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Decompilation of The Legend of Zelda: Majora’s Mask
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z_eventmgr.c
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2025-02-16
Misc FAKE fixes (#1783)
Derek Hensley
2024-12-17
Document Update Actor Flags (#1762)
engineer124
2024-10-19
FALLTHROUGH Attribute, switch cleanup (#1719)
engineer124
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-06-24
Animation Cleanup: En_T* (#1522)
engineer124
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2024-01-14
Update ZAPD (#1533)
louist103
2023-11-05
Player Docs: public facing csAction things (#1459)
engineer124
2023-10-26
Player Docs: csMode -> csAction (#1433)
engineer124
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-06-25
Import some bss (#1301)
Derek Hensley
2023-06-25
Setup for Player Cutscene Docs (#1270)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-05-22
`z_camera` with Partial Docs (3 Non-Equivalent) (#601)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-07-22
Cleanup SubCameras (#936)
engineer124
2021-08-03
Overhaul the build system (#234)
Tharo