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path: root/src/overlays/actors/ovl_En_Daiku2
AgeCommit message (Expand)Author
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-15Switch Flag "None" macro (#1412)engineer124
2023-10-05Object Cleanup (#1410)engineer124
2023-10-05Switch Flag Cleanup (#1406)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-06-05sys_math.c Rename (#1258)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-06-05Some pathing docs (#1205)Derek Hensley
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-21Misc Cleanup 14 (#1214)Derek Hensley
2023-03-16Document z_en_time_tag (#1140)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-11General Cleanup 5 (#872)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Actor effect cleanup (#828)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-03-29SubS General Pathing Helpers (#760)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-02-19Cleanup various enums (#612)Maide
2022-01-22Cleanup object syms (#546)Maide
2022-01-18En_Bom (#537)Maide
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-08-08Daiku2 (#228)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette