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path: root/src/overlays/actors/ovl_Boss_02
AgeCommit message (Expand)Author
2025-02-21Remove asm-processor in favor of preprocess.sh (#1760)Derek Hensley
2024-12-15Document Culling (#1759)engineer124
2024-12-13[Audio 9/9] Loose ends (#1755)Tharo
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-12-01Small Misc Clean (#1751)Derek Hensley
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-19FALLTHROUGH Attribute, switch cleanup (#1719)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-16Animation Cleanup: En_V* and En_W* (#1713)engineer124
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-10-12Colliders Sync JntSphere (#1700)Derek Hensley
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-03More General Cleanup (#1638)Derek Hensley
2024-04-29EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)Tom Overton
2024-02-02BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d...Tom Overton
2023-11-05Player Docs: public facing csAction things (#1459)engineer124
2023-10-29Boss01 (Odolwa) OK and documented (#1452)Tom Overton
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Player Docs: csMode -> csAction (#1433)engineer124
2023-10-05z_kankyo pt 1 (#1377)Derek Hensley
2023-09-02Move libultra function declarations to libultra headers (#1196)Anghelo Carvajal
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-04Document the function that handles the Giant's Mask cutscene in Boss02 (#1345)Tom Overton
2023-07-10Document EnTanron5 (destructible props, fragments, and item drops in Twinmold...Tom Overton
2023-07-08Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)Anghelo Carvajal
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-05sys_math.c Rename (#1258)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-05-28ItemBHeart (Heart Container) OK and Documented (#1236)StickyThwomp
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-30Effect table (#1209)Anghelo Carvajal
2023-03-30Audio `sequence.c` OK and documented (#1201)engineer124
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-02-21Debloating `z64.h` 1: Introducing `z64skybox.h` (#1150)Anghelo Carvajal
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
2022-12-08`z_parameter`: Main (#1157)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-28Add ALIGN16 to GRAPH_ALLOC (#1137)Derek Hensley
2022-10-28General Cleanup 12 (#1139)Derek Hensley
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-16`ovl_En_Nb` OK (#1030)Anghelo Carvajal
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal