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Diffstat (limited to 'src/boot/O2/loadfragment2.c')
| -rw-r--r-- | src/boot/O2/loadfragment2.c | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/src/boot/O2/loadfragment2.c b/src/boot/O2/loadfragment2.c new file mode 100644 index 000000000..6925aaaac --- /dev/null +++ b/src/boot/O2/loadfragment2.c @@ -0,0 +1,177 @@ +/** + * @file loadfragment2.c + * + * Functions used to process and relocate dynamically loadable code segments (overlays). + * + * @note: + * These are for specific fragment overlays with the .ovl file extension + */ +#include "global.h" +#include "system_malloc.h" +#include "loadfragment.h" + +s32 gOverlayLogSeverity = 2; + +// Extract MIPS register rs from an instruction word +#define MIPS_REG_RS(insn) (((insn) >> 0x15) & 0x1F) + +// Extract MIPS register rt from an instruction word +#define MIPS_REG_RT(insn) (((insn) >> 0x10) & 0x1F) + +// Extract MIPS jump target from an instruction word +#define MIPS_JUMP_TARGET(insn) (((insn)&0x03FFFFFF) << 2) + +/** + * Performs runtime relocation of overlay files, loadable code segments. + * + * Overlays are expected to be loadable anywhere in direct-mapped cached (KSEG0) memory, with some appropriate + * alignment requirements; memory addresses in such code must be updated once loaded to execute properly. + * When compiled, overlays are given 'fake' KSEG0 RAM addresses larger than the total possible available main memory + * (>= 0x80800000), such addresses are referred to as Virtual RAM (VRAM) to distinguish them. When loading the overlay, + * the relocation table produced at compile time is consulted to determine where and how to update these VRAM addresses + * to correct RAM addresses based on the location the overlay was loaded at, enabling the code to execute at this + * address as if it were compiled to run at this address. + * + * Each relocation is represented by a packed 32-bit value, formatted in the following way: + * - [31:30] 2-bit section id, taking values from the `RelocSectionId` enum. + * - [29:24] 6-bit relocation type describing which relocation operation should be performed. Same as ELF32 MIPS. + * - [23: 0] 24-bit section-relative offset indicating where in the section to apply this relocation. + * + * @param allocatedRamAddress Memory address the binary was loaded at. + * @param ovlRelocs Overlay relocation section containing overlay section layout and runtime relocations. + * @param vramStart Virtual RAM address that the overlay was compiled at. + */ +void Overlay_Relocate(void* allocatedRamAddr, OverlayRelocationSection* ovlRelocs, uintptr_t vramStart) { + u32 sections[RELOC_SECTION_MAX]; + u32* relocDataP; + u32 reloc; + uintptr_t relocatedAddress; + u32 i; + u32* luiInstRef; + uintptr_t allocu32 = (uintptr_t)allocatedRamAddr; + u32* regValP; + //! MIPS ELF relocation does not generally require tracking register values, so at first glance it appears this + //! register tracking was an unnecessary complication. However there is a bug in the IDO compiler that can cause + //! relocations to be emitted in the wrong order under rare circumstances when the compiler attempts to reuse a + //! previous HI16 relocation for a different LO16 relocation as an optimization. This register tracking is likely + //! a workaround to prevent improper matching of unrelated HI16 and LO16 relocations that would otherwise arise + //! due to the incorrect ordering. + u32* luiRefs[32]; + u32 luiVals[32]; + u32 isLoNeg; + + if (gOverlayLogSeverity >= 3) {} + + sections[RELOC_SECTION_NULL] = 0; + sections[RELOC_SECTION_TEXT] = allocu32; + sections[RELOC_SECTION_DATA] = allocu32 + ovlRelocs->textSize; + sections[RELOC_SECTION_RODATA] = sections[RELOC_SECTION_DATA] + ovlRelocs->dataSize; + + for (i = 0; i < ovlRelocs->numRelocations; i++) { + // This will always resolve to a 32-bit aligned address as each section + // containing code or pointers must be aligned to at least 4 bytes and the + // MIPS ABI defines the offset of both 16-bit and 32-bit relocations to be + // the start of the 32-bit word containing the target. + reloc = ovlRelocs->relocations[i]; + relocDataP = (u32*)(sections[RELOC_SECTION(reloc)] + RELOC_OFFSET(reloc)); + + switch (RELOC_TYPE_MASK(reloc)) { + case R_MIPS_32 << RELOC_TYPE_SHIFT: + // Handles 32-bit address relocation, used for things such as jump tables and pointers in data. + // Just relocate the full address + + // Check address is valid for relocation + if ((*relocDataP & 0x0F000000) == 0) { + *relocDataP = *relocDataP - vramStart + allocu32; + } else if (gOverlayLogSeverity >= 3) { + } + break; + + case R_MIPS_26 << RELOC_TYPE_SHIFT: + // Handles 26-bit address relocation, used for jumps and jals. + // Extract the address from the target field of the J-type MIPS instruction. + // Relocate the address and update the instruction. + + if (1) { + *relocDataP = + (*relocDataP & 0xFC000000) | + (((PHYS_TO_K0(MIPS_JUMP_TARGET(*relocDataP)) - vramStart + allocu32) & 0x0FFFFFFF) >> 2); + } + break; + + case R_MIPS_HI16 << RELOC_TYPE_SHIFT: + // Handles relocation for a hi/lo pair, part 1. + // Store the reference to the LUI instruction (hi) using the `rt` register of the instruction. + // This will be updated later in the `R_MIPS_LO16` section. + + luiRefs[(*relocDataP >> 0x10) & 0x1F] = relocDataP; + luiVals[(*relocDataP >> 0x10) & 0x1F] = *relocDataP; + break; + + case R_MIPS_LO16 << RELOC_TYPE_SHIFT: + // Handles relocation for a hi/lo pair, part 2. + // Grab the stored LUI (hi) from the `R_MIPS_HI16` section using the `rs` register of the instruction. + // The full address is calculated, relocated, and then used to update both the LUI and lo instructions. + // If the lo part is negative, add 1 to the LUI value. + // Note: The lo instruction is assumed to have a signed immediate. + + luiInstRef = luiRefs[(*relocDataP >> 0x15) & 0x1F]; + regValP = &luiVals[(*relocDataP >> 0x15) & 0x1F]; + + // Check address is valid for relocation + if ((((*luiInstRef << 0x10) + (s16)*relocDataP) & 0x0F000000) == 0) { + relocatedAddress = ((*regValP << 0x10) + (s16)*relocDataP) - vramStart + allocu32; + isLoNeg = (relocatedAddress & 0x8000) ? 1 : 0; + *luiInstRef = (*luiInstRef & 0xFFFF0000) | (((relocatedAddress >> 0x10) & 0xFFFF) + isLoNeg); + *relocDataP = (*relocDataP & 0xFFFF0000) | (relocatedAddress & 0xFFFF); + } else if (gOverlayLogSeverity >= 3) { + } + break; + } + } +} + +size_t Overlay_Load(uintptr_t vromStart, uintptr_t vromEnd, uintptr_t vramStart, uintptr_t vramEnd, + void* allocatedRamAddr) { + s32 pad[2]; + s32 size = vromEnd - vromStart; + void* end; + OverlayRelocationSection* ovlRelocs; + + if (gOverlayLogSeverity >= 3) {} + if (gOverlayLogSeverity >= 3) {} + + end = (uintptr_t)allocatedRamAddr + size; + DmaMgr_SendRequest0(allocatedRamAddr, vromStart, size); + + ovlRelocs = (OverlayRelocationSection*)((uintptr_t)end - ((s32*)end)[-1]); + + if (gOverlayLogSeverity >= 3) {} + if (gOverlayLogSeverity >= 3) {} + + Overlay_Relocate(allocatedRamAddr, ovlRelocs, vramStart); + + if (ovlRelocs->bssSize != 0) { + if (gOverlayLogSeverity >= 3) {} + bzero(end, ovlRelocs->bssSize); + } + + size = vramEnd - vramStart; + + osWritebackDCache(allocatedRamAddr, size); + osInvalICache(allocatedRamAddr, size); + + if (gOverlayLogSeverity >= 3) {} + + return size; +} + +void* Overlay_AllocateAndLoad(uintptr_t vromStart, uintptr_t vromEnd, uintptr_t vramStart, uintptr_t vramEnd) { + void* allocatedRamAddr = SystemArena_MallocR(vramEnd - vramStart); + + if (allocatedRamAddr != NULL) { + Overlay_Load(vromStart, vromEnd, vramStart, vramEnd, allocatedRamAddr); + } + + return allocatedRamAddr; +} |
