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Diffstat (limited to 'src/boot/O2/rand.c')
| -rw-r--r-- | src/boot/O2/rand.c | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/boot/O2/rand.c b/src/boot/O2/rand.c new file mode 100644 index 000000000..2db64e9d5 --- /dev/null +++ b/src/boot/O2/rand.c @@ -0,0 +1,96 @@ +#include "global.h" + +//! The latest generated random number, used to generate the next number in the sequence. +static u32 sRandInt = 1; + +//! Space to store a value to be re-interpreted as a float. +//! This can't be static because it is used in z_kankyo. +u32 sRandFloat; + +//! These values are recommended by the algorithms book *Numerical Recipes in C. The Art of Scientific Computing*, 2nd +//! Edition, 1992, ISBN 0-521-43108-5. (p. 284): +//! > This is about as good as any 32-bit linear congruential generator, entirely adequate for many uses. +#define RAND_MULTIPLIER 1664525 +#define RAND_INCREMENT 1013904223 + +/** + * Generates the next pseudo-random integer. + */ +u32 Rand_Next(void) { + return sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; +} + +/** + * Seeds the internal pseudo-random number generator with a provided starting value. + */ +void Rand_Seed(u32 seed) { + sRandInt = seed; +} + +/** + * Returns a pseudo-random float between 0.0f and 1.0f from the internal PRNG. + * + * @note Works by generating the next integer, masking it to an IEEE-754 compliant float between 1.0f and 2.0f, and + * subtracting 1.0f. + * + * @remark This is also recommended by Numerical Recipes, pp. 284-5. + */ +f32 Rand_ZeroOne(void) { + sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; + sRandFloat = ((sRandInt >> 9) | 0x3F800000); + return *((f32*)&sRandFloat) - 1.0f; +} + +/** + * Returns a pseudo-random float between -0.5f and 0.5f in the same way as Rand_ZeroOne(). + */ +f32 Rand_Centered(void) { + sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT; + sRandFloat = ((sRandInt >> 9) | 0x3F800000); + return *((f32*)&sRandFloat) - 1.5f; +} + +//! All functions below are unused variants of the above four, that use a provided random number variable instead of the +//! internal `sRandInt` + +/** + * Seeds a provided pseudo-random number with a provided starting value. + * + * @see Rand_Seed + */ +void Rand_Seed_Variable(u32* rndNum, u32 seed) { + *rndNum = seed; +} + +/** + * Generates the next pseudo-random number from the provided rndNum. + * + * @see Rand_Next + */ +u32 Rand_Next_Variable(u32* rndNum) { + return *rndNum = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; +} + +/** + * Generates the next pseudo-random float between 0.0f and 1.0f from the provided rndNum. + * + * @see Rand_ZeroOne + */ +f32 Rand_ZeroOne_Variable(u32* rndNum) { + u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; + + sRandFloat = ((*rndNum = next) >> 9) | 0x3F800000; + return *((f32*)&sRandFloat) - 1.0f; +} + +/** + * Generates the next pseudo-random float between -0.5f and 0.5f from the provided rndNum. + * + * @see Rand_ZeroOne, Rand_Centered + */ +f32 Rand_Centered_Variable(u32* rndNum) { + u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT; + + sRandFloat = ((*rndNum = next) >> 9) | 0x3F800000; + return *((f32*)&sRandFloat) - 1.5f; +} |
