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-rw-r--r--src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c
index 6ac4ac866..72a38b21b 100644
--- a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c
+++ b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c
@@ -43,7 +43,7 @@ void BgLotus_Init(Actor* thisx, PlayState* play) {
Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
DynaPolyActor_Init(&this->dyna, 1);
- DynaPolyActor_LoadMesh(play, &this->dyna, &object_lotus_Colheader_000A20);
+ DynaPolyActor_LoadMesh(play, &this->dyna, &gLilyPadCol);
this->dyna.actor.floorHeight = BgCheck_EntityRaycastFloor5(&play->colCtx, &thisx->floorPoly, &bgId,
&this->dyna.actor, &this->dyna.actor.world.pos);
this->timer2 = 96;
@@ -171,5 +171,5 @@ void BgLotus_Update(Actor* thisx, PlayState* play) {
}
void BgLotus_Draw(Actor* thisx, PlayState* play) {
- Gfx_DrawDListOpa(play, object_lotus_DL_000040);
+ Gfx_DrawDListOpa(play, gLilyPadDL);
}