diff options
Diffstat (limited to 'src/code/z_parameter.c')
| -rw-r--r-- | src/code/z_parameter.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 1c03f5cb1..d0558d7f8 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -2421,7 +2421,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) { // Related to pictograph if (sPictoState == PICTO_BOX_STATE_LENS) { if (!(play->actorCtx.flags & ACTORCTX_FLAG_PICTO_BOX_ON)) { - Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90, + Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer, (u8*)((void)0, gSaveContext.pictoPhotoI5), PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT); interfaceCtx->unk_222 = interfaceCtx->unk_224 = 0; @@ -2460,7 +2460,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) { Interface_SetHudVisibility(HUD_VISIBILITY_ALL); sPictoState = PICTO_BOX_STATE_OFF; if (sPictoPhotoBeingTaken) { - Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90, + Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer, (u8*)((void)0, gSaveContext.pictoPhotoI5), PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT); Snap_RecordPictographedActors(play); @@ -2493,7 +2493,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) { sPictoState = PICTO_BOX_STATE_LENS; } else { Play_DecompressI5ToI8((u8*)((void)0, gSaveContext.pictoPhotoI5), - (play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90, + (play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer, PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT); play->haltAllActors = true; sPictoState = PICTO_BOX_STATE_SETUP_PHOTO; @@ -6631,7 +6631,7 @@ void Interface_Draw(PlayState* play) { // Draw pictograph photo if (sPictoState >= PICTO_BOX_STATE_SETUP_PHOTO) { if (!(play->actorCtx.flags & ACTORCTX_FLAG_PICTO_BOX_ON)) { - Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90, + Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer, (u8*)gSaveContext.pictoPhotoI5, PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT); interfaceCtx->unk_222 = interfaceCtx->unk_224 = 0; @@ -6667,7 +6667,7 @@ void Interface_Draw(PlayState* play) { for (sp2CC = 0; sp2CC < (PICTO_PHOTO_HEIGHT / 8); sp2CC++, pictoRectTop += 8) { pictoRectLeft = PICTO_PHOTO_TOPLEFT_X; gDPLoadTextureBlock(OVERLAY_DISP++, - (u8*)((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90) + + (u8*)((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer) + (0x500 * sp2CC), G_IM_FMT_I, G_IM_SIZ_8b, PICTO_PHOTO_WIDTH, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); |
