEN_LIMB_HEAD" Offset="0x7EA8" /> + <Limb Name="gBartenRightUpperArmLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_UPPER_ARM" Offset="0x7EB4" /> + <Limb Name="gBartenRightForearmRootLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_FOREARM_ROOT" Offset="0x7EC0" /> + <Limb Name="gBartenRightForearmLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_FOREARM" Offset="0x7ECC" /> + <Limb Name="gBartenRightHandLimb" Type="Standard" EnumName="BARTEN_LIMB_RIGHT_HAND" Offset="0x7ED8" /> + <Limb Name="gBartenLeftArmRootLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_ARM_ROOT" Offset="0x7EE4" /> + <Limb Name="gBartenLeftUpperArmLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_UPPER_ARM" Offset="0x7EF0" /> + <Limb Name="gBartenLeftForearmLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_FOREARM" Offset="0x7EFC" /> + <Limb Name="gBartenLeftHandRootLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_HAND_ROOT" Offset="0x7F08" /> + <Limb Name="gBartenLeftBroomLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_BROOM" Offset="0x7F14" /> + <Limb Name="gBartenLeftHandLimb" Type="Standard" EnumName="BARTEN_LIMB_LEFT_HAND" Offset="0x7F20" /> + <Skeleton Name="gBartenSkel" Type="Flex" LimbType="Standard" LimbNone="BARTEN_LIMB_NONE" LimbMax="BARTEN_LIMB_MAX" EnumName="BartenLimb" Offset="0x7F78" /> + <Animation Name="gBartenIdleBarCounterAnim" Offset="0x86AC" /> </File> </Root> |
