index
:
mm
gha
main
Decompilation of The Legend of Zelda: Majora’s Mask
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
overlays
/
actors
/
ovl_Obj_Kibako
Age
Commit message (
Expand
)
Author
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-10-22
dyna switches (#1731)
engineer124
2024-10-18
Sync Colliders Final (#1718)
Derek Hensley
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-04
Introduce BgCheckFlags Defines (#1195)
engineer124
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-04
Format Script Update (#904)
Derek Hensley
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-06-26
PlayState rename (#835)
Tom Overton
2022-02-19
Cleanup various enums (#612)
Maide
2022-01-19
General Cleanup (#600)
Derek Hensley
2022-01-11
z_sound_source OK (#353)
engineer124
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2022-01-04
Document object_kibako (#542)
Tom Overton
2021-11-23
z_bgcheck.c (#357)
mzxrules
2021-11-11
Improve/Add Enums for Player, Items, and Quest (#275)
engineer124
2021-11-02
Rename yDistTo variables (#286)
rylieb
2021-10-12
Macros: `PLAYER` -> `GET_PLAYER(globalCtx)` and `ACTIVE_CAM` -> `GET_ACTIVE_C...
engineer124
2021-09-02
Obj_KIbako cleanup (#280)
Tom Overton
2021-09-01
EnBigpo (Big Poh) (#250)
Isghj
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-05
Document most of global context (#198)
Zelllll
2021-07-01
z64player.h and Player struct work (#195)
EllipticEllipsis
2021-07-01
En_Niw (Cucco) (#191)
Isghj
2021-06-17
Add current missing functions prototypes (#181)
Anghelo Carvajal
2021-06-11
Importing Sound Effects from MM3D (#179)
engineer124
2021-06-09
Obj_Kibako OK (#169)
Nick
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-28
Add OoT actor structs and enums (#55)
Zelllll
2021-02-23
pragma variant for GLOBAL_ASM (#49)
Tharo
2020-09-13
Bootstrap actors (#14)
Rozelette