summaryrefslogtreecommitdiff
path: root/docs/tutorial/data.md
diff options
context:
space:
mode:
Diffstat (limited to 'docs/tutorial/data.md')
-rw-r--r--docs/tutorial/data.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/tutorial/data.md b/docs/tutorial/data.md
index 0a19113e4..6884ebb12 100644
--- a/docs/tutorial/data.md
+++ b/docs/tutorial/data.md
@@ -43,7 +43,7 @@ Once we have decompiled enough things to know what the data is, we can import it
```C
#if 0
-const ActorInit En_Recepgirl_InitVars = {
+ActorInit En_Recepgirl_InitVars = {
ACTOR_EN_RECEPGIRL,
ACTORCAT_NPC,
FLAGS,
@@ -99,7 +99,7 @@ endseg
Next remove all the externs, and uncomment their corresponding commented data:
```C
-const ActorInit En_Recepgirl_InitVars = {
+ActorInit En_Recepgirl_InitVars = {
ACTOR_EN_RECEPGIRL,
ACTORCAT_NPC,
FLAGS,
@@ -139,7 +139,7 @@ As we'd expect, of course: we didn't fulfil our promise that they were defined e
For actors which have yet to be decompiled, this is mitigated by use of the file `undefined_syms.txt`, which feeds the linker the raw addresses to use as the symbol definitions. However, we want to replace these segmented addresses with proper object symbols whenever possible. In `En_Recepgirl_InitVars`, we can see that this actor uses the object `OBJECT_BG`:
```c
-const ActorInit En_Recepgirl_InitVars = {
+ActorInit En_Recepgirl_InitVars = {
ACTOR_EN_RECEPGIRL,
ACTORCAT_NPC,
FLAGS,