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path: root/src/overlays/actors/ovl_En_Floormas
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-11-27Name Remaining Hookshot Actor Flags (#1746)engineer124
2024-10-23Further Attention Docs (#1732)engineer124
2024-10-22actor flag thump (#1730)engineer124
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-15Colliders Sync Cylinders (#1709)Derek Hensley
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-27Colliders Sync ColliderElement (#1698)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-03More General Cleanup (#1638)Derek Hensley
2024-06-01Even more general cleanup (#1640)Derek Hensley
2023-11-20Animation Cleanup: En_N* (#1504)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-09-24EnKame (Snapper) documented (#1383)Tom Overton
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
2023-08-14Body Parts Docs (#1333)engineer124
2023-08-06Animation Cleanup: En_F* (#1332)engineer124
2023-07-14ClearTag Params Cleanup (#1308)engineer124
2023-07-05Misc Cleanup 6 (#1307)engineer124
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-03-02actor math cleanup (#1187)engineer124
2023-02-21Lens docs (#1123)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-10-04Format Script Update (#904)Derek Hensley
2022-09-14Add enum for tatl hint id (#993)Parker Burnett
2022-07-11General Cleanup 6 (#886)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-25Improve Various Matchings and Cleanup (#809)engineer124
2022-04-07Cleanup 3 (#778)Derek Hensley
2022-03-29En_Wallmas (Wallmaster) OK and documented. object_wallmaster documented (#731)Tom Overton
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-09Document `Actor_DrawDamageEffects` (#645)engineer124