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<Root>
<!-- Used for the unused water vortex actor. -->
<File Name="object_stream" Segment="6">
<Texture Name="gWaterVortexTex" OutName="water_vortex" Format="i4" Width="64" Height="64" Offset="0x0" />
<DList Name="gWaterVortexDL" Offset="0x950" />
</File>
</Root>
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