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2023-09-30Start Player Item Docs (#1396)engineer124
* Copy Fig Docs * small cleanup * ItemChangeType comment * bool * item change comments * PR Review * rm comments
2023-09-29Animation Cleanup: En_I* (#1400)engineer124
* cleanup I * oops
2023-09-29Animation Cleanup: En_H* (#1399)engineer124
* begin H * more cleanup
2023-09-29Player Docs: Initial framework for "Action Change Lists" (#1397)engineer124
* copy fig docs * adjust wording * another fix * fix bool * PR Suggestion
2023-09-28Document object_mk (#1389)Zach North
* Updated object_mk animation, limb, and skeleton names * Updated object_mk texture and DList names * Added comment to object_mk.xml * Remove "ing" from Anim names Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update z_en_mk.c to not use "ing" in names * Running formatter --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-27z_message_nes (1 NON_MATCHING) (#1394)Derek Hensley
* Bring over progress * Some docs * scratch urls + format * Fixes * Match Message_DrawTextNES * String macros * color structs
2023-09-26Animation Cleanup: En_G* (#1395)engineer124
* wip * more cleanup * more cleanup * one more thing * one more default case * missed brackets * PR Review
2023-09-25Name player's generic `actionVar`s (#1392)engineer124
* action-vars * single bracket
2023-09-25Ovl_Dm_Hina decompiled (#1380)Nuss
* data * all functions without func_80A1F75C * func_80A1F75C * improvements * usage update * fix * x->y->z orders * improvements * != 0
2023-09-24Add original asset names to all `object_k*` files (#1388)Tom Overton
* Add original asset names to all `object_k*` files * Comment first, name second * Comment for object_ka
2023-09-24document object_ha (donkeys) (#1366)MegaIDK
* initial commit of doc * line * headerrr * forgot about renamed anims * format * horrrse * format
2023-09-24Cleanup pass for CIC6105.c (#1371)Anghelo Carvajal
* IO_READ * CIC6105.h * CIC defines * sRomInfoFaultClient * CIC6105_Init * CIC6105_Destroy * hopefully final cleanup * review * bss * bss
2023-09-24z_message_staff (1 NON-MATCHING) (#1376)Derek Hensley
* z_message_staff from z_message branch * Use highscores array * Clean up * format * PR cleanup * PR Review * Fix bss * Fix bss
2023-09-24EnKame (Snapper) documented (#1383)Tom Overton
* EnKame (Snapper) documented * Respond to engineer's review
2023-09-24En_Snowwd documentation (#1387)Nuss
* documentation * improvements * improvements
2023-09-24EnGe3 (Aveil) OK and documented, object_geldb documented (#1072)EllipticEllipsis
* OK * Import data * Name functions and variables * CSACTION enum * Finish code documentation, do most of object * Document object * Finish docs * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * More review * Format * Review * Format * fix merge * weekEventReg * PR * review * format --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: angie <angheloalf95@gmail.com>
2023-09-23Player docs: Control Stick Input and Movement (#1385)engineer124
* player input docs * player prefix * rm comments * TRUNCF_BINANG
2023-09-23ovl_Bg_Lotus decompiled (#1374)Nuss
* ovl_Bg_Lotus decompiled * improvements * improvements * padding removed * block removed * improvements * bracket * if-else * line
2023-09-20removed TransformUpdateIndex in z_demo_tre_lgt.c (#1386)Yanis42
2023-09-19Stone Tower Smoke (#1382)Nuss
* funen xml * description * outname
2023-09-15PreRender.c OK (#1320)engineer124
* begin prerender * match func_801716C4 * copy more docs from OoT * begin func_801720FC * improve func_801720FC * match func_801720FC * background 2D * merge master * func_801717F8 attempt * z64prerender.h * import bss * non-equivalent * document func_801716C4 * cleanup comments * import tharo docs * minor improvement on PreRender_DivotFilter * Match PreRender_DivotFilter * Remove fakes * format * Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage * PreRender cleanup * PR Review * review * listalloc.h * bss * capitalization --------- Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15Move libultra variables to their respective headers (#1369)Anghelo Carvajal
* internal_rsp; move size_t and NULL to ultratypes.h * guint.h * Move system variables to os_system.h * controller, pi and vi * osint.h * piint.h * siint, ucode, viint, voiceinternal * Remove remaining variables from variables.h * format * final renames * bss * review * review
2023-09-15Flash Headers (#1367)Derek Hensley
* Move flash stuff * format * Cleanup * format * bss names * Small cleanup * osFlashGetAddr * uintptr_t
2023-09-15`z_obj_tokei_tobira` OK undocumented (#1336)AbdooOwd
* Fixes * `z_obj_tokei_tobira` OK undocumented * Revert "Fixes" This reverts commit b3358254df5e659c0d89b8e3c86ebc2e07fa0196. * Fixes * Data imported + Code Optimization * Formatting * cleaning + fixes * formatting * More fixes * Last fixes * OK undocumented * More fixes * Fixes * Formatting again * I hate Jenkins * Removed a comment * Review apply * Formatting * Applied reviews * Review Applied * Update src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-14document object_fish (#1359)MegaIDK
* initial commit of object_fish documentation * spaces after offset * separate categories * extra owner * name changes * forgor the .c * format * changed name of funcit * forgor some OutName
2023-09-14Change all uses of "rotational velocity" to "angular velocity" (#1375)Tom Overton
* Change all uses of "rotational velocity" to "angular velocity" * Respond to review
2023-09-14EnInvadepohDemo (Aliens cutscene actors) OK and documented (#1363)Tom Overton
* EnInvadepohDemo (Aliens cutscene actors) OK and documented * Make bss variables non-static * Provide type to Actor_SpawnAsChild * Respond to hensldm's review * Introduce obvious misformat * Format again, see if that fixes it? * Push the misformat up so I can see how Jenkins complains * Fix formatting on my end (again) * Apparently I had to merge master to fix the formatting issue?????? * Respond to engineer's review
2023-09-12Non libultra Boot Cleanup (#1370)Derek Hensley
* reorganize * math64 * rcp_utils * osSyncPrintfUnused * comment spacing
2023-09-11document object_zov (lulu the zora vocalist) (#1357)MegaIDK
* initial commit of object_zov documentation * morphFrames and mouth name change * sAnimations array name instead of sAnimationInfo * forgor format * separate categories
2023-09-02Move libultra function declarations to libultra headers (#1196)Anghelo Carvajal
* Delete unused headers * Move PR and io to ultra64 * move headers to ultra64 * more cleanups * more reorganizing * i think that should be all * format * ifdef guards cleanup * Add IO_READ and IO_WRITE macros for future use * warnings * review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * warnings again * warn * ifdef guards * fix merge * fix merge * fix merge * bss * padutils.h * bss * bss * bss * fix merge * bss * bss * bss * fix merge * fixes * fixes * bss * bss * fix merge * fix * fix * fix includepaths * fix paths * bss * fix * ultra64/ -> PR/ * header guards * fix ehader guards * fix * fix++ * format * bss is borken * prevent 2 * :despair: * bss * rename assert to dbg_hungup * fix * a * fix * bss * fix * bss * bss --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
* cleanup * import bss * sActorHiliteMtx * some cleanups on func_800BB604 * Actor_IsInTargetableRange * rematch func_800BB604 Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY * Rename some Target_ functions * cleanusp * TargetMode enum * Target_800B82EC * sNaming * more * more naming * fairyHintPos * rotation * ACTOR_FLAG_TARGETABLE * update namefixer * remove trailing comma * bss * Wall of text for Target_800BB604 * function naming * cleanups * Target_GetAdjustedDistSq * NotLeash * more comments * minor comment * review * fix * rotZTick * review * name last members * fix * review * review * more namefixer * swap members * comment * Update src/code/z_actor.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/code/z_actor.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * format * Update src/code/z_actor.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64actor.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * review * fix * fix --------- Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-22document remaining door assets (#1351)MegaIDK
* initial commit of remaining door asset documentation * format * forgor the g removed comments * space in metal door desc Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * space in spider door dsc Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-21Game bss and cleanup (#1356)Derek Hensley
* Game bss and cleanup * Match Oot with rdp time variables * PR review * Namefixer
2023-08-20Small General cleanup (#1360)Derek Hensley
* Draw things * EffectSsFhgFlash_SpawnShock enum * gohtIndex * colliders * ObjGhaka_Init * func_80B3C39C * undef syms
2023-08-15`En_Horse_Link_Child` and `object_horse_link_child` partially documented. ↵Isghj
(#1353) * ChildHorse: some documentation * OOT Horse: more documentation * OOT Horse: more documentation * OOT Horse: more documentation * might be busted * OOT Epona: more documents aft * OOT Epona: some object documentation, continued documentation * format * OOT Epona: requested changes * OOT Epona: minor documentation changes * what is this warning, c pls * OOT Horse: git nudge * OOT Epona: requested changes to enums * OOT Epona: Anim * Update src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * OOT Epona: change enum name * OOT Epona: Requested changes * OOT Epona: More requested changes * OOT Epona: removed incorrect padding guess --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
* En_C cleanup * En_D * more cleanup * name enums * missed one * PR Review * remove padding
2023-08-15z_bgcheck OK (#1358)Synray
* z_bgcheck OK * Format * Cleanup * Cleanup * Review changes Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15document object_mkk (#1350)MegaIDK
* initial commit of object_mkk documentation * forgot door * spaces Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15document object_hana (graveyard flower) (#1355)MegaIDK
* initial commit object_hana documentation * explain how object is organized * change whole flower set name * a litle space Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15document object_tsubo, object_racetsubo and object_obj_chan (#1346)MegaIDK
* initial commit of object_tsubo, object_racetsubo and object_obj_chan documentation * little description in chandelier xml * desc between root and file * changed green pot to race pot * changed race pot to magic pot * space in desc Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-14object_bal & EnBal OK and documented (#1317)Blythe
* object_bal and z_en_bal initial push * Formatting, updated named audio funcs * Cleanup, labeled some week events * trying to fix merge issues * Merge, misc cleanup * Fix buildability after merge * Fixed formatting issues * static variable name fixes * Cleanup & object item renames * Formatting * Additional name cleanup * Name & comment tidying * Updated function names referenced by EnBal
2023-08-14Body Parts Docs (#1333)engineer124
* body parts WIP * continue WIP * finish body parts * cleanup * missed one * Missed Enum * PR Review * next PR review * s32 cast * TRUNCF_BINANG * rm unnecessary shadow * PR Review * missed some * oops
2023-08-12EnMnk OK and partially documented. handing off to the next ape enthusiast ↵gamestabled
(#1277) * EnMnk OK and partially documented. handing off to the next ape enthusiast * run format.py * fix trailing comma warning * Monkey PR Review (#1) * PR Review * a little more * oops * Reordering Monkey, anim * cleanup, typos * More PR Suggestions * namefixer * fix master * limbIndex * PR Review --------- Co-authored-by: gamestabled <gamestabled@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-08-12Gamestate table (#1354)Anghelo Carvajal
* gamestate_table.h * move macros * bss * format
2023-08-12Document object_tl (Snapper) (#1349)Tom Overton
* Document object_tl (Snapper) * Rename skelAnimes/jointTables/morphTables
2023-08-12document object_dinofos (#1343)MegaIDK
* initial commit of object_dinofos documentation * forgot to format * dinolfoslimb * eye texturs * desc position and eye tex name change * forgor the rest * removed object .h from .c #includes
2023-08-10Animation Cleanup: En_E* (#1331)engineer124
* begin E * more cleanup * limb index * small cleanup * format * PR Review * sLimbToBodyParts * more bodypart cleanup
2023-08-09document object_fr (#1339)MegaIDK
* initial commit of object_fr documentation * fixed unused texture height * format and slight limb name changes * froglimb * removed object .h from actor .c #includes * change eye textur * sIsInitialized * named anim enum values
2023-08-09`z64vi*.h` and `sys_cfb.h` headers (#1259)Anghelo Carvajal
* z64vimode.h * z64viscvg.h * z64vis*.h * VisCvg * sys_cfb.h * a bit of naming * review * Renames * bss * fix * bss * bss * bss * messed up the merge * bss is borken * reordering 2 * remove prevent header from fault.c
2023-08-06Animation Cleanup: En_F* (#1332)engineer124
* Anim F Cleanup * minifrog * cleanup * more cleanup * cleanup fishing limb * format * spacing * PR Review