diff options
Diffstat (limited to 'src/code/z_play.c')
| -rw-r--r-- | src/code/z_play.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c index 49a902547..ae387114f 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -2316,8 +2316,8 @@ void Play_Init(GameState* thisx) { // Busyloop until the room loads while (!Room_ProcessRoomRequest(this, &this->roomCtx)) {} - if ((CURRENT_DAY != 0) && ((this->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_1) || - (this->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_5))) { + if ((CURRENT_DAY != 0) && + ((this->roomCtx.curRoom.type == ROOM_TYPE_DUNGEON) || (this->roomCtx.curRoom.type == ROOM_TYPE_BOSS))) { Actor_Spawn(&this->actorCtx, this, ACTOR_EN_TEST4, 0.0f, 0.0f, 0.0f, 0, 0, 0, 0); } |
