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Decompilation of The Legend of Zelda: Majora’s Mask
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z_demo.c
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Author
2025-07-05
Replace erroneous CsCmdStartSeq with CsCmdStopSeq (#1812)
Eblo
2025-02-21
Remove asm-processor in favor of preprocess.sh (#1760)
Derek Hensley
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-06-14
Small general cleanup (#1644)
Derek Hensley
2024-05-17
c_keyframe.c decompiled and documented (#1630)
Tharo
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-01-20
Framebuffer filter docs (#1528)
Derek Hensley
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-11
Fix aliasing in Cutscene_SetActorCue (#1483)
Tharo
2023-10-26
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...
EllipticEllipsis
2023-10-26
Player Docs: csMode -> csAction (#1433)
engineer124
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-08-04
Fix Cutscene Bss (#1305)
engineer124
2023-08-02
Bottle Params (#1328)
engineer124
2023-07-08
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
Anghelo Carvajal
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-06-25
Setup for Player Cutscene Docs (#1270)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-05-29
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
mzxrules
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2023-03-30
Effect table (#1209)
Anghelo Carvajal
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-13
z_kaleido_collect.c (1 non-matching) and Mostly Documented (Pause Menu Quest ...
engineer124
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-30
Quake & Distortion Cleanup (#1102)
engineer124
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-09-24
Gamestates Cleanup (#1047)
Derek Hensley
2022-08-15
Matched several functions (#1020)
petrie911
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-08-04
AudioOcarina (1 NonMatching) (#911)
engineer124
2022-07-23
Map Select: Docs and Cleanup (#962)
engineer124
2022-07-23
Match 3 functions (#964)
engineer124
2022-07-22
Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...
Anghelo Carvajal
2022-07-22
Cleanup SubCameras (#936)
engineer124
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