diff options
Diffstat (limited to 'src/code/z_vr_box.c')
| -rw-r--r-- | src/code/z_vr_box.c | 318 |
1 files changed, 236 insertions, 82 deletions
diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index 6dd46633c..907004a7a 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -1,15 +1,15 @@ #include "global.h" -s32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 }; +u32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 }; u16 D_801C5E48[] = { 0, 2, 10, 12, 2, 4, 12, 14, 10, 12, 20, 22, 12, 14, 22, 24, 1, 3, 5, 6, 7, 8, 9, 11, 13, 15, 16, 17, 18, 19, 21, 23, }; -s32 D_801C5E88[] = { 0, 0x7C0, 0xF80, 0x1740, 0x1F00 }; +s32 D_801C5E88[] = { 0, 62 << 5, 124 << 5, 186 << 5, 248 << 5 }; -s32 D_801C5E9C[] = { 0, 0x7C0, 0xF80, 0x1740, 0x1F00 }; +s32 D_801C5E9C[] = { 0, 62 << 5, 124 << 5, 186 << 5, 248 << 5 }; -s32 D_801C5EB0[] = { 0, 0x7C0, 0xF80, 0x7C0, 0 }; +s32 D_801C5EB0[] = { 0, 62 << 5, 124 << 5, 62 << 5, 0 }; s16 D_801C5EC4[] = { 0, 16, 19, 18, 16, 1, 20, 19, 1, 17, 21, 20, 17, 5, 22, 21, 18, 19, 23, 2, 19, 20, @@ -17,7 +17,155 @@ s16 D_801C5EC4[] = { 24, 7, 29, 28, 25, 26, 30, 10, 26, 27, 11, 30, 27, 28, 31, 11, 28, 29, 15, 31, }; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_vr_box/func_80142440.s") +s32 func_80142440(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7, + s32 arg8) { + s32 i; + s32 j; + s32 k; + s16 phi_a0_4; + s16 phi_t1; + s32 temp1; + u16 index; + s16 phi_a2_4; + s16 phi_ra; + s16 phi_t2_4; + s32 temp2; + s32 roomVtxPosX[5 * 5]; + s32 roomVtxPosY[5 * 5]; + s32 roomVtxPosZ[5 * 5]; + s32 roomVtxTexU[5 * 5]; + s32 roomVtxTexV[5 * 5]; + s32 pad; + + switch (arg8) { + case 0: + case 1: + temp1 = arg4; + + for (i = 0, k = 0; k < 25; i++) { + temp2 = arg3; + for (j = 0; j < 5; j++, k++) { + roomVtxPosZ[k] = arg5; + roomVtxPosX[k] = temp2; + roomVtxPosY[k] = temp1; + roomVtxTexU[k] = D_801C5E88[j]; + roomVtxTexV[k] = D_801C5EB0[i]; + temp2 += arg6; + } + temp1 += arg7; + } + break; + + case 2: + case 3: + temp1 = arg4; + + for (i = 0, k = 0; k < 25; i++) { + temp2 = arg5; + for (j = 0; j < 5; j++, k++) { + roomVtxPosX[k] = arg3; + roomVtxPosY[k] = temp1; + roomVtxPosZ[k] = temp2; + roomVtxTexU[k] = D_801C5E88[j]; + roomVtxTexV[k] = D_801C5EB0[i]; + temp2 += arg6; + } + temp1 += arg7; + } + break; + + case 4: + case 5: + temp1 = arg5; + + for (i = 0, k = 0; k < 25; i++) { + temp2 = arg3; + for (j = 0; j < 5; j++, k++) { + roomVtxPosY[k] = arg4; + roomVtxPosX[k] = temp2; + roomVtxPosZ[k] = temp1; + roomVtxTexU[k] = D_801C5E88[j]; + roomVtxTexV[k] = D_801C5E9C[i]; + temp2 += arg6; + } + temp1 += arg7; + } + break; + + default: + break; + } + + skyboxCtx->roomDL = &skyboxCtx->dListBuf[2 * arg8][0]; + + for (i = 0; i < 0x20; i++) { + index = D_801C5E48[i]; + + roomVtx[arg2 + i].v.ob[0] = roomVtxPosX[index]; + roomVtx[arg2 + i].v.ob[1] = roomVtxPosY[index]; + roomVtx[arg2 + i].v.ob[2] = roomVtxPosZ[index]; + roomVtx[arg2 + i].v.flag = 0; + roomVtx[arg2 + i].v.tc[0] = roomVtxTexU[index]; + roomVtx[arg2 + i].v.tc[1] = roomVtxTexV[index]; + roomVtx[arg2 + i].v.cn[1] = 0; + roomVtx[arg2 + i].v.cn[2] = 0; + roomVtx[arg2 + i].v.cn[0] = 255; + } + gSPVertex(skyboxCtx->roomDL++, &roomVtx[arg2], 32, 0); + arg2 += i; + gSPCullDisplayList(skyboxCtx->roomDL++, 0, 15); + + if ((arg8 == 4) || (arg8 == 5)) { + phi_a2_4 = 0; + for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) { + for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) { + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0, + G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80, + 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2], + D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3); + } + } + } else { + phi_a2_4 = 0; + for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 += 0x1F) { + for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) { + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0, + G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80, + 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2], + D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3); + } + } + phi_a2_4 -= 0x1F; + for (phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 -= 0x1F) { + for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) { + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0, + G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80, + 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, + phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); + gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2], + D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3); + } + } + } + gSPEndDisplayList(skyboxCtx->roomDL++); + return arg2; +} void func_80143148(SkyboxContext* skyboxCtx, s32 arg1) { static struct_801C5F44 D_801C5F44[] = { @@ -35,114 +183,120 @@ void func_80143148(SkyboxContext* skyboxCtx, s32 arg1) { } } -void func_801431E8(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyType) { +void Skybox_Setup(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) { PlayState* play = (PlayState*)gameState; size_t size; - void* offset; - s32 pad; + void* segment; skyboxCtx->rotZ = 0.0f; - if (skyType != 1) { - if (skyType != 2) { - return; - } - } else { - // Send a DMA request for the cloudy sky texture - skyboxCtx->skyboxStaticSegment[0] = &D_80025D00; - size = SEGMENT_ROM_SIZE(d2_cloud_static); - offset = (void*)ALIGN8((u32)skyboxCtx->skyboxStaticSegment[0] + size); - DmaMgr_SendRequest0(skyboxCtx->skyboxStaticSegment[0], SEGMENT_ROM_START(d2_cloud_static), size); - - // Send a DMA request for the clear sky texture - skyboxCtx->skyboxStaticSegment[1] = offset; - size = SEGMENT_ROM_SIZE(d2_fine_static); - offset = (void*)ALIGN8((u32)offset + size); - DmaMgr_SendRequest0(skyboxCtx->skyboxStaticSegment[1], SEGMENT_ROM_START(d2_fine_static), size); - - // Send a DMA request for the skybox palette - skyboxCtx->skyboxPaletteStaticSegment = offset; - size = SEGMENT_ROM_SIZE(d2_fine_pal_static); - offset = (void*)ALIGN8((u32)offset + size); - DmaMgr_SendRequest0(skyboxCtx->skyboxPaletteStaticSegment, SEGMENT_ROM_START(d2_fine_pal_static), size); - - skyboxCtx->primR = 145; - skyboxCtx->primG = 120; - skyboxCtx->primB = 155; - - skyboxCtx->envR = 40; - skyboxCtx->envG = 0; - skyboxCtx->envB = 40; - - // Inverted Stone Tower Temple and Inverted Stone Tower - if ((play->sceneId == SCENE_F41) || (play->sceneId == SCENE_INISIE_R)) { - skyboxCtx->rotZ = 3.15000009537f; - } + switch (skyboxId) { + case 1: + // Send a DMA request for the cloudy sky texture + skyboxCtx->staticSegments[0] = &D_80025D00; + size = SEGMENT_ROM_SIZE(d2_cloud_static); + segment = (void*)ALIGN8((uintptr_t)skyboxCtx->staticSegments[0] + size); + DmaMgr_SendRequest0(skyboxCtx->staticSegments[0], SEGMENT_ROM_START(d2_cloud_static), size); + + // Send a DMA request for the clear sky texture + skyboxCtx->staticSegments[1] = segment; + size = SEGMENT_ROM_SIZE(d2_fine_static); + segment = (void*)ALIGN8((uintptr_t)segment + size); + DmaMgr_SendRequest0(skyboxCtx->staticSegments[1], SEGMENT_ROM_START(d2_fine_static), size); + + // Send a DMA request for the skybox palette + skyboxCtx->paletteStaticSegment = segment; + size = SEGMENT_ROM_SIZE(d2_fine_pal_static); + segment = (void*)ALIGN8((uintptr_t)segment + size); + DmaMgr_SendRequest0(skyboxCtx->paletteStaticSegment, SEGMENT_ROM_START(d2_fine_pal_static), size); + + skyboxCtx->primR = 145; + skyboxCtx->primG = 120; + skyboxCtx->primB = 155; + + skyboxCtx->envR = 40; + skyboxCtx->envG = 0; + skyboxCtx->envB = 40; + + // Inverted Stone Tower Temple and Inverted Stone Tower + if ((play->sceneId == SCENE_F41) || (play->sceneId == SCENE_INISIE_R)) { + skyboxCtx->rotZ = 3.15000009537f; + } + break; + + case 2: + break; + + default: + break; } } -void func_80143324(PlayState* play, SkyboxContext* skyboxCtx, s16 skyType) { +void func_80143324(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId) { size_t size; - if (1) {} + switch (skyboxId) { + case 1: + osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); - if (skyType == 1) { - osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); + if (play->envCtx.unk_10 == 0) { + // Send a DMA request for the clear sky texture + size = SEGMENT_ROM_SIZE(d2_fine_static); - if (play->envCtx.unk_10 == 0) { - // Send a DMA request for the clear sky texture - size = SEGMENT_ROM_SIZE(d2_fine_static); + DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->staticSegments[0], + SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL); + } else { + // Send a DMA request for the cloudy sky texture + size = SEGMENT_ROM_SIZE(d2_cloud_static); - DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0], - SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL); - } else { - // Send a DMA request for the cloudy sky texture - size = SEGMENT_ROM_SIZE(d2_cloud_static); + DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->staticSegments[0], + SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL); + } - DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0], - SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL); - } + osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); + osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); - osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); - osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); + if (play->envCtx.unk_11 == 0) { + // Send a DMA request for the clear sky texture + size = SEGMENT_ROM_SIZE(d2_fine_static); - if (play->envCtx.unk_11 == 0) { - // Send a DMA request for the clear sky texture - size = SEGMENT_ROM_SIZE(d2_fine_static); + DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->staticSegments[1], + SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL); + } else { + // Send a DMA request for the cloudy sky texture + size = SEGMENT_ROM_SIZE(d2_cloud_static); - DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1], - SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL); - } else { - // Send a DMA request for the cloudy sky texture - size = SEGMENT_ROM_SIZE(d2_cloud_static); + DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->staticSegments[1], + SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL); + } - DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1], - SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL); - } + osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); + osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); - osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); - osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1); + size = SEGMENT_ROM_SIZE(d2_fine_pal_static); - size = SEGMENT_ROM_SIZE(d2_fine_pal_static); + // Send a DMA request for the skybox palette + DmaMgr_SendRequestImpl(&skyboxCtx->unk1C8, skyboxCtx->paletteStaticSegment, + SEGMENT_ROM_START(d2_fine_pal_static), size, 0, &skyboxCtx->loadQueue, NULL); - // Send a DMA request for the skybox palette - DmaMgr_SendRequestImpl(&skyboxCtx->unk1C8, skyboxCtx->skyboxPaletteStaticSegment, - SEGMENT_ROM_START(d2_fine_pal_static), size, 0, &skyboxCtx->loadQueue, NULL); + osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); + break; - osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK); + default: + break; } } -void func_801434E4(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyType) { +void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) { skyboxCtx->skyboxShouldDraw = 0; skyboxCtx->rotX = skyboxCtx->rotY = skyboxCtx->rotZ = 0.0f; - func_801431E8(gameState, skyboxCtx, skyType); + Skybox_Setup(gameState, skyboxCtx, skyboxId); - if (skyType != 0) { + if (skyboxId != 0) { skyboxCtx->dListBuf = THA_AllocEndAlign16(&gameState->heap, 0x3840); - if (skyType == 5) { + if (skyboxId == 5) { // Allocate enough space for the vertices for a 6 sided skybox (cube) skyboxCtx->roomVtx = THA_AllocEndAlign16(&gameState->heap, sizeof(Vtx) * 32 * 6); func_80143148(skyboxCtx, 6); |
