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-rw-r--r--src/code/sys_math3d.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c
index d770a0d73..69435f663 100644
--- a/src/code/sys_math3d.c
+++ b/src/code/sys_math3d.c
@@ -1900,12 +1900,12 @@ s32 Math3D_CylVsLineSeg(Cylinder16* cyl, Vec3f* linePointA, Vec3f* linePointB, V
fracA = 0.0f;
fracB = 0.0f;
-//! FAKE:
-dummy:;
-
zero = 0.0f;
intFlags = 0;
+ //! FAKE:
+ if (1) {}
+
if (Math3D_PointInCyl(cyl, linePointA) && Math3D_PointInCyl(cyl, linePointB)) {
// both points are in the cylinder
*intersectA = *linePointA;