diff options
Diffstat (limited to 'src/code/z_effect_soft_sprite_old_init.c')
| -rw-r--r-- | src/code/z_effect_soft_sprite_old_init.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c index aa461153c..cf27d2251 100644 --- a/src/code/z_effect_soft_sprite_old_init.c +++ b/src/code/z_effect_soft_sprite_old_init.c @@ -403,7 +403,7 @@ void EffectSsGSpk_SpawnSmall(GlobalContext* globalCtx, Actor* actor, Vec3f* pos, // EffectSsDFire Spawn Functions void EffectSsDFire_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel, s16 scale, s16 scaleStep, - s16 alpha, s16 fadeDelay, s16 life, s32 arg9) { + s16 alpha, s16 fadeDelay, s16 arg8, s32 life) { EffectSsDFireInitParams initParams; Math_Vec3f_Copy(&initParams.pos, pos); @@ -413,8 +413,8 @@ void EffectSsDFire_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, initParams.scaleStep = scaleStep; initParams.alpha = alpha; initParams.fadeDelay = fadeDelay; + initParams.unk_2C = arg8; initParams.life = life; - initParams.unk_30 = arg9; EffectSs_Spawn(globalCtx, EFFECT_SS_D_FIRE, 128, &initParams); } @@ -535,8 +535,8 @@ void EffectSsDtBubble_SpawnCustomColor(GlobalContext* globalCtx, Vec3f* pos, Vec /** * Spawn a single fragment * - * Notes: - * - if a display list is not provided, D_0400C0D0 (wilted deku fragment) will be used as default + * * Notes: + * - if a display list is not provided, an unknown default will be used as default * - the unused arg does not do anything, any value can be passed here * - due to how life is implemented it is capped at 200. Any value over 200 is accepted, but the fragment will * only live for 200 frames @@ -960,6 +960,7 @@ void EffectSsExtra_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, } // EffectSsDeadDb Spawn Functions + void EffectSsDeadDb_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel, Color_RGBA8* prim, Color_RGBA8* env, s16 scale, s16 scaleStep, s32 unk) { EffectSsDeadDbInitParams initParams; |
