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path: root/src/overlays/actors/ovl_En_Ja
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-24Animation Cleanup: En_T* (#1522)engineer124
2024-06-14Msgevent OK (#1637)Derek Hensley
2024-04-06Build Sync (#1600)Derek Hensley
2024-02-01A higher level language for schedule scripts (#1462)Anghelo Carvajal
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-12-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-11-02Enable `-Wint-conversion` warning (#1266)Anghelo Carvajal
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-01Animation Cleanup: En_J* (#1401)engineer124
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-20`z_parameter`: Time (1 non-matching) (#1144)engineer124
2022-11-06Rename `ActionParam` to `ItemAction` (#1069)Anghelo Carvajal
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-08-15Purge `ExchangeItemID` enum (#1026)Anghelo Carvajal
2022-08-15Make names related to animations more consistent (#998)Tom Overton
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-22EnBaba Documented (Bomb Shop Lady) (#825)Derek Hensley
2022-07-11General Cleanup 6 (#886)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-25SubS models (#807)Derek Hensley
2022-05-21code_801323D0 (z_schedule) (#509)Rozelette
2022-04-22SubS Shadows, Cutscenes, Exchange, and Planes (#773)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-05General Cleanup 2 (#681)Derek Hensley
2022-02-19SubS Cutscenes, Flags, Objects, and Angles (#665)Derek Hensley
2022-02-19En_Ja (#581)Maide
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-12Remove argument names from action funcs (#254)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette