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diff --git a/src/boot/O2/loadfragment.c b/src/boot/O2/loadfragment.c
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+/**
+ * @file loadfragment.c
+ *
+ * Functions used to process and relocate dynamically loadable code segments (overlays).
+ *
+ * @note:
+ * These are completly unused in favor of the fragment overlay functions in `loadfragment2.c`.
+ *
+ * The main difference between them seems to be the lack of vramEnd arguments here.
+ * Instead they are calculated on the fly.
+ */
+
+#include "global.h"
+#include "system_malloc.h"
+#include "loadfragment.h"
+
+s32 gLoadLogSeverity = 2;
+
+// Extract MIPS register rs from an instruction word
+#define MIPS_REG_RS(insn) (((insn) >> 0x15) & 0x1F)
+
+// Extract MIPS register rt from an instruction word
+#define MIPS_REG_RT(insn) (((insn) >> 0x10) & 0x1F)
+
+// Extract MIPS jump target from an instruction word
+#define MIPS_JUMP_TARGET(insn) (((insn)&0x03FFFFFF) << 2)
+
+/**
+ * Performs runtime relocation of overlay files, loadable code segments.
+ *
+ * Overlays are expected to be loadable anywhere in direct-mapped cached (KSEG0) memory, with some appropriate
+ * alignment requirements; memory addresses in such code must be updated once loaded to execute properly.
+ * When compiled, overlays are given 'fake' KSEG0 RAM addresses larger than the total possible available main memory
+ * (>= 0x80800000), such addresses are referred to as Virtual RAM (VRAM) to distinguish them. When loading the overlay,
+ * the relocation table produced at compile time is consulted to determine where and how to update these VRAM addresses
+ * to correct RAM addresses based on the location the overlay was loaded at, enabling the code to execute at this
+ * address as if it were compiled to run at this address.
+ *
+ * Each relocation is represented by a packed 32-bit value, formatted in the following way:
+ * - [31:30] 2-bit section id, taking values from the `RelocSectionId` enum.
+ * - [29:24] 6-bit relocation type describing which relocation operation should be performed. Same as ELF32 MIPS.
+ * - [23: 0] 24-bit section-relative offset indicating where in the section to apply this relocation.
+ *
+ * @param allocatedRamAddr Memory address the binary was loaded at.
+ * @param ovlRelocs Overlay relocation section containing overlay section layout and runtime relocations.
+ * @param vramStart Virtual RAM address that the overlay was compiled at.
+ */
+void Fragment_Relocate(void* allocatedRamAddr, OverlayRelocationSection* ovlRelocs, uintptr_t vramStart) {
+ u32 sections[RELOC_SECTION_MAX];
+ u32* relocDataP;
+ u32 reloc;
+ uintptr_t relocatedAddress;
+ u32 i;
+ u32* luiInstRef;
+ uintptr_t allocu32 = (uintptr_t)allocatedRamAddr;
+ u32* regValP;
+ //! MIPS ELF relocation does not generally require tracking register values, so at first glance it appears this
+ //! register tracking was an unnecessary complication. However there is a bug in the IDO compiler that can cause
+ //! relocations to be emitted in the wrong order under rare circumstances when the compiler attempts to reuse a
+ //! previous HI16 relocation for a different LO16 relocation as an optimization. This register tracking is likely
+ //! a workaround to prevent improper matching of unrelated HI16 and LO16 relocations that would otherwise arise
+ //! due to the incorrect ordering.
+ u32* luiRefs[32];
+ u32 luiVals[32];
+ u32 isLoNeg;
+
+ if (gLoadLogSeverity >= 3) {}
+
+ sections[RELOC_SECTION_NULL] = 0;
+ sections[RELOC_SECTION_TEXT] = allocu32;
+ sections[RELOC_SECTION_DATA] = allocu32 + ovlRelocs->textSize;
+ sections[RELOC_SECTION_RODATA] = sections[RELOC_SECTION_DATA] + ovlRelocs->dataSize;
+
+ for (i = 0; i < ovlRelocs->numRelocations; i++) {
+ // This will always resolve to a 32-bit aligned address as each section
+ // containing code or pointers must be aligned to at least 4 bytes and the
+ // MIPS ABI defines the offset of both 16-bit and 32-bit relocations to be
+ // the start of the 32-bit word containing the target.
+ reloc = ovlRelocs->relocations[i];
+ relocDataP = (u32*)(sections[RELOC_SECTION(reloc)] + RELOC_OFFSET(reloc));
+
+ switch (RELOC_TYPE_MASK(reloc)) {
+ case R_MIPS_32 << RELOC_TYPE_SHIFT:
+ // Handles 32-bit address relocation, used for things such as jump tables and pointers in data.
+ // Just relocate the full address
+
+ // Check address is valid for relocation
+ if ((*relocDataP & 0x0F000000) == 0) {
+ *relocDataP = *relocDataP - vramStart + allocu32;
+ } else if (gLoadLogSeverity >= 3) {
+ }
+ break;
+
+ case R_MIPS_26 << RELOC_TYPE_SHIFT:
+ // Handles 26-bit address relocation, used for jumps and jals.
+ // Extract the address from the target field of the J-type MIPS instruction.
+ // Relocate the address and update the instruction.
+
+ if (1) {
+ *relocDataP =
+ (*relocDataP & 0xFC000000) |
+ (((PHYS_TO_K0(MIPS_JUMP_TARGET(*relocDataP)) - vramStart + allocu32) & 0x0FFFFFFF) >> 2);
+ }
+ break;
+
+ case R_MIPS_HI16 << RELOC_TYPE_SHIFT:
+ // Handles relocation for a hi/lo pair, part 1.
+ // Store the reference to the LUI instruction (hi) using the `rt` register of the instruction.
+ // This will be updated later in the `R_MIPS_LO16` section.
+
+ luiRefs[(*relocDataP >> 0x10) & 0x1F] = relocDataP;
+ luiVals[(*relocDataP >> 0x10) & 0x1F] = *relocDataP;
+ break;
+
+ case R_MIPS_LO16 << RELOC_TYPE_SHIFT:
+ // Handles relocation for a hi/lo pair, part 2.
+ // Grab the stored LUI (hi) from the `R_MIPS_HI16` section using the `rs` register of the instruction.
+ // The full address is calculated, relocated, and then used to update both the LUI and lo instructions.
+ // If the lo part is negative, add 1 to the LUI value.
+ // Note: The lo instruction is assumed to have a signed immediate.
+
+ luiInstRef = luiRefs[(*relocDataP >> 0x15) & 0x1F];
+ regValP = &luiVals[(*relocDataP >> 0x15) & 0x1F];
+
+ // Check address is valid for relocation
+ if ((((*luiInstRef << 0x10) + (s16)*relocDataP) & 0x0F000000) == 0) {
+ relocatedAddress = ((*regValP << 0x10) + (s16)*relocDataP) - vramStart + allocu32;
+ isLoNeg = (relocatedAddress & 0x8000) ? 1 : 0;
+ *luiInstRef = (*luiInstRef & 0xFFFF0000) | (((relocatedAddress >> 0x10) & 0xFFFF) + isLoNeg);
+ *relocDataP = (*relocDataP & 0xFFFF0000) | (relocatedAddress & 0xFFFF);
+ } else if (gLoadLogSeverity >= 3) {
+ }
+ break;
+ }
+ }
+}
+
+size_t Fragment_Load(uintptr_t vromStart, uintptr_t vromEnd, uintptr_t vramStart, void* allocatedRamAddr,
+ size_t allocatedBytes) {
+ size_t size = vromEnd - vromStart;
+ void* end;
+ s32 pad;
+ OverlayRelocationSection* ovlRelocs;
+
+ if (gLoadLogSeverity >= 3) {}
+ if (gLoadLogSeverity >= 3) {}
+
+ end = (uintptr_t)allocatedRamAddr + size;
+ DmaMgr_SendRequest0(allocatedRamAddr, vromStart, size);
+
+ ovlRelocs = (OverlayRelocationSection*)((uintptr_t)end - ((s32*)end)[-1]);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ if (allocatedBytes < ovlRelocs->bssSize + size) {
+ if (gLoadLogSeverity >= 3) {}
+ return 0;
+ }
+
+ allocatedBytes = ovlRelocs->bssSize + size;
+
+ if (gLoadLogSeverity >= 3) {}
+
+ Fragment_Relocate(allocatedRamAddr, ovlRelocs, vramStart);
+
+ if (ovlRelocs->bssSize != 0) {
+ if (gLoadLogSeverity >= 3) {}
+ bzero(end, ovlRelocs->bssSize);
+ }
+
+ osWritebackDCache(allocatedRamAddr, allocatedBytes);
+ osInvalICache(allocatedRamAddr, allocatedBytes);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ return allocatedBytes;
+}
+
+void* Fragment_AllocateAndLoad(uintptr_t vromStart, uintptr_t vromEnd, uintptr_t vramStart) {
+ size_t size = vromEnd - vromStart;
+ void* end;
+ void* allocatedRamAddr;
+ uintptr_t ovlOffset;
+ OverlayRelocationSection* ovlRelocs;
+ size_t allocatedBytes;
+
+ if (gLoadLogSeverity >= 3) {}
+
+ allocatedRamAddr = SystemArena_MallocR(size);
+ end = (uintptr_t)allocatedRamAddr + size;
+
+ if (gLoadLogSeverity >= 3) {}
+
+ DmaMgr_SendRequest0(allocatedRamAddr, vromStart, size);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ ovlOffset = (uintptr_t)end - 4;
+ ovlRelocs = (OverlayRelocationSection*)((uintptr_t)end - ((s32*)end)[-1]);
+
+ if (1) {}
+
+ allocatedBytes = ovlRelocs->bssSize + size;
+
+ allocatedRamAddr = SystemArena_Realloc(allocatedRamAddr, allocatedBytes);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ if (allocatedRamAddr == NULL) {
+ if (gLoadLogSeverity >= 3) {}
+ return allocatedRamAddr;
+ }
+
+ end = (uintptr_t)allocatedRamAddr + size;
+ ovlRelocs = (OverlayRelocationSection*)((uintptr_t)end - *(uintptr_t*)ovlOffset);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ Fragment_Relocate(allocatedRamAddr, ovlRelocs, vramStart);
+
+ if (ovlRelocs->bssSize != 0) {
+ if (gLoadLogSeverity >= 3) {}
+ bzero(end, ovlRelocs->bssSize);
+ }
+
+ osInvalICache(allocatedRamAddr, allocatedBytes);
+
+ if (gLoadLogSeverity >= 3) {}
+
+ return allocatedRamAddr;
+}