diff options
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/code/game.c b/src/code/game.c index bc8b9e39f..c98241177 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -31,7 +31,7 @@ void GameState_SetFBFilter(Gfx** gfx, void* zbuffer) { D_801F8010.color.g = R_FB_FILTER_PRIM_COLOR(1); D_801F8010.color.b = R_FB_FILTER_PRIM_COLOR(2); D_801F8010.color.a = R_FB_FILTER_A; - func_80140D10(&D_801F8010, &dlist, zbuffer); + VisCvg_Draw(&D_801F8010, &dlist); } else if ((R_FB_FILTER_TYPE == 5) || (R_FB_FILTER_TYPE == 6)) { sVisZbuf.useRgba = (R_FB_FILTER_TYPE == 6); sVisZbuf.primColor.r = R_FB_FILTER_PRIM_COLOR(0); @@ -194,7 +194,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g gameState->main = NULL; gameState->destroy = NULL; gameState->running = 1; - gfxCtx->viMode = D_801FBB88; + gfxCtx->viMode = gActiveViMode; gfxCtx->viConfigFeatures = gViConfigFeatures; gfxCtx->xScale = gViConfigXScale; gfxCtx->yScale = gViConfigYScale; @@ -210,10 +210,10 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g init(gameState); - func_80140CE0(&D_801F8010); + VisCvg_Init(&D_801F8010); VisZbuf_Init(&sVisZbuf); VisMono_Init(&sMonoColors); - func_80140898(&D_801F8048); + ViMode_Init(&D_801F8048); func_801773A0(&D_801F7FF0); Rumble_Init(); @@ -232,10 +232,10 @@ void GameState_Destroy(GameState* gameState) { Rumble_Destroy(); func_801773C4(&D_801F7FF0); - func_80140D04(&D_801F8010); + VisCvg_Destroy(&D_801F8010); VisZbuf_Destroy(&sVisZbuf); VisMono_Destroy(&sMonoColors); - func_80140900(&D_801F8048); + ViMode_Destroy(&D_801F8048); THA_Destroy(&gameState->heap); GameAlloc_Cleanup(&gameState->alloc); } |
