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Decompilation of The Legend of Zelda: Majora’s Mask
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z_eff_blure.c
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2025-03-03
EffectSs Sync (#1799)
Derek Hensley
2025-02-16
Misc FAKE fixes (#1783)
Derek Hensley
2024-10-19
FALLTHROUGH Attribute, switch cleanup (#1719)
engineer124
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-07-28
Misc Cleanup (#1665)
Derek Hensley
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2024-05-05
CLOSE_DISPS fixes and avoid early return (#1621)
Archez
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2022-10-28
Add ALIGN16 to GRAPH_ALLOC (#1137)
Derek Hensley
2022-04-22
Enable full IDO warnings (#781)
EllipticEllipsis
2022-01-22
Cleanup object syms (#546)
Maide
2021-12-27
Bigslime OK and Documented (#361)
engineer124
2021-12-27
Decompile and clean up some effect files (#342)
Roman971
2021-08-04
Fix gcc warnings (#246)
Anghelo Carvajal
2021-08-03
Overhaul the build system (#234)
Tharo
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw