summaryrefslogtreecommitdiff
path: root/src/code/game.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/code/game.c b/src/code/game.c
index bc8b9e39f..c98241177 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -31,7 +31,7 @@ void GameState_SetFBFilter(Gfx** gfx, void* zbuffer) {
D_801F8010.color.g = R_FB_FILTER_PRIM_COLOR(1);
D_801F8010.color.b = R_FB_FILTER_PRIM_COLOR(2);
D_801F8010.color.a = R_FB_FILTER_A;
- func_80140D10(&D_801F8010, &dlist, zbuffer);
+ VisCvg_Draw(&D_801F8010, &dlist);
} else if ((R_FB_FILTER_TYPE == 5) || (R_FB_FILTER_TYPE == 6)) {
sVisZbuf.useRgba = (R_FB_FILTER_TYPE == 6);
sVisZbuf.primColor.r = R_FB_FILTER_PRIM_COLOR(0);
@@ -194,7 +194,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
gameState->main = NULL;
gameState->destroy = NULL;
gameState->running = 1;
- gfxCtx->viMode = D_801FBB88;
+ gfxCtx->viMode = gActiveViMode;
gfxCtx->viConfigFeatures = gViConfigFeatures;
gfxCtx->xScale = gViConfigXScale;
gfxCtx->yScale = gViConfigYScale;
@@ -210,10 +210,10 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
init(gameState);
- func_80140CE0(&D_801F8010);
+ VisCvg_Init(&D_801F8010);
VisZbuf_Init(&sVisZbuf);
VisMono_Init(&sMonoColors);
- func_80140898(&D_801F8048);
+ ViMode_Init(&D_801F8048);
func_801773A0(&D_801F7FF0);
Rumble_Init();
@@ -232,10 +232,10 @@ void GameState_Destroy(GameState* gameState) {
Rumble_Destroy();
func_801773C4(&D_801F7FF0);
- func_80140D04(&D_801F8010);
+ VisCvg_Destroy(&D_801F8010);
VisZbuf_Destroy(&sVisZbuf);
VisMono_Destroy(&sMonoColors);
- func_80140900(&D_801F8048);
+ ViMode_Destroy(&D_801F8048);
THA_Destroy(&gameState->heap);
GameAlloc_Cleanup(&gameState->alloc);
}