diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_schedule.c | 66 | ||||
| -rw-r--r-- | src/code/z_sub_s.c | 4 |
2 files changed, 35 insertions, 35 deletions
diff --git a/src/code/z_schedule.c b/src/code/z_schedule.c index 2380cef13..cfc6293ba 100644 --- a/src/code/z_schedule.c +++ b/src/code/z_schedule.c @@ -6,7 +6,7 @@ (dest) = (temp) * (0x10000 / 60 / 24.0f); \ (dest) = SCHEDULE_CONVERT_TIME(dest); -s32 Schedule_CheckFlagS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckFlagS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckFlagS* cmd = (ScheduleCmdCheckFlagS*)*script; u16 flag = (cmd->flagByte << 8) | cmd->flagMask; @@ -17,7 +17,7 @@ s32 Schedule_CheckFlagS(PlayState* play, u8** script, ScheduleResult* result) { return false; } -s32 Schedule_CheckFlagL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckFlagL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckFlagL* cmd = (ScheduleCmdCheckFlagL*)*script; u16 flag = (cmd->flagByte << 8) | cmd->flagMask; @@ -28,7 +28,7 @@ s32 Schedule_CheckFlagL(PlayState* play, u8** script, ScheduleResult* result) { return false; } -s32 Schedule_CheckTimeRangeS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckTimeRangeS(PlayState* play, u8** script, ScheduleOutput* output) { s32 inRange = false; ScheduleCmdCheckTimeRangeS* cmd = (ScheduleCmdCheckTimeRangeS*)*script; f32 f; @@ -54,7 +54,7 @@ s32 Schedule_CheckTimeRangeS(PlayState* play, u8** script, ScheduleResult* resul return false; } -s32 Schedule_CheckTimeRangeL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckTimeRangeL(PlayState* play, u8** script, ScheduleOutput* output) { s32 inRange = false; ScheduleCmdCheckTimeRangeL* cmd = (ScheduleCmdCheckTimeRangeL*)*script; f32 f; @@ -80,33 +80,33 @@ s32 Schedule_CheckTimeRangeL(PlayState* play, u8** script, ScheduleResult* resul return false; } -s32 Schedule_ReturnValueL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_ReturnValueL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdReturnValueL* cmd = (ScheduleCmdReturnValueL*)*script; //! @bug result is a u8, value is truncated - result->result = (cmd->retH << 8) | cmd->retL; - result->hasResult = true; + output->result = (cmd->retH << 8) | cmd->retL; + output->hasResult = true; return true; } -s32 Schedule_ReturnNone(PlayState* play, u8** script, ScheduleResult* result) { - result->hasResult = false; +s32 Schedule_ReturnNone(PlayState* play, u8** script, ScheduleOutput* output) { + output->hasResult = false; return true; } -s32 Schedule_ReturnEmpty(PlayState* play, u8** script, ScheduleResult* result) { - result->hasResult = true; +s32 Schedule_ReturnEmpty(PlayState* play, u8** script, ScheduleOutput* output) { + output->hasResult = true; return true; } -s32 Schedule_Nop(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_Nop(PlayState* play, u8** script, ScheduleOutput* output) { return false; } -s32 Schedule_CheckMiscS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckMiscS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckMiscS* cmd = (ScheduleCmdCheckMiscS*)*script; if (((cmd->which == SCHEDULE_CHECK_MISC_ROOM_KEY) && (INV_CONTENT(ITEM_ROOM_KEY) == ITEM_ROOM_KEY)) || @@ -119,16 +119,16 @@ s32 Schedule_CheckMiscS(PlayState* play, u8** script, ScheduleResult* result) { return false; } -s32 Schedule_ReturnValueS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_ReturnValueS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdReturnValueS* cmd = (ScheduleCmdReturnValueS*)*script; - result->result = cmd->result; - result->hasResult = true; + output->result = cmd->result; + output->hasResult = true; return true; } -s32 Schedule_CheckNotInSceneS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckNotInSceneS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckNotInSceneS* cmd = (ScheduleCmdCheckNotInSceneS*)*script; s16 scene = (cmd->sceneH << 8) | cmd->sceneL; @@ -139,7 +139,7 @@ s32 Schedule_CheckNotInSceneS(PlayState* play, u8** script, ScheduleResult* resu return false; } -s32 Schedule_CheckNotInSceneL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckNotInSceneL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckNotInSceneL* cmd = (ScheduleCmdCheckNotInSceneL*)*script; s16 scene = (cmd->sceneH << 8) | cmd->sceneL; @@ -150,7 +150,7 @@ s32 Schedule_CheckNotInSceneL(PlayState* play, u8** script, ScheduleResult* resu return false; } -s32 Schedule_CheckNotInDayS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckNotInDayS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckNotInDayS* cmd = (ScheduleCmdCheckNotInDayS*)*script; s16 day = (cmd->dayH << 8) | cmd->dayL; @@ -161,7 +161,7 @@ s32 Schedule_CheckNotInDayS(PlayState* play, u8** script, ScheduleResult* result return false; } -s32 Schedule_CheckNotInDayL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckNotInDayL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckNotInDayL* cmd = (ScheduleCmdCheckNotInDayL*)*script; s16 day = (cmd->dayH << 8) | cmd->dayL; @@ -172,7 +172,7 @@ s32 Schedule_CheckNotInDayL(PlayState* play, u8** script, ScheduleResult* result return false; } -s32 Schedule_ReturnTime(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_ReturnTime(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdReturnTime* cmd = (ScheduleCmdReturnTime*)*script; f32 f; u16 time0; @@ -183,15 +183,15 @@ s32 Schedule_ReturnTime(PlayState* play, u8** script, ScheduleResult* result) { SCHEDULE_CALC_TIME(cmd->time1Hr, cmd->time1Min, time1, f); time1--; - result->result = cmd->result; - result->time0 = time0; - result->time1 = time1; - result->hasResult = true; + output->result = cmd->result; + output->time0 = time0; + output->time1 = time1; + output->hasResult = true; return true; } -s32 Schedule_CheckBeforeTimeS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckBeforeTimeS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckBeforeTimeS* cmd = (ScheduleCmdCheckBeforeTimeS*)*script; f32 f; u16 testTime; @@ -208,7 +208,7 @@ s32 Schedule_CheckBeforeTimeS(PlayState* play, u8** script, ScheduleResult* resu return false; } -s32 Schedule_CheckBeforeTimeL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_CheckBeforeTimeL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdCheckBeforeTimeL* cmd = (ScheduleCmdCheckBeforeTimeL*)*script; f32 f; u16 testTime; @@ -225,21 +225,21 @@ s32 Schedule_CheckBeforeTimeL(PlayState* play, u8** script, ScheduleResult* resu return false; } -s32 Schedule_BranchS(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_BranchS(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdBranchS* cmd = (ScheduleCmdBranchS*)*script; *script += cmd->offset; return false; } -s32 Schedule_BranchL(PlayState* play, u8** script, ScheduleResult* result) { +s32 Schedule_BranchL(PlayState* play, u8** script, ScheduleOutput* output) { ScheduleCmdBranchL* cmd = (ScheduleCmdBranchL*)*script; *script += (s16)((cmd->offsetH << 8) | cmd->offsetL); return false; } -static s32 (*sScheduleCmdFuncs[])(PlayState*, u8**, ScheduleResult*) = { +static s32 (*sScheduleCmdFuncs[])(PlayState*, u8**, ScheduleOutput*) = { Schedule_CheckFlagS, Schedule_CheckFlagL, Schedule_CheckTimeRangeS, Schedule_CheckTimeRangeL, Schedule_ReturnValueL, Schedule_ReturnNone, Schedule_ReturnEmpty, Schedule_Nop, Schedule_CheckMiscS, Schedule_ReturnValueS, Schedule_CheckNotInSceneS, Schedule_CheckNotInSceneL, @@ -269,15 +269,15 @@ static u8 sScheduleCmdSizes[] = { sizeof(ScheduleCmdBranchL), }; -s32 Schedule_RunScript(PlayState* play, u8* script, ScheduleResult* result) { +s32 Schedule_RunScript(PlayState* play, u8* script, ScheduleOutput* output) { u8 size; s32 stop; do { size = sScheduleCmdSizes[*script]; - stop = (*sScheduleCmdFuncs[*script])(play, &script, result); + stop = (*sScheduleCmdFuncs[*script])(play, &script, output); script += size; } while (!stop); - return result->hasResult; + return output->hasResult; } diff --git a/src/code/z_sub_s.c b/src/code/z_sub_s.c index f8c6b1a21..e7491a830 100644 --- a/src/code/z_sub_s.c +++ b/src/code/z_sub_s.c @@ -480,13 +480,13 @@ void SubS_TimePathing_ComputeInitialY(PlayState* play, Path* path, s32 waypoint, } } -Path* SubS_GetAdditionalPath(PlayState* play, u8 pathIndex, s32 max) { +Path* SubS_GetAdditionalPath(PlayState* play, u8 pathIndex, s32 limit) { Path* path; s32 i = 0; do { path = &play->setupPathList[pathIndex]; - if (i >= max) { + if (i >= limit) { break; } pathIndex = path->unk1; |
