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-rw-r--r--src/code/z_fireobj.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c
index 6e543d115..7c5de646a 100644
--- a/src/code/z_fireobj.c
+++ b/src/code/z_fireobj.c
@@ -1,5 +1,6 @@
#include "global.h"
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"
+#include "objects/gameplay_keep/gameplay_keep.h"
typedef enum {
FIRE_STATE_0,
@@ -162,7 +163,7 @@ void FireObj_Draw(GlobalContext* globalCtx, FireObj* fire) {
Matrix_Scale(fire->xScale, fire->yScale, 1.0f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPDisplayList(POLY_XLU_DISP++, D_0407D590);
+ gSPDisplayList(POLY_XLU_DISP++, gGameplayKeepDrawFlameDL);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
}