diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/PreRender.c | 2 | ||||
| -rw-r--r-- | src/code/game.c | 2 | ||||
| -rw-r--r-- | src/code/main.c | 4 | ||||
| -rw-r--r-- | src/code/padmgr.c | 1 | ||||
| -rw-r--r-- | src/code/sched.c | 2 | ||||
| -rw-r--r-- | src/code/sys_flashrom.c | 2 | ||||
| -rw-r--r-- | src/code/sys_slowly.c | 2 | ||||
| -rw-r--r-- | src/code/z_DLF.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_debug_mode.c | 2 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 2 | ||||
| -rw-r--r-- | src/code/z_kaleido_manager.c | 2 | ||||
| -rw-r--r-- | src/code/z_overlay.c | 2 | ||||
| -rw-r--r-- | src/code/z_pause.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 2 | ||||
| -rw-r--r-- | src/code/z_room.c | 2 | ||||
| -rw-r--r-- | src/code/z_vimode.c | 4 |
17 files changed, 19 insertions, 18 deletions
diff --git a/src/code/PreRender.c b/src/code/PreRender.c index 8cae8a52a..1b9bd0b87 100644 --- a/src/code/PreRender.c +++ b/src/code/PreRender.c @@ -18,7 +18,7 @@ #include "gfxalloc.h" #include "slowly.h" #include "stack.h" -#include "stackcheck.h" +#include "libu64/stackcheck.h" #include "sys_ucode.h" /** diff --git a/src/code/game.c b/src/code/game.c index fe8a9915a..290f474a9 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -2,7 +2,7 @@ #include "global.h" #include "audiomgr.h" -#include "debug.h" +#include "libu64/debug.h" #include "gfx.h" #include "gfxalloc.h" #include "idle.h" diff --git a/src/code/main.c b/src/code/main.c index e2822a9a8..953cac7c0 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -35,10 +35,10 @@ struct PadMgr gPadMgr; #include "regs.h" #include "segment_symbols.h" #include "stack.h" -#include "stackcheck.h" +#include "libu64/stackcheck.h" #include "scheduler.h" #include "sys_initial_check.h" -#include "system_heap.h" +#include "libu64/system_heap.h" #include "z64nmi_buff.h" #include "z64thread.h" diff --git a/src/code/padmgr.c b/src/code/padmgr.c index 53eeadb99..0655bb232 100644 --- a/src/code/padmgr.c +++ b/src/code/padmgr.c @@ -34,6 +34,7 @@ #include "padmgr.h" #include "libc64/sprintf.h" +#include "libu64/padsetup.h" #include "PR/os_motor.h" #include "controller.h" diff --git a/src/code/sched.c b/src/code/sched.c index 48cc5ed6d..78f589f45 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -6,7 +6,7 @@ #include "idle.h" #include "macros.h" #include "regs.h" -#include "stackcheck.h" +#include "libu64/stackcheck.h" #include "viconfig.h" #include "z64speed_meter.h" #include "z64thread.h" diff --git a/src/code/sys_flashrom.c b/src/code/sys_flashrom.c index 75286d807..27d7c61fd 100644 --- a/src/code/sys_flashrom.c +++ b/src/code/sys_flashrom.c @@ -6,7 +6,7 @@ #include "fault.h" #include "macros.h" #include "stack.h" -#include "stackcheck.h" +#include "libu64/stackcheck.h" #include "z64thread.h" OSMesgQueue sFlashromMesgQueue; diff --git a/src/code/sys_slowly.c b/src/code/sys_slowly.c index 47170db62..fe048650d 100644 --- a/src/code/sys_slowly.c +++ b/src/code/sys_slowly.c @@ -11,7 +11,7 @@ #include "slowly.h" #include "global.h" -#include "stackcheck.h" +#include "libu64/stackcheck.h" #include "z64thread.h" void Slowly_Main(SlowlyMgr* slowly) { diff --git a/src/code/z_DLF.c b/src/code/z_DLF.c index e1091e593..8c531a3b1 100644 --- a/src/code/z_DLF.c +++ b/src/code/z_DLF.c @@ -2,7 +2,7 @@ #include "global.h" #include "libc64/malloc.h" -#include "loadfragment.h" +#include "libu64/loadfragment.h" void Overlay_LoadGameState(GameStateOverlay* overlayEntry) { void* vramStart; diff --git a/src/code/z_actor.c b/src/code/z_actor.c index dbc28a11b..532aecd65 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -6,7 +6,7 @@ #include "fault.h" #include "attributes.h" #include "sys_cfb.h" -#include "loadfragment.h" +#include "libu64/loadfragment.h" // Variables are put before most headers as a hacky way to bypass bss reordering FaultClient sActorFaultClient; // 2 funcs diff --git a/src/code/z_debug_mode.c b/src/code/z_debug_mode.c index ae4c877ce..8e24982e8 100644 --- a/src/code/z_debug_mode.c +++ b/src/code/z_debug_mode.c @@ -3,7 +3,7 @@ #include "color.h" #include "gfx.h" #include "gfxalloc.h" -#include "gfxprint.h" +#include "libu64/gfxprint.h" #include "macros.h" typedef struct { diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 4ff5c72d6..8fd5d2568 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -1,7 +1,7 @@ #include "z64effect_ss.h" #include "tha.h" -#include "loadfragment.h" +#include "libu64/loadfragment.h" #include "zelda_arena.h" #include "global.h" diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index 8b43b255f..072c460ab 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -2,7 +2,7 @@ #include "global.h" #include "fault.h" -#include "loadfragment.h" +#include "libu64/loadfragment.h" #define KALEIDO_OVERLAY(name) \ { NULL, ROM_FILE(ovl_##name), SEGMENT_START(ovl_##name), SEGMENT_END(ovl_##name), 0, #name } diff --git a/src/code/z_overlay.c b/src/code/z_overlay.c index a72a979ce..b910a13c8 100644 --- a/src/code/z_overlay.c +++ b/src/code/z_overlay.c @@ -6,7 +6,7 @@ #include "z64transition.h" -#include "loadfragment.h" +#include "libu64/loadfragment.h" #include "z64lib.h" #include "zelda_arena.h" diff --git a/src/code/z_pause.c b/src/code/z_pause.c index 9f6f4a226..f53cb9152 100644 --- a/src/code/z_pause.c +++ b/src/code/z_pause.c @@ -22,7 +22,7 @@ #include "z64frameadvance.h" #include "controller.h" -#include "padutils.h" +#include "libu64/pad.h" #include "stdbool.h" void FrameAdvance_Init(FrameAdvanceContext* frameAdvCtx) { diff --git a/src/code/z_play.c b/src/code/z_play.c index 68d6014d5..49a902547 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -35,7 +35,7 @@ u8 sMotionBlurStatus; #include "overlays/gamestates/ovl_daytelop/z_daytelop.h" #include "overlays/gamestates/ovl_opening/z_opening.h" #include "overlays/gamestates/ovl_file_choose/z_file_select.h" -#include "debug.h" +#include "libu64/debug.h" s32 gDbgCamEnabled = false; u8 D_801D0D54 = false; diff --git a/src/code/z_room.c b/src/code/z_room.c index cb8d42666..e08fb1d96 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -1,6 +1,6 @@ #include "global.h" #include "PR/gs2dex.h" -#include "debug.h" +#include "libu64/debug.h" #include "sys_ucode.h" void Room_Noop(PlayState* play, Room* room, Input* input, s32 arg3) { diff --git a/src/code/z_vimode.c b/src/code/z_vimode.c index f4da13c39..bef6c9b4a 100644 --- a/src/code/z_vimode.c +++ b/src/code/z_vimode.c @@ -4,10 +4,10 @@ #include "PR/viint.h" #include "controller.h" -#include "debug.h" +#include "libu64/debug.h" #include "macros.h" #include "main.h" -#include "padutils.h" +#include "libu64/pad.h" #include "regs.h" typedef struct { |
