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2022-08-15ovl_Oceff_Wipe7 OK (#1009)Alejandro Asenjo
* progress * ovl_Oceff_Wipe7 OK * pr review * format * renamings
2022-08-15object_thiefbird (Takkuri) documented (#1002)Tom Overton
2022-08-15ovl_Dm_Char09 Decompiled (#996)Alejandro Asenjo
* progress * progress * 1 function left * all functions matching * data imported * ovl_Dm_Char09 decompiled * format * sfx * constants * ovl_Dm_Char09 PR * pr review * pr review * format * csIndex back to temp until we know proper behav.
2022-08-15EnRat (Real Bombchu) OK and Documented, object_rat documented 🐀💣 (#966)Tom Overton
* EnRat_Init and EnRat_Destroy OK * Tons of actionFuncs and other stuff * EnRat_Update OK * func_80A566E0 OK and better match for func_80A56EB8 * All draw functions OK * EnRat OK * Document object_rat * Port documentation from Bom_Chu * Document/name a few more things * Name all funcs and struct vars * Un-name unk_18D * Name some more stuff * Final round of docs before I ask for help * Let's just PR this I suppose * Respond to isghj5's review * Name a variable I forgot to name * hookedState stuff * Clean up forward declares * Fix after merge * Respond to reviews * Limbs -> Limb * Names for these rascally Vec3f temps * Name all the vec3fs for real this time * world -> surface * surfaceTangent -> forwardPos; there are many tangents, but only one is forward * Use Elliptic's names + documentation * worldForwardInHome -> worldPlusForwardInHome
2022-08-15EnSGoro OK and documented (#895)Blythe
* EnSGoro OK and documented * Format fix attempt for EnSGoro * Requested format changes * EnSGoro additional cleanup * Fixed updated names * fork merge (wip - don't review) * Misc. formatting updates Also had to un-eat some changes made upstream in functions.txt and variables.txt. * A couple minor tweaks
2022-08-09aisetnextbuf.c OK (code_80194790.c) (#982)engineer124
* aisetnextbuf OK * format * Function headers * Add comment
2022-08-09EnPp (Hiploop) OK and documented, object_pp documented (#997)Tom Overton
* EnPp OK * Format * Animation naming consistency * Respond to jpburnett's review * Animation name consistency
2022-08-09ovl_Dm_Ah Decompiled (#988)Alejandro Asenjo
* current progress * all functions matching * data imported correctly (thanks @Maide) * ovl_Dm_Ah Decompiled * warnings * moved the (Player *) casting for cb consistency * renamings * thank you @hensldm * Jenkins being Jenkins * correction
2022-08-09ovl_Dm_Char06 OK (#986)Lucas
* `ovl_Dm_Char06` decompiled * Suggested changes * Minor changes * Formatting
2022-08-09En_pst OK (#983)Parker Burnett
* first matches * pst OK * fix to be OK * cleaning stuff up * feedback * updating names, PR feedback * PR 3 * whoopsie on the object * 4got 2 update the name * fixing anim name * PR comment
2022-08-09ovl_Mir_Ray2 OK (#981)Lucas
* `ovl_Mir_Ray2` decompiled * Suggested changes
2022-08-09`ovl_Obj_Makekinsuta` decompiled (#980)Lucas
2022-08-09ovl_Obj_Taru Decompiled, object documented (#979)Alejandro Asenjo
* all functions matching, thanks Anon58 and mzxrules * data imported, objects documented * ovl_Obj_Taru Decompiled, object documented * warnings fixed * boolean and renamings
2022-08-09ovl_Obj_Danpeilift decompiled and documented (#973)Lucas
* `ovl_Obj_Danpeilift` decompiled * Rename functions * Change arg1 to index * Improve ObjDanpeilift_Move match * Upcast macro
2022-08-09Decompile and Document Camera `z_play` functions (#933)engineer124
* Document z_play camera functions * cleanup function names * PR Suggestion * Fix master merge, add comments * fix merge * small fix Co-authored-by: angie <angheloalf95@gmail.com>
2022-08-07Effect EnFire OK (#977)Derek Hensley
* OK * Gameplay keep fire * & * &2 * PR * Fire textures * Second mask
2022-08-07Document powder keg assets (#967)Tom Overton
* Document powder keg assets * Add "barrel" to one of the asset names * Update variables.txt * ptr -> fuseSegmentPtr
2022-08-07En_Bigpamet (#910)Maide
* En_Bigpamet * a * PR * a * PR * PR * Update src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-08-07Effect EnIce OK (#976)Derek Hensley
* Ok * Material/Model * Cleanup * format * IceFragment Assets * PR
2022-08-07Effect Fhgflash OK (#975)Derek Hensley
* OK * format * extract tex explicitly * FHGFLASH_SHOCK_NO_ACTOR * typo * Hitmark * sZeroVec * eff
2022-08-07Effect Firetail OK (#974)Derek Hensley
* OK * description * gEffFire1DL * format * PR
2022-08-07ovl_Bg_Hakugin_Elvpole OK (#970)chloe!!
* decomp ovl_Bg_Hakugin_Elvpole, 1 nonmatching * func_80ABD92C OK, minor cleanups * format * review fixes * more cleanups
2022-08-07ovl_Bg_Last_Bwall OK (#971)Lucas
* `ovl_Bg_Last_Bwall` decompiled * Suggested changes * Rename ObjRobliftModelInfo * Rename functions * Remove upcast macro * Suggested changes
2022-08-07ovl_Obj_Mure3 Decompiled (#969)Alejandro Asenjo
* all functions matching * data imported + fix constants * ovl_Obj_Mure3 decompiled * pr reviews * pr review * pr review
2022-08-07ovl_En_Test2 Decompiled (#968)Alejandro Asenjo
* all functions matching * all functions matching * data problem * ovl_En_Test2 Decompiled * format + fix constants * final details * pr review * pr review * pr review
2022-08-07En_Paper (#923)Maide
* En_Paper * PR
2022-08-04Introduce Sfx Tables (#927)engineer124
* SfxTables * Fix indexing * fix voice text * Rename with ordering * Restore defines
2022-08-04EnGe1 OK and documented, document `z_snap` (#952)EllipticEllipsis
* Move PictoActor typedefs to z64actor.h * OK, data imported * Minor snap stuff * Name most functions and variables * Name most of object, apart from animations * Document snap * Fix actors to use the PictoActor struct * Format * Finish documenting EnGe1 * Finish documenting z_snap and related actors * Format * Review, format * Name last couple of things * bss * Review * Review * bss * Introduce z64snap.h, add SCREEN_TO_DEVICE macros * Back to PROJECTED_TO_SCREEN
2022-08-04Z_DLF OK (#965)louist103
* matched both * use overlay reloc macro * fix fake looking match * PR fixes and change other overlay loading functions * rename * formatter * fix build * re format
2022-08-04ovl_En_Mkk Decompiled (#959)Alejandro Asenjo
* progress * all functions matching * fixes * progress * ovl_En_Mkk Decompiled * format * spec * pr review * pr review * format * pr review
2022-08-04ovl_En_Viewer Decompiled (#955)Alejandro Asenjo
* ovl_En_Viewer Decompiled * PR review * macros
2022-08-04`ovl_Bg_Crace_Movebg` OK (#943)Lucas
* `ovl_Bg_Crace_Movebg` decompiled * Suggested changes * Minor changes * Minor changes * Change padding type
2022-08-04AudioOcarina (1 NonMatching) (#911)engineer124
* AudioOcarina OK * rm some comments * PR Suggestions * Add define * cleanup
2022-07-24ovl_Shot_Sun Decompiled (#905)Alejandro Asenjo
* matching functions, warnings and data pending. * ovl_Shot_Sun Decompiled * space * pr review * unk1202E -> lastPlayedSong Rename * defines * OCARINA_SONG enums * format * OCARINA_SONG Enums * pr review * pr review
2022-07-23Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ↵engineer124
(#932) * Document bgCam and actorCsCam * index * Small PR suggestions * small suggestions * player stateflags * Fix bss * Fix BSS * Fix bss * Fix bss
2022-07-23Inventory Editor Ok and Documented (z_kaleido_debug.c) (#954)engineer124
* Match Debug Menu * Many docs and discussions * Missed one * A bit more * More PR Suggestions * phrasing * hex health * Fix
2022-07-23Map Select: Docs and Cleanup (#962)engineer124
* Add Map Select Docs * cleanup * brackets * Another typo
2022-07-23`z_draw` OK and Documented (#900)engineer124
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
2022-07-23`ovl_En_Po_Sisters` and `object_po_sisters`Documented (#930)Isghj
* EnPoSisters: basic docs back in * EnPoSisters: some docs * EnPoSisters: some docs * EnPoSisters: more docs 2 * EnPoSisters: more docs * PoSisters: documented most of object xml * PoSisters: swapped DL * PoSisters: more docs * EnPoSisters: minor docs * PoSisters: more docs * PoSisters: fix wrong prefix * PoSisters:Minor docks * more doc * more fun * More functions named, all of them? * doc * EnPoSisters: docs, formater pass * z_actor: removed comment, fixes formater * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * PoSisters: formater * PoSister: requested object xml changes * Apply suggestions from code review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * PoSisters: remove bgId comment, add meg reverse timer comments, format * PoSisters: megCountRemaining union and some comments, formater pass * PoSisters: better first actionfunc name * PoSisters: Skeleton -> Skel * PoSisters: Formater pls Co-authored-by: Isghj8 <isghj8@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23General Cleanup 7 (#944)Derek Hensley
* (f32*) cast * fireobj * BgKeikokuSaku h file newline * dmchar07 flag defines * EnKakasi h file comments * ObjKibako2Contents * ++ ^ 1 * func_80B4BA84 * EnBji01 * EnShn * render modes * D_80097F90 * xprintf * WeatherTag * Sram_InitDebugSave * func_80C1DF18 * func_80183430 * ObjRaillift_Move * DmChar00Struct * format * DmNb csAction * Revert "EnKakasi h file comments" This reverts commit a6b5f97826f4eb5140050c65cdc40cd142d5a573. * title
2022-07-23Match 3 functions (#964)engineer124
2022-07-23ovl_Dm_Char03 OK (#963)Chloe
* Decompile ovl_Dm_Char03 * review fixes * more review fixes * remove leading zeroes
2022-07-23Hex Cleanup (#960)engineer124
* Hex Cleanup * PR Suggestions
2022-07-23General Cleanup 8 (#958)Derek Hensley
* EnBigokuta * EnBji * Soldiers * Start harfgibud * Finish harfgibud * Pamela * PametFrog * format * bigslime * bji comment * PR + small cleanup of Eye Tex anims * Shikashi
2022-07-23Document DmChar02 and its animations, rename one struct var in DmStk (#951)Tom Overton
* Document DmChar02 and its animations, rename one struct var in DmStk * Better description
2022-07-23`EnNnh` (Butler's Son) Documentation and one Kakasi thing I missed (#957)Isghj
* EnNnh: Docs * EnKakasi: added targetmode params macro * EnNnh: requested move of object description
2022-07-23`ovl_En_Okarina_Tag` OK (#953)Lucas
* `ovl_En_Okarina_Tag` decompiled * Suggested changes * Minor changes
2022-07-23Document object_ma2 (Cremia) (#950)Tom Overton
* Document object_ma2 (Cremia) * Clarify what the box is for * Use CREMIA_LIMB_MAX in Invadepoh
2022-07-23Some minor cleanup involving stray fairies (#949)Tom Overton
* Some minor cleanup involving stray fairies * Fix build
2022-07-23Document object_ma1 (Romani) (#948)Tom Overton
* Document object_ma1 (Romani) * Sync up one of the mouth name textures with how I did it for Cremia * Specify what the box is for * Respond to hensldm's review * Sync texture names with what Anghelo is doing in his Obj_Um PR