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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2021-09-27
boot_0x80086760 OK and documented (#288)
EllipticEllipsis
2021-09-23
printutils OK, add `va_end` to variadic functions (#294)
EllipticEllipsis
2021-08-18
Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266)
EllipticEllipsis
2021-08-18
`system_malloc` OK (#261)
Anghelo Carvajal
2021-08-10
Sort boot files (#260)
Tharo
2021-08-04
Fix gcc warnings (#246)
Anghelo Carvajal
2021-08-03
Overhaul the build system (#234)
Tharo
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw
2021-03-22
padutils OK (#72)
Rozelette
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-23
pragma variant for GLOBAL_ASM (#49)
Tharo
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette
2020-03-01
Some loadfragment2.c progress
rozlette
2020-02-28
Move variables in .data for most of boot files that have been decompiled
rozlette
2020-02-20
Make non-matchings consistent with oot
rozlette
2020-01-12
Port stackcheck.c from oot decomp
rozlette