| Age | Commit message (Expand) | Author |
| 2024-09-18 | Add rand.h for non-qrand.c rand functions (#1684) | Dragorn421 |
| 2024-09-07 | [headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add s... | Dragorn421 |
| 2024-06-25 | Add a `z64play.h` header (#1646) | Anghelo Carvajal |
| 2024-06-03 | More General Cleanup (#1638) | Derek Hensley |
| 2023-12-13 | Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503) | engineer124 |
| 2023-11-27 | Misc Cleanup (#1509) | engineer124 |
| 2023-11-23 | Yet another header cleanup (#1508) | Anghelo Carvajal |
| 2023-11-02 | Enable `-Wint-conversion` warning (#1266) | Anghelo Carvajal |
| 2023-10-31 | z_kankyo Decompiled (3 non-matching) (#1451) | engineer124 |
| 2023-10-26 | Yet another libultra cleanup (#1384) | Anghelo Carvajal |
| 2023-10-05 | z_kankyo pt 1 (#1377) | Derek Hensley |
| 2023-09-23 | Player docs: Control Stick Input and Movement (#1385) | engineer124 |
| 2023-06-20 | Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242) | engineer124 |
| 2023-06-05 | sys_math.c Rename (#1258) | engineer124 |
| 2022-11-07 | Fix last two functions in sys_math_atan (#1066) | mzxrules |
| 2022-10-04 | z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ... | petrie911 |
| 2022-07-22 | EnBjt OK and documented (#912) | EllipticEllipsis |
| 2022-03-24 | En_Tanron4 OK (seagulls) (#714) | fig02 |
| 2022-02-20 | Camera Preparation (#644) | engineer124 |
| 2022-01-11 | z_sound_source OK (#353) | engineer124 |
| 2021-08-03 | Overhaul the build system (#234) | Tharo |
| 2021-06-11 | Importing Sound Effects from MM3D (#179) | engineer124 |
| 2021-05-18 | Format everything (#141) | Anghelo Carvajal |
| 2021-04-07 | z_lib fully matched (#85) | Rozelette |
| 2021-03-27 | Some OOT transfers, some renaming, etc (#75) | Lucas Shaw |
| 2021-03-27 | z_lights fully matched (#80) | Rozelette |
| 2021-03-16 | yaz0.c OK (#71) | Rozelette |
| 2021-03-10 | Initial support of tracking progress per code/boot/overlay, and outputs the s... | Kenix3 |
| 2021-02-23 | pragma variant for GLOBAL_ASM (#49) | Tharo |
| 2020-10-11 | Arms_Hook OK (#33) | fullgrowngaming |
| 2020-08-31 | Split headers to be more similar to OOT (#13) | Rozelette |
| 2020-07-24 | Initial code format | Kenix3 |
| 2020-06-04 | z_lib now uses SEGMENTED_TO_VIRTUAL macro | Kenix3 |
| 2020-06-04 | Added macros header | Kenix3 |
| 2020-06-04 | Fixes known undefined behaviour from DmaMgr and Lib_Ptr taking u32 rather tha... | Kenix3 |
| 2020-03-15 | Rename many functions, structs, and variables to match the oot decomp. Some t... | rozlette |
| 2020-02-20 | Make non-matchings consistent with oot | rozlette |
| 2020-01-08 | Update to latest ghidra project | rozlette |
| 2019-12-29 | More work on z_scene_proc.c 31/36 matching, 3 non-matching, 2 not attempted | rozlette |
| 2019-12-18 | Decompile code_0x800E8EA0.c | rozlette |
| 2019-12-17 | Cleanup files in code. Decompile code_800CAAD0.c | rozlette |
| 2019-12-14 | Update to latest from ghidra project | rozlette |
| 2019-12-07 | Generate all major headers from ghidra project | rozlette |
| 2019-11-28 | Use variable names from ghidra project. Reorganize some data tables and heade... | rozlette |
| 2019-11-14 | Rename tons of structs because we aren't using the z_ prefix anymore ;_; | rozlette |
| 2019-11-13 | Update structs.h because Ghidra can handle bitfields now | rozlette |
| 2019-09-29 | Use structs.h generated from Ghidra project | rozlette |
| 2019-09-20 | Use per-function ASM blocks | rozlette |
| 2019-09-20 | Add tons of function names. Datatypes TODO | rozlette |
| 2019-03-31 | Add more filenames | rozlette |