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Decompilation of The Legend of Zelda: Majora’s Mask
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z_kanfont.c
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Author
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2022-06-26
PlayState rename (#835)
Tom Overton
2022-01-16
EnMag OK and documented (#547)
EllipticEllipsis
2021-09-22
`ovl_daytelop` OK (#277)
Anghelo Carvajal
2021-08-04
Fix gcc warnings (#246)
Anghelo Carvajal
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-05
Document most of global context (#198)
Zelllll
2021-05-20
General Cleanup (#155)
engineer124
2021-05-18
Format everything (#141)
Anghelo Carvajal
2020-09-27
z_actor_dlftbls.c OK. Rework a bunch of segment address organization. (#29)
Rozelette
2020-06-04
Fixes known undefined behaviour from DmaMgr and Lib_Ptr taking u32 rather tha...
Kenix3
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette
2019-12-24
Decompile z_kanfont
rozlette