diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/speed_meter.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 2 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 2 | ||||
| -rw-r--r-- | src/code/z_fcurve_data_skelanime.c | 2 | ||||
| -rw-r--r-- | src/code/z_malloc.c | 2 | ||||
| -rw-r--r-- | src/code/z_overlay.c | 2 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 2 | ||||
| -rw-r--r-- | src/code/z_play_hireso.c | 2 | ||||
| -rw-r--r-- | src/code/z_skelanime.c | 2 | ||||
| -rw-r--r-- | src/code/z_skin_awb.c | 2 |
13 files changed, 13 insertions, 13 deletions
diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index df477db77..1d57fd74c 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -6,7 +6,7 @@ #include "regs.h" #include "sys_cfb.h" #include "z64game.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64view.h" /** diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 8ca728435..428404ae7 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -34,7 +34,7 @@ struct Actor* D_801ED920; // 2 funcs. 1 out of z_actor #include "z64door.h" #include "z64circle_tex.h" #include "z64horse.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "z64rumble.h" diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 58f57cd93..143a003db 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -48,7 +48,7 @@ #include "global.h" #include "string.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64olib.h" #include "z64quake.h" #include "z64shrink_window.h" diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 255a9d5a6..bf63e6912 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -9,7 +9,7 @@ #include "z64actor.h" #include "z64effect.h" #include "z64frameadvance.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64math.h" typedef s32 (*ColChkResetFunc)(struct PlayState*, Collider*); diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index e76942d4a..4ff5c72d6 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -2,7 +2,7 @@ #include "tha.h" #include "loadfragment.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "global.h" void EffectSS_ResetEntry(EffectSs* particle); diff --git a/src/code/z_fcurve_data_skelanime.c b/src/code/z_fcurve_data_skelanime.c index 2cc953246..148d8b1f6 100644 --- a/src/code/z_fcurve_data_skelanime.c +++ b/src/code/z_fcurve_data_skelanime.c @@ -31,7 +31,7 @@ #include "z64actor.h" #include "z64animation.h" #include "z64curve.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64.h" void SkelCurve_Clear(SkelCurve* skelCurve) { diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 815af1943..508eb1ed9 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -1,4 +1,4 @@ -#include "z64malloc.h" +#include "zelda_arena.h" #include "libc64/os_malloc.h" diff --git a/src/code/z_overlay.c b/src/code/z_overlay.c index dd20a6b3c..a72a979ce 100644 --- a/src/code/z_overlay.c +++ b/src/code/z_overlay.c @@ -8,7 +8,7 @@ #include "loadfragment.h" #include "z64lib.h" -#include "z64malloc.h" +#include "zelda_arena.h" void* TransitionOverlay_VramToRam(TransitionOverlay* overlayEntry, void* vramAddr) { void* loadedRamAddr = Lib_PhysicalToVirtual(overlayEntry->loadInfo.addr); diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index dcb3fb1dd..328378b48 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -4,7 +4,7 @@ #include "sys_cmpdma.h" #include "sys_ucode.h" #include "z64lifemeter.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64snap.h" #include "z64view.h" #include "z64voice.h" diff --git a/src/code/z_play.c b/src/code/z_play.c index 4cd730148..df8f267cf 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -23,7 +23,7 @@ u8 sMotionBlurStatus; #include "z64bombers_notebook.h" #include "z64debug_display.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "z64rumble.h" #include "z64shrink_window.h" diff --git a/src/code/z_play_hireso.c b/src/code/z_play_hireso.c index eb8e4831c..c91d43605 100644 --- a/src/code/z_play_hireso.c +++ b/src/code/z_play_hireso.c @@ -2,7 +2,7 @@ #include "sys_cfb.h" #include "sys_cmpdma.h" #include "z64bombers_notebook.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "assets/interface/schedule_static/schedule_static.h" #include "assets/archives/schedule_dma_static/schedule_dma_static_yar.h" diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 2dfde0394..6409a6a41 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -1,5 +1,5 @@ #include "global.h" -#include "z64malloc.h" +#include "zelda_arena.h" #define ANIM_INTERP 1 diff --git a/src/code/z_skin_awb.c b/src/code/z_skin_awb.c index cd753fc8b..3039b2ea8 100644 --- a/src/code/z_skin_awb.c +++ b/src/code/z_skin_awb.c @@ -1,7 +1,7 @@ #include "z64skin.h" #include "global.h" -#include "z64malloc.h" +#include "zelda_arena.h" void Skin_Setup(Skin* skin) { skin->skeletonHeader = NULL; |
