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path: root/src/overlays/actors/ovl_En_Ginko_Man
AgeCommit message (Expand)Author
2025-12-09Rename multiple variables in `MessageContext` (#1837)Jordan Longstaff
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-19FALLTHROUGH Attribute, switch cleanup (#1719)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-04-24More weekeventregs naming for things related to receiving items (#1617)Tom Overton
2024-04-22Name a lot of the weekeventregs for when the player receives a Heart Piece (#...Tom Overton
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-04Z_message (2 NON_MATCHINGS) (#1398)Derek Hensley
2023-09-26Animation Cleanup: En_G* (#1395)engineer124
2023-09-24z_message_staff (1 NON-MATCHING) (#1376)Derek Hensley
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-07-05Misc Cleanup 6 (#1307)engineer124
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-18Add `SaveInfo` substruct to `SaveContext` (#1191)Anghelo Carvajal
2023-03-16Document z_en_time_tag (#1140)engineer124
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-06Rename `ActionParam` to `ItemAction` (#1069)Anghelo Carvajal
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-08-15Purge `ExchangeItemID` enum (#1026)Anghelo Carvajal
2022-08-15Make names related to animations more consistent (#998)Tom Overton
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-12`z_parameter`: Items & Import Data (#799)engineer124
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Code_800E8EA0 Docs (#832)Derek Hensley
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-02-19Cleanup various enums (#612)Maide
2022-02-14SubS Animations and LimbRotTables (#624)Derek Hensley
2022-02-05code_8012EC80.c OK and Documented + parameter_static extraction (#534)engineer124
2022-01-22Cleanup object syms (#546)Maide
2022-01-16SubS Skelanime functions (#572)Derek Hensley
2022-01-16Update and fix a few comments for the banker. (#598)ZoeyZolotova
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-12-07Macro Clean up (#454)engineer124
2021-11-11Improve/Add Enums for Player, Items, and Quest (#275)engineer124
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton