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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_En_Floormas
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Author
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-11-27
Name Remaining Hookshot Actor Flags (#1746)
engineer124
2024-10-23
Further Attention Docs (#1732)
engineer124
2024-10-22
actor flag thump (#1730)
engineer124
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-10-20
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2024-10-18
Sync Colliders Final (#1718)
Derek Hensley
2024-10-15
Colliders Sync Cylinders (#1709)
Derek Hensley
2024-10-14
Player "Hostile" Docs (#1706)
engineer124
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-27
Colliders Sync ColliderElement (#1698)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2024-06-01
Even more general cleanup (#1640)
Derek Hensley
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-09-24
EnKame (Snapper) documented (#1383)
Tom Overton
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-15
Animation Cleanup: En_C* and En_D* Actors (#1327)
engineer124
2023-08-14
Body Parts Docs (#1333)
engineer124
2023-08-06
Animation Cleanup: En_F* (#1332)
engineer124
2023-07-14
ClearTag Params Cleanup (#1308)
engineer124
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-04
Introduce BgCheckFlags Defines (#1195)
engineer124
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2023-02-21
Lens docs (#1123)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-04
Format Script Update (#904)
Derek Hensley
2022-09-14
Add enum for tatl hint id (#993)
Parker Burnett
2022-07-11
General Cleanup 6 (#886)
Derek Hensley
2022-06-26
PlayState rename (#835)
Tom Overton
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-05-25
Improve Various Matchings and Cleanup (#809)
engineer124
2022-04-07
Cleanup 3 (#778)
Derek Hensley
2022-03-29
En_Wallmas (Wallmaster) OK and documented. object_wallmaster documented (#731)
Tom Overton
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-09
Document `Actor_DrawDamageEffects` (#645)
engineer124
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