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-rw-r--r--src/code/z_en_hy_code.c (renamed from src/code/z_en_hy.c)4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_en_hy.c b/src/code/z_en_hy_code.c
index b99b77dae..7b17f78f2 100644
--- a/src/code/z_en_hy.c
+++ b/src/code/z_en_hy_code.c
@@ -3,7 +3,7 @@
* Description: Unused System for NPCs (includes animation, door interaction, blinking, pathing, and collider helpers)
*/
-#include "z_en_hy.h"
+#include "z_en_hy_code.h"
#include "overlays/actors/ovl_En_Door/z_en_door.h"
#include "objects/object_aob/object_aob.h"
#include "objects/object_bba/object_bba.h"
@@ -18,7 +18,7 @@ static AnimationInfoS sAnimations[] = {
{ &object_boj_Anim_001908, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
{ &object_boj_Anim_001908, 1.0f, 0, -1, ANIMMODE_LOOP, -8 },
{ &object_boj_Anim_0008C0, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
- { &object_bba_Anim_005DC4, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
+ { &gBbaIdleHoldingBagAnim, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
{ &object_bji_Anim_000FDC, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },
{ &object_bji_Anim_000AB0, 1.0f, 0, -1, ANIMMODE_LOOP, -8 },
{ &object_bji_Anim_00066C, 1.0f, 0, -1, ANIMMODE_LOOP, 0 },