diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_bg_collect.c | 2 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_bg_collect.c b/src/code/z_bg_collect.c index b0c0971ea..e4a6072ce 100644 --- a/src/code/z_bg_collect.c +++ b/src/code/z_bg_collect.c @@ -54,7 +54,7 @@ void DynaPolyActor_UpdateCarriedActorRotY(CollisionContext* colCtx, s32 bgId, Ac rotY = colCtx->dyna.bgActors[bgId].curTransform.rot.y - colCtx->dyna.bgActors[bgId].prevTransform.rot.y; if (carriedActor->id == ACTOR_PLAYER) { - ((Player*)carriedActor)->currentYaw += rotY; + ((Player*)carriedActor)->yaw += rotY; } carriedActor->shape.rot.y += rotY; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 88e1f0808..bee458ad5 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -224,7 +224,7 @@ void func_801229FC(Player* player) { s32 i; for (i = 0; i < D_801F59B0_LEN; i++) { - D_801F59C8[i] += Rand_S16Offset(4, 23) + (s32)(fabsf(player->linearVelocity) * 50.0f); + D_801F59C8[i] += Rand_S16Offset(4, 23) + (s32)(fabsf(player->speedXZ) * 50.0f); } } } @@ -716,7 +716,7 @@ s32 func_801235DC(PlayState* play, f32 arg1, s16 arg2) { if (player->stateFlags3 & PLAYER_STATE3_1000) { player->unk_B08 = arg1; player->unk_B0C += arg1 * 0.05f; - player->currentYaw = arg2; + player->yaw = arg2; player->actor.home.rot.y = arg2; player->actor.shape.rot.y = arg2; player->unk_B8C = 4; |
