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-rw-r--r--src/code/flg_set.c2
-rw-r--r--src/code/z_debug.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/code/flg_set.c b/src/code/flg_set.c
index 490472d20..780884c85 100644
--- a/src/code/flg_set.c
+++ b/src/code/flg_set.c
@@ -231,7 +231,7 @@ void FlagSet_Update(GameState* gameState) {
}
/* Other controls */
-
+
// A toggles the selected flag
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
*sFlagEntries[sEntryIndex].value ^= (1 << sCurrentBit);
diff --git a/src/code/z_debug.c b/src/code/z_debug.c
index 5848dfa71..924a2ad30 100644
--- a/src/code/z_debug.c
+++ b/src/code/z_debug.c
@@ -12,7 +12,7 @@ void GameInfo_Init(void) {
gGameInfo->unk_02 = 0;
gGameInfo->unk_04 = 0;
gGameInfo->unk_03 = 0;
-
+
for (i = 0; i < ARRAY_COUNT(gGameInfo->data); i++) {
gGameInfo->data[i] = 0;
}