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Decompilation of The Legend of Zelda: Majora’s Mask
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progress.py
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Author
2024-10-15
Extract assets to extracted (#1708)
Derek Hensley
2024-09-15
[Audio 8/?] Check-in handwritten sequences, build sequences, automate various...
Tharo
2024-04-06
Hotfix progress script due to extracted change (#1611)
Derek Hensley
2024-04-06
Build Sync (#1600)
Derek Hensley
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2023-10-22
progress ld fix (#1449)
Derek Hensley
2023-06-18
Add yar (Yaz0 ARchives) support to build system (#1255)
Anghelo Carvajal
2023-03-08
HF progress script (#1200)
Derek Hensley
2021-12-19
Fix bug in progress.py (#518)
Anghelo Carvajal
2021-12-18
Update progress script with new assets categories and update csv output forma...
Anghelo Carvajal
2021-08-03
Overhaul the build system (#234)
Tharo
2021-05-18
Updates progress.py script for the new location of built assets (#143)
Kenix3
2021-04-29
Adds in scene support (#117)
Kenix3
2021-03-10
Comments out debugging print statements
Kenix3
2021-03-10
Updates progress.py to use the git module for outputting commit hash
Kenix3
2021-03-10
Fixes matching and non-matching counts in progress.py
Kenix3
2021-03-10
Fixes issue that causes split rodata to be read as code decomp progress
Kenix3
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-23
pragma variant for GLOBAL_ASM (#49)
Tharo
2020-09-13
Update tools (#16)
Rozelette
2020-02-19
Normalize line endings
rozlette
2020-01-20
Add ability in progress.py to print out an individual file's progress
rozlette
2019-12-29
Fixed typo in progress.py that made it count .rodata as decompilable code
rozlette
2019-12-20
Add progress script
rozlette