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-rw-r--r--src/code/z_kaleido_setup.c2
-rw-r--r--src/code/z_message.c4
-rw-r--r--src/code/z_play.c12
-rw-r--r--src/code/z_room.c2
-rw-r--r--src/code/z_sram_NES.c4
5 files changed, 12 insertions, 12 deletions
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c
index 1b3aa49d7..277fc5360 100644
--- a/src/code/z_kaleido_setup.c
+++ b/src/code/z_kaleido_setup.c
@@ -106,7 +106,7 @@ void KaleidoSetup_Update(PlayState* play) {
func_800F4A10(play);
// Set next page mode to scroll left
pauseCtx->nextPageMode = pauseCtx->pageIndex * 2 + 1;
- func_801A3A7C(1);
+ Audio_SetPauseState(true);
}
if (pauseCtx->state == PAUSE_STATE_OPENING_0) {
diff --git a/src/code/z_message.c b/src/code/z_message.c
index 4d717d8df..4bc104fec 100644
--- a/src/code/z_message.c
+++ b/src/code/z_message.c
@@ -4556,8 +4556,8 @@ void Message_DrawMain(PlayState* play, Gfx** gfxP) {
AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
AudioOcarina_SetPlaybackSong((u8)msgCtx->songPlayed + 1, 1);
if (msgCtx->songPlayed != OCARINA_SONG_SCARECROW_SPAWN) {
- func_801A3000((u16)sOcarinaSongFanfares[msgCtx->songPlayed],
- (u8)sOcarinaSongFanfareIoData[CUR_FORM]);
+ Audio_PlayFanfareWithPlayerIOPort7((u16)sOcarinaSongFanfares[msgCtx->songPlayed],
+ (u8)sOcarinaSongFanfareIoData[CUR_FORM]);
AudioSfx_MuteBanks(0x20);
}
}
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 17449e042..6d3dac1fe 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -525,7 +525,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) {
Distortion_SetDuration(80);
}
- func_801A3EC0(0x20);
+ Audio_SetExtraFilter(0x20);
Environment_EnableUnderwaterLights(this, lightIndex);
if ((sQuakeIndex == -1) || (Quake_GetTimeLeft(sQuakeIndex) == 10)) {
@@ -556,7 +556,7 @@ void Play_UpdateWaterCamera(PlayState* this, Camera* camera) {
Quake_RemoveRequest(sQuakeIndex);
}
Environment_DisableUnderwaterLights(this);
- func_801A3EC0(0);
+ Audio_SetExtraFilter(0);
}
}
@@ -589,20 +589,20 @@ void Play_UpdateTransition(PlayState* this) {
!CHECK_WEEKEVENTREG(WEEKEVENTREG_CLEARED_STONE_TOWER_TEMPLE))) &&
(!Environment_IsFinalHours(this) || (Entrance_GetSceneId(this->nextEntrance + sceneLayer) < 0) ||
(AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) != NA_BGM_FINAL_HOURS))) {
- func_801A4058(20);
+ Audio_MuteAllSeqExceptSystemAndOcarina(20);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
}
if (Environment_IsForcedSequenceDisabled()) {
- func_801A4058(20);
+ Audio_MuteAllSeqExceptSystemAndOcarina(20);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
}
if (Environment_IsFinalHours(this) && (Entrance_GetSceneId(this->nextEntrance + sceneLayer) >= 0) &&
(AudioSeq_GetActiveSeqId(SEQ_PLAYER_BGM_MAIN) == NA_BGM_FINAL_HOURS)) {
- func_801A41C8(20);
+ Audio_MuteSfxAndAmbienceSeqExceptSysAndOca(20);
}
}
@@ -2175,7 +2175,7 @@ void Play_Init(GameState* thisx) {
KaleidoManager_Init(this);
ShrinkWindow_Init();
View_Init(&this->view, gfxCtx);
- func_801A3EC0(0);
+ Audio_SetExtraFilter(0);
Quake_Init();
Distortion_Init(this);
diff --git a/src/code/z_room.c b/src/code/z_room.c
index 428dd5c13..ff9476825 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -620,5 +620,5 @@ void func_8012EBF8(PlayState* play, RoomContext* roomCtx) {
Map_InitRoomData(play, roomCtx->curRoom.num);
Minimap_SavePlayerRoomInitInfo(play);
}
- func_801A3CD8(play->roomCtx.curRoom.echo);
+ Audio_SetEnvReverb(play->roomCtx.curRoom.echo);
}
diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c
index 01a493cc0..83e271edc 100644
--- a/src/code/z_sram_NES.c
+++ b/src/code/z_sram_NES.c
@@ -1663,7 +1663,7 @@ void func_801457CC(GameState* gameState, SramContext* sramCtx) {
gSaveContext.options.zTargetSetting = 0;
}
}
- func_801A3D98(gSaveContext.options.audioSetting);
+ Audio_SetFileSelectSettings(gSaveContext.options.audioSetting);
}
}
@@ -1861,7 +1861,7 @@ void Sram_WriteSaveOptionsToBuffer(SramContext* sramCtx) {
void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
if (gSaveContext.save.entrance) {} // Required to match
- func_801A3D98(gSaveContext.options.audioSetting);
+ Audio_SetFileSelectSettings(gSaveContext.options.audioSetting);
}
void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {