| Age | Commit message (Expand) | Author |
| 2024-12-15 | Document Culling (#1759) | engineer124 |
| 2024-12-13 | Remove THIS macro (#1756) | Tom Overton |
| 2024-10-22 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL... | engineer124 |
| 2024-09-27 | InitVars -> Profile (#1697) | Derek Hensley |
| 2024-09-10 | Remove assets from automatic includes (#1683) | Derek Hensley |
| 2023-10-27 | Remove `(ActorFunc)` cast on `InitVars` (#1148) | Anghelo Carvajal |
| 2023-06-20 | Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242) | engineer124 |
| 2023-06-06 | Misc Cleanup 3 (#1268) | engineer124 |
| 2023-06-04 | Misc Cleanup (#1257) | engineer124 |
| 2023-05-28 | z_rcp.c setupDL docs/cleanup (#1253) | engineer124 |
| 2023-04-19 | Cutscene Documentation (z_eventmgr.c OK) (#1164) | engineer124 |
| 2023-04-18 | DynaPoly Docs Pass (#1194) | engineer124 |
| 2023-03-03 | Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190) | engineer124 |
| 2022-12-06 | Fado, part 2 (#1012) | EllipticEllipsis |
| 2022-10-16 | Introduce `actor_table.h` (#985) | Anghelo Carvajal |
| 2022-10-15 | Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118) | Tom Overton |
| 2022-07-11 | General Cleanup 6 (#886) | Derek Hensley |
| 2022-07-11 | General Cleanup 4 (#871) | Derek Hensley |
| 2022-06-26 | PlayState rename (#835) | Tom Overton |
| 2022-06-19 | Change `Rand_Next` to `u32`, document `rand.c` a bit more (#819) | EllipticEllipsis |
| 2022-05-25 | `sys_matrix` OK, documented, rename some other mathematics functions (#787) | EllipticEllipsis |
| 2022-03-04 | `z_demo` with 4 NON_MATCHINGs (#514) | Anghelo Carvajal |
| 2022-02-19 | Cleanup various enums (#612) | Maide |
| 2022-01-30 | Document Object Ctower Rot (#530) | Derek Hensley |
| 2022-01-22 | Cleanup object syms (#546) | Maide |
| 2022-01-10 | `z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401) | Anghelo Carvajal |
| 2021-12-07 | Macro Clean up (#454) | engineer124 |
| 2021-11-23 | z_bgcheck.c (#357) | mzxrules |
| 2021-11-14 | Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b... | Kenix3 |
| 2021-10-24 | Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat... | Lucas Shaw |
| 2021-08-03 | Overhaul the build system (#234) | Tharo |
| 2021-07-22 | Automatically add Init data to actors (#216) | EllipticEllipsis |
| 2021-07-05 | Document most of global context (#198) | Zelllll |
| 2021-06-11 | Importing Sound Effects from MM3D (#179) | engineer124 |
| 2021-06-11 | z_bg_tobira01 OK (#168) | Zelllll |
| 2021-05-25 | ovl_Obj_Milk_Bin OK (#161) | Anghelo Carvajal |
| 2021-05-20 | General Cleanup (#155) | engineer124 |
| 2021-05-18 | Format everything (#141) | Anghelo Carvajal |
| 2021-05-13 | Ovl Bg_Ctower_Gear OK (#123) | Derek Hensley |
| 2021-03-10 | Initial support of tracking progress per code/boot/overlay, and outputs the s... | Kenix3 |
| 2021-02-28 | Add OoT actor structs and enums (#55) | Zelllll |
| 2021-02-23 | pragma variant for GLOBAL_ASM (#49) | Tharo |
| 2020-09-13 | Bootstrap actors (#14) | Rozelette |