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path: root/src/code/z_en_hy_code.c
AgeCommit message (Expand)Author
2024-12-21Standardize "ActorMovement" over "ActorMove" (#1773)engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-09-19Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)engineer124
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-09-07Misc Clean (#1680)Derek Hensley
2024-07-14Document object_bob (#1656)Derek Hensley
2024-04-22`ovl_En_Door` docs pass (#1603)Anghelo Carvajal
2024-03-23Misc Cleanup 2 (#1521)engineer124
2024-01-29General Cleanup 3 (#1543)Derek Hensley
2023-11-18Player doc: anim wrappers (#1434)engineer124
2023-10-26Yet another libultra cleanup (#1384)Anghelo Carvajal
2023-10-05Object Cleanup (#1410)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
2023-08-14Body Parts Docs (#1333)engineer124
2023-05-28`ovl_player_actor`: Dawn of a new PR (#1227)Anghelo Carvajal
2023-04-18Name some `SurfaceType_` functions (#1155)Anghelo Carvajal
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-03-02actor math cleanup (#1187)engineer124
2022-11-05EnTest3 (Kafei) (#1013)petrie911
2022-10-04z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...petrie911
2022-08-15Make names related to animations more consistent (#998)Tom Overton
2022-06-26PlayState rename (#835)Tom Overton
2022-04-22SubS Shadows, Cutscenes, Exchange, and Planes (#773)Derek Hensley
2022-03-29SubS General Pathing Helpers (#760)Derek Hensley
2022-03-29Document object_aob (Mamamu Yan's object) (#749)Tom Overton
2022-02-27En_Door (#571)louist103
2022-02-19SubS Cutscenes, Flags, Objects, and Angles (#665)Derek Hensley
2022-02-19EnBba01 Ok and Documented (#667)Derek Hensley