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path: root/src/overlays/actors/ovl_En_Bom_Bowl_Man
AgeCommit message (Expand)Author
2026-02-18Bombers Part 1: Rename (used) assets (#1847)Jordan Longstaff
2025-12-09Rename `WEEKEVENTREG_73_80` (#1842)Jordan Longstaff
2025-04-23Fix OOB in bom bowl man (#1808)louist103
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-01-29Fix array size in bom_bowl_man (#1541)louist103
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-11-05Player Docs: public facing csAction things (#1459)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Player Docs: csMode -> csAction (#1433)engineer124
2023-10-04Z_message (2 NON_MATCHINGS) (#1398)Derek Hensley
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-07-14Animation Cleanup: En_B* Actors (#1326)engineer124
2023-06-06Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)Derek Hensley
2023-06-05Some pathing docs (#1205)Derek Hensley
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Add `SaveInfo` substruct to `SaveContext` (#1191)Anghelo Carvajal
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-16Document z_en_time_tag (#1140)engineer124
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-21Use pointer types instead of s32 (#1151)louist103
2022-11-06Rename `ActionParam` to `ItemAction` (#1069)Anghelo Carvajal
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-08-15General Cleanup 11 (#992)Derek Hensley
2022-08-15Entrance Macro (#987)Derek Hensley
2022-07-23`z_draw` OK and Documented (#900)engineer124
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-22Cleanup SubCameras (#936)engineer124
2022-07-22Transition System Docs (#883)engineer124
2022-07-12`z_parameter`: Items & Import Data (#799)engineer124
2022-06-26PlayState rename (#835)Tom Overton
2022-03-29SubS General Pathing Helpers (#760)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-27Bombers2 OK (#721)louist103
2022-03-24En_Bombers (#684)Maide