| Age | Commit message (Collapse) | Author |
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* Migrated data
* Migrate particleOverlayTable
* Import data for effect_soft_sprite, add g to effect table, minor cleanup of z64effect.h
* Name data
* Comment out static variable in variables.h
* Use better macros
* PR review and other cleanup
* Update bug comment
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* Match three nonmatchings
* Remove duplicate parens
* turn u32 into s32
* fix thiefbird
* Remove some unnessesary casts
* Fix merge
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* EnColMan OK
* Fix description at top of file
* Made suggested changes
* Make suggested changes
* Format
* Include gameplay_keep and use symbols
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* En_Fish
* R
* PR
* PR
* Update src/overlays/actors/ovl_En_Fish/z_en_fish.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* Object_Kankyo
* Removing permuter
* PR
* Re-add description
* PR
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* En_St
* Warning
* PR
* undef
* PR
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* En_Wiz_Fire
* Remove padding
* PR
* PR
* Object
* Undef
* PR
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* En_Go
* PR
* PR
* Object
* Undef
* PR
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* pfsreadwrite file OK, contpfs OK and data/bss migrated, pfsgetstatus OK
* Made tharo's suggestions
* Update pfsgetstatus.c
* Made suggested changes (other than uintptr_t)
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* En_Fishing
* PR
* PR
* Object
* Undef
* PR
* format
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* En_Kusa2
* PR
* Warnings
* PR
* Match
* pepega
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* Good start
* More progress
* More progress, need to try importing data now
* Import data to C
* Match a tricky item function
* Matched another item function
* Improve definition of EnTalkGibudUnkStruct
* func_80AFFD3C OK
* Draw functions done
* EnTalkGibud_Init OK
* EnTalkGibud OK
* Document item and switch flag stuff
* Name all static variables
* Enum for animations
* Document type
* Document limb stuff
* Tons of documentation
* Document effect stuff
* Document most unknown struct vars
* Name most functions
* Name final function + document text IDs
* Organize forward declarations
* Name stack variables
* Document damage effects
* Document limbs
* One final pass
* Respond to Anghelo's review
* Respond to Anghelo's second review
* Add space to force Jenkins to rerun (testing PR dashboard, please ignore)
* Removing previously added space
* Fix limb enum to add LIMB_NONE
* Run ./format.sh, whoops
* Respond to hensldm review + small cleanup
* Respond to engineer's review
* Fix item enum
* This is a legacy PR, so using autogenned object symbols
* Fix merge conflict
* Move Talk_Gibud specific enums to .c
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* Migrate data to C
* ObjTokeidai_Init OK
* ObjTokeidai_Destroy OK
* func_80AB2BBC OK
* func_80AB3BB0 OK
* func_80AB29F8 OK
* func_80AB27B4 OK
* func_80AB2834 OK
* func_80AB2790 OK
* func_80AB28C8 OK
* ObjTokeidai_Update OK
* func_80AB4040 OK
* func_80AB3010 OK
* func_80AB3CCC OK
* func_80AB3240 OK
* func_80AB3C50 OK
* func_80AB4080 OK
* func_80AB4160 OK
* func_80AB319C OK
* func_80AB3BE8 OK
* func_80AB3BD8 OK
* func_80AB3B34 OK
* func_80AB3A7C OK
* func_80AB3ED0 OK
* func_80AB39BC OK
* func_80AB38B0 OK
* func_80AB3880 OK
* func_80AB363C OK
* func_80AB36C4 OK
* func_80AB3808 OK
* func_80AB365C OK
* func_80AB3598 OK
* func_80AB3544 OK
* func_80AB34CC OK
* func_80AB3370 OK
* func_80AB32F0 OK
* ObjTokeidai_Draw OK
* func_80AB4894 OK
* func_80AB4664 OK
* func_80AB4394 OK
* Use compiled reloc
* Initial documentation pass
* Little more documentation
* Last bit of first pass documentation
* Finish documentation
* Respond to review feedback
* Respond to Anghelo's feedback
* Incorporate new enum
* Respond to engineer's feedback
* Respond to engineer's feedback
* Update comments because the things I thought were unused ARE actually used
* Switch to using "Open" instead of "Transform"
* Run ./format.sh
* Respond to engineer + hensldm by removing some macros
* Fix func_801A3F54 argument
* Fix func_801A3F54 argument
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* This is a legacy PR, so using autogenned object symbols
* Move enum to .c
* Revert "Move enum to .c"
This reverts commit de13c50f0aac35470cec29bc90665c780055651f.
* Move tokeidai-specific defines to .c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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* En_Geg
* Format comments
* PR
* Object
* undef
* PR
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* Effect_Ss_Stick OK
* fix spec
* space between declarations and code
* Gfx -> Gfx[], fix spacing
* add deku stick to description
* add fragment to file description
* use autogenned gameplay_keep symbol
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* Building on Macs
* Add Mac building documentation
* Review
* Update for new z64compress
* Review
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "155a463a5"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "155a463a5"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* Fix some obvious warnings
* Rewrite docs
* -;
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "fd5a7f434"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "fd5a7f434"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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* git subrepo pull tools/asm-differ --force
subrepo:
subdir: "tools/asm-differ"
merged: "d218cdf0"
upstream:
origin: "https://github.com/simonlindholm/asm-differ.git"
branch: "main"
commit: "d218cdf0"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* git subrepo pull tools/graphovl --force
subrepo:
subdir: "tools/graphovl"
merged: "f5fe93d7"
upstream:
origin: "https://github.com/AngheloAlf/graphovl.git"
branch: "master"
commit: "f5fe93d7"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* git subrepo pull tools/ZAPD --force
subrepo:
subdir: "tools/ZAPD"
merged: "e7a8a48c"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "e7a8a48c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* Bring Bigslime over from old branch
* Format
* Improve docs
* format
* More cleanup
* Fix Zero Vectors Name
* Improve docs
* Spelling/Grammar
* Small typo
* Extra space
* Fix zapd merge conflict
* tab
* Fix remaining names
* format
* Better documentation
* format
* fix
* Add names to identity matrices
* Minor Cleanup
* easier to read comments
* Another touch-up
* Missed a spot
* one more...
* typo
* Another typo
* Fix merge master, fix EnBigslime_ApplyDamageEffectBigslime
* PR Feedback
* Fix variable
* Add in gZeroVec3f in new prs
* Fix gZeroVec3f
* gZeroVec3f
* PR Feedback, move lots of static data inside functions
* Use z_actor decomp of `func_800BE680` for better macro name
* Naming gone wrong, but fixed now
* Fix dList
* Add an extra line of docs about shadows for a function
* dList -> shadowDList
* Next round of PR feedback
* Document object file, still need to double check some
* Small cleanup
* Improve and fix many docs, unname unknown material texture
* format
* Oops
* Clean up blobs from object file
* Aha! I finally get what's going on
* Remove Bigslime undefined_syms
* Remove more undefined symbols
Co-authored-by: Angie <angheloalf95@gmail.com>
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* migrated data and bss for z_kaleido_manager, renamed ovl_Player_Actor to ovl_player_actor to make it work with the data
* z_kaleido_manager OK
* add to functions.h variables.h and variables.txt
* init
* rename parameters in func_80163700
* rename func_80163700 to KaleidoManager_FaultAddrConvFunc
* change u32 casts to uintptr_t casts in z_kaleido_manager. (u8 *) casts must stay, they are the only casts that match
* ran format, uintptr_t
* made suggested changes
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* code_80194710.c OK
* Add new line after variable declaration
* format
* Function declarations
* Name changes to match OoT
* Rename file
* s32 -> size_t
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* contchannelreset OK
* Add to functions.h
* Rename argument
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* Bigpo: object documentation starts and already issues
* Bigpo: almost all named
* Bigpo: done with object except ubused blobs
* Bigpo: added flame docs to gameplay_keep and minor cleaning, format pass
* Bigpo: forgot to remove sym and replace everywhere, with formater pass
* Bigpo: forgot about actorfixer
* Bigpo: disasm cant find asset xml values, have to put this undefined sym back for now
* Bigpo: warnings
* Bigpo: remove extern for gameplay_keep display list reference from aqua
* EnBigpo: suggested fixes to header calls and function name
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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* Decompile various effect files and cleanup z_effect.c
* Decompile z_eff_tire_mark.c and cleanup structs
* Small cleanups
* Apply most review suggestions
* Apply more review suggestions
* Change eff_shield_particle vertices to be extracted as an asset
* Add relevant effect functions to actorfixer.py
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* En_Fz
* UNK_TYPE1
* AC WHY
* gameplay_keep
* a
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* En_Aob_01
* PR
* Object
* Fix weird capitalisation
* undef
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* En_Elf
* En_Elf
* PR
* PR
* Format
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* Obj_Iceblock
* PR
* PR
* Object
* Undef
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* En_Akindonuts
* Enums
* Rebase
* PR
* PR
* Object
* Uncomment blob
* Undef
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* Door_Warp1
* Rebase
* Rebase
* PR
* Object
* Format
* Undef
* def more
* Whoops
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* En_Tru
* Fixups
* PR
* The meme
* I rebased by accident sorry
* Add object memes
* Type
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* En_Gs
* PR
* PR
* PR
* Update src/overlays/actors/ovl_En_Gs/z_en_gs.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
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* name coordiante transformation names similar to OoT
* update actorfixer
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* Matched func_800F07C0
* Matched func_800F0888
* Matched func_800F0944
* Matched func_800F09B4
* Matched func_800F0A94
* Matched func_800F0E94
* Matched func_800F0EEC
* Matched func_800F0F28
* Matched func_800F0FF0
* Matched func_800F10AC
* Matched func_800F112C
* Matched func_800F0DD4
* Matched func_800F0CE4
* Matched func_800F0A20
* Matched func_800F0BB4
* Fix functions.h
* Migrated data and add some doc comments, having BSS issues
* BSS fix
* Fix merge conflict
* Document
* Run Formatter
* Actually save functions.h
* Rename UnusedNPC to EnHy
* Change some rets and run format
* PR review
* Fix merge conflict
* Minor touchups
* Fix renamed func
* Change char to UNK_TYPE1
* Add header
* Rename two functions
* Fix capital X's in undefined_syms
* Convert char to UNK_TYPE1 in EnDoor
* Change huge ternary into if else for readability
* Fix up EnIn
* Better whitespace
* Format
* Revert UNK_TYPE1s in EnDoor
* Rename file
* Missed rename in undefined_syms
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* sys_ucode OK
* Update file split of data
* Format
* Name symbols, sizes -> u32
* Correct undefined_syms
* Format
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* Import audio init params
* Add comments describing what these sizes represents
* Fix variables.txt
* Remove leading zero's from gTatumsPerBeat
* Name variables
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* Matched
* Rename and format
* typo
* Missed renames
* Revert "Missed renames"
This reverts commit 64d9f7046407eac71b849420457968e3b38fc4d8.
* Revert "typo"
This reverts commit 81696364d3db71b6085fda1aa99855def390628e.
* Revert "Rename and format"
This reverts commit aec7d245e896777d70eb7024c336f76ed2a32c7f.
* Rename functions
* Add header explaining frame advance
* Header
* Format
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* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
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* ObjTree OK, data imported
* EnMs OK, data imported
* And the spec
* OK
* Some minor edits
* A lot of preliminary stuff
* Mostly complete beginning
* First draft of other functions doc
* Whoops, forgot the GlobalContext pad
* Draw functions (minus colour), create Data
* Data
* gitignore, some progress on documenting
* Review comments, continue documenting
* spec
* Finish off documentation
* undefined_syms
* Add a couple of todos
* One more
* At least add tools for object decomp
* Start conversion table stuff
* Document ObjTree
* Document EnMs
* Add more tables to conversions
* Maide's review
* Review
* Review
* Typos and incomplete thoughts
* Update vscode.md
* Correct function/variable names
* Review suggestions
* Format
* Missed one
* Rename functions and format
* Fix ObjTree
* Update actorfixer.py, fix some variable names
* Some review
* Review suggestions
* More review
* Hopefully fix all the thisx references
* Missed one
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* z_vr_box_draw OK
* ok
* Removed z_vr_box_draw.data.s, its actually z_sram_NES.data.s
* Added enum SkyboxId
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* Import audio sfx params
* Add TODO: description for this file
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* Dm_Stk
* PR
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* Matched last functions except Fault_FindNextStackCall
* Bss in drawer and cleanup
* Update define and format
* PR comments
* Formating PR suggestions
* Small format
* Fault_FindNextStackCall
* Change grays to dark gray and light gray
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* Matched
* Rename function
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* OK
* Address feedback
* Adjust comparison
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* first few functions
* two more almost matching functions
* Rebase to NBS, get it to compile
* BgCheck_RaycastFloorStaticList OK, fix-up some functions
* BgCheck_SphVsStaticWall OK! and a few others
* more z_bgcheck NON_MATCHINGS
* OK more functions, reorganize external reference #defines
* More functions OK, more struct fixes
* More OKs
* Decomp all the way to the end of bgcheck
* All functions attempted
* Rename functions
* formatting, data migration
* Give names to unk structs, rename some structs, fix some non-equivalent functions
* WaterBox_GetSurfaceImpl OK
* BgCheck_ResetPolyCheckTbl OK, improve WaterBox_GetSurface2 codegen, eliminate warnings and clean up source.
* BcCheck3_BgActorInit ->BgCheck3_BgActorInit, fix warnings
* pr change requests
* fix crc maybe
* implement more changes
* implement alf's changes
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* En_Tk
* PR
* Warnings
Co-authored-by: root <root@Careface.localdomain>
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* Introduce bgms
* Fill in bgm enums
* Rename bgm to clearer names
* Fix spacing
* Fix "No_Music" define
* remove comment
* Improve bgm names, found another seqId function
* Another seqId function
* Another name change
* Woods of Mystery -> Sarias Song
* add saria's song bgm to pierre
* Another bgm function found!
* Add bgm's to `gSaveContext.seqIndex`
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* cartrominit OK
* spec
* Rename a couple of variables
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* this is a disaster
* two more
* func_800F470C
* split and rename jpegutils and jpegdecoder
* match jpegutils
* match jpegdecoder.c
* audio_rodata
* data split
* Split rsp
* Steal documentation from OoT
* cleanup
* Format
* remove removed members in JpegContext
* Update include/z64.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/jpegdecoder.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/functions.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/jpegutils.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review renames
* true
* Some type fixes
* Update include/z64.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* add comment
* Update src/code/z_jpeg.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* format
* bss fix
* decr
* format
* z64jpeg.h
* Add stdbool
* Rename audio_init_params
* whoops
* whoops++
* whoops#
* remove extra dumb variables in variables.txt
* fix
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
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* Copy over z64audio.h from audio WIP
* Cleanup z64audio.h
* PR Suggestions
* Improvements from Audio doc WIP
* More cleanup
* Remove a few structs, Introduce OcarinaSongId
* More cleanup from audio docs WIP
* Fix
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