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<Root>
<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="assets/objects/gameplay_dangeon_keep/"/>
<File Name="object_syokudai" Segment="6">
<DList Name="gObjectSyokudaiTypeSwitchCausesFlameDL" Offset="0x3A0" /> <!-- Original name is "syokudai_model" -->
<DList Name="gObjectSyokudaiTypeNoSwitchDL" Offset="0x870" /> <!-- Original name is "syokudai_isi_model" -->
<DList Name="gObjectSyokudaiTypeFlameCausesSwitchDL" Offset="0xB90" /> <!-- Original name is "syokudai_ki_model" -->
<Texture Name="object_syokudai_Tex_000C90" OutName="tex_000C90" Format="rgba16" Width="32" Height="32" Offset="0xC90" />
<Texture Name="object_syokudai_Tex_001490" OutName="tex_001490" Format="rgba16" Width="32" Height="64" Offset="0x1490" />
<Texture Name="object_syokudai_Tex_002490" OutName="tex_002490" Format="rgba16" Width="32" Height="32" Offset="0x2490" />
<Texture Name="object_syokudai_Tex_002C90" OutName="tex_002C90" Format="rgba16" Width="32" Height="32" Offset="0x2C90" />
<Texture Name="object_syokudai_Tex_003490" OutName="tex_003490" Format="rgba16" Width="16" Height="64" Offset="0x3490" />
</File>
</Root>
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