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path: root/src/overlays/actors/ovl_Bg_Haka_Tomb
AgeCommit message (Expand)Author
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-24Animation Cleanup: En_T* (#1522)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-06-02Misc Cleanup 2 (#1260)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18DynaPoly Docs Pass (#1194)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-02-19SubS Cutscenes, Flags, Objects, and Angles (#665)Derek Hensley
2022-02-19Cleanup various enums (#612)Maide
2022-01-22Cleanup object syms (#546)Maide
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-11-23z_bgcheck.c (#357)mzxrules
2021-11-14Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b...Kenix3
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-08-03Overhaul the build system (#234)Tharo
2021-07-21En_Bji_01 (Shikashi) OK and partially documented. (#217)rylieb
2021-06-18bg_haka_tomb OK (#188)kyleburnette
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette