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-rw-r--r--src/code/z_scene.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index 4beed7366..b6f5233f4 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -162,13 +162,11 @@ void Scene_HeaderCommand00(GlobalContext* ctxt, SceneCmd* entry) {
if ( (ctxt->linkActorEntry->params & 0x0F00) >> 8 == 0x0C ||
(gSaveContext.extra.unk10 == 0x02 && gSaveContext.extra.unk42 == 0x0CFF)
) {
- // TODO: 0x192 is an object enum
- Scene_LoadObject(&ctxt->sceneContext, 0x192);
+ Scene_LoadObject(&ctxt->sceneContext, OBJECT_STK);
return;
}
- // TODO: 0x11 is an object enum
- loadedCount = Scene_LoadObject(&ctxt->sceneContext, 0x11);
+ loadedCount = Scene_LoadObject(&ctxt->sceneContext, OBJECT_LINK_CHILD);
objectVramAddr = global->sceneContext.objects[global->sceneContext.objectCount].vramAddr;
ctxt->sceneContext.objectCount = loadedCount;
ctxt->sceneContext.spawnedObjectCount = loadedCount;