diff options
Diffstat (limited to 'src/code/z_effect_soft_sprite.c')
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 3755a7aa2..05dc808cb 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -3,10 +3,10 @@ void EffectSS_Init(GlobalContext* ctxt, s32 numEntries) { u32 i; - LoadedParticleEntry* iter; + EffectSs* iter; ParticleOverlay* iter2; - EffectSS2Info.data_table = (LoadedParticleEntry*)THA_AllocEndAlign16(&ctxt->state.heap, numEntries * sizeof(LoadedParticleEntry)); + EffectSS2Info.data_table = (EffectSs*)THA_AllocEndAlign16(&ctxt->state.heap, numEntries * sizeof(EffectSs)); EffectSS2Info.searchIndex = 0; EffectSS2Info.size = numEntries; @@ -21,7 +21,7 @@ void EffectSS_Init(GlobalContext* ctxt, s32 numEntries) { void EffectSS_Clear(GlobalContext* ctxt) { u32 i; - LoadedParticleEntry* iter; + EffectSs* iter; ParticleOverlay* iter2; void* addr; @@ -44,47 +44,47 @@ void EffectSS_Clear(GlobalContext* ctxt) { } } -LoadedParticleEntry* EffectSS_GetTable() { +EffectSs* EffectSS_GetTable() { return EffectSS2Info.data_table; } -void EffectSS_Delete(LoadedParticleEntry* a0) { +void EffectSS_Delete(EffectSs* a0) { if (a0->flags & 0x2) { - func_801A72CC((UNK_PTR)&a0->position); + func_801A72CC((UNK_PTR)&a0->pos); } if (a0->flags & 0x4) { - func_801A72CC((UNK_PTR)&a0->unk2C); + func_801A72CC((UNK_PTR)&a0->vec); } EffectSS_ResetEntry(a0); } -void EffectSS_ResetEntry(LoadedParticleEntry* particle) { +void EffectSS_ResetEntry(EffectSs* particle) { u32 i; particle->type = EFFECT_SS2_TYPE_LAST_LABEL; - particle->acceleration.z = 0; - particle->acceleration.y = 0; - particle->acceleration.x = 0; + particle->accel.z = 0; + particle->accel.y = 0; + particle->accel.x = 0; particle->velocity.z = 0; particle->velocity.y = 0; particle->velocity.x = 0; - particle->unk2C.z = 0; - particle->unk2C.y = 0; - particle->unk2C.x = 0; - particle->position.z = 0; - particle->position.y = 0; - particle->position.x = 0; + particle->vec.z = 0; + particle->vec.y = 0; + particle->vec.x = 0; + particle->pos.z = 0; + particle->pos.y = 0; + particle->pos.x = 0; particle->life = -1; particle->flags = 0; particle->priority = 128; particle->draw = NULL; particle->update = NULL; - particle->displayList = 0; - particle->unk3C = 0; + particle->gfx = NULL; + particle->actor = NULL; - for (i = 0; i != 13; i++) { + for (i = 0; i != ARRAY_COUNT(particle->regs); i++) { particle->regs[i] = 0; } } @@ -148,7 +148,7 @@ s32 EffectSS_FindFreeSpace(u32 priority, u32* tableEntry) { #pragma GLOBAL_ASM("./asm/non_matchings/code/z_effect_soft_sprite/EffectSS_FindFreeSpace.asm") #endif -void EffectSS_Copy(GlobalContext* ctxt, LoadedParticleEntry* a1) { +void EffectSS_Copy(GlobalContext* ctxt, EffectSs* a1) { u32 index; if (func_8016A01C(ctxt) != 1) { if (EffectSS_FindFreeSpace(a1->priority, &index) == 0) { @@ -159,7 +159,7 @@ void EffectSS_Copy(GlobalContext* ctxt, LoadedParticleEntry* a1) { } #ifdef NON_MATCHING -void EffectSS_LoadParticle(GlobalContext* ctxt, u32 type, u32 priority, void* initData) { +void EffectSs_Spawn(GlobalContext* ctxt, s32 type, s32 priority, void* initData) { u32 index; u32 initRet; u32 overlaySize; @@ -208,20 +208,20 @@ void EffectSS_LoadParticle(GlobalContext* ctxt, u32 type, u32 priority, void* in } } #else -#pragma GLOBAL_ASM("./asm/non_matchings/code/z_effect_soft_sprite/EffectSS_LoadParticle.asm") +#pragma GLOBAL_ASM("./asm/non_matchings/code/z_effect_soft_sprite/EffectSs_Spawn.asm") #endif void EffectSS_UpdateParticle(GlobalContext* ctxt, s32 index) { - LoadedParticleEntry* particle = &EffectSS2Info.data_table[index]; + EffectSs* particle = &EffectSS2Info.data_table[index]; if (particle->update != NULL) { - particle->velocity.x += particle->acceleration.x; - particle->velocity.y += particle->acceleration.y; - particle->velocity.z += particle->acceleration.z; + particle->velocity.x += particle->accel.x; + particle->velocity.y += particle->accel.y; + particle->velocity.z += particle->accel.z; - particle->position.x += particle->velocity.x; - particle->position.y += particle->velocity.y; - particle->position.z += particle->velocity.z; + particle->pos.x += particle->velocity.x; + particle->pos.y += particle->velocity.y; + particle->pos.z += particle->velocity.z; (*particle->update)(ctxt, index, particle); } @@ -246,7 +246,7 @@ void EffectSS_UpdateAllParticles(GlobalContext* ctxt) { } void EffectSS_DrawParticle(GlobalContext* ctxt, s32 index) { - LoadedParticleEntry* entry = &EffectSS2Info.data_table[index]; + EffectSs* entry = &EffectSS2Info.data_table[index]; if (entry->draw != 0) { (*entry->draw)(ctxt, index, entry); } @@ -262,12 +262,12 @@ void EffectSS_DrawAllParticles(GlobalContext* ctxt) { for (i = 0; i < EffectSS2Info.size; i++) { if (EffectSS2Info.data_table[i].life > -1) { - if (EffectSS2Info.data_table[i].position.x > 32000 || - EffectSS2Info.data_table[i].position.x < -32000 || - EffectSS2Info.data_table[i].position.y > 32000 || - EffectSS2Info.data_table[i].position.y < -32000 || - EffectSS2Info.data_table[i].position.z > 32000 || - EffectSS2Info.data_table[i].position.z < -32000 + if (EffectSS2Info.data_table[i].pos.x > 32000 || + EffectSS2Info.data_table[i].pos.x < -32000 || + EffectSS2Info.data_table[i].pos.y > 32000 || + EffectSS2Info.data_table[i].pos.y < -32000 || + EffectSS2Info.data_table[i].pos.z > 32000 || + EffectSS2Info.data_table[i].pos.z < -32000 ) { EffectSS_Delete(&EffectSS2Info.data_table[i]); } else { |
