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path: root/assets/xml/overlays/ovl_En_Bom.xml
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<Root>
    <!-- Assets for the Powder Keg -->
    <File Name="ovl_En_Bom" BaseAddress="0x80870DB0" RangeStart="0x2160" RangeEnd="0x3610">
        <!-- Texture and DisplayLists for the Powder Keg's fuse -->
        <Texture Name="gPowderKegFuseTex" OutName="powder_keg_fuse" Format="i8" Width="2" Height="2" Offset="0x21E0"/>
        <DList Name="gPowderKegFuseMaterialDL" Offset="0x21E8"/>
        <DList Name="gPowderKegFuseModel1DL" Offset="0x2270"/>
        <DList Name="gPowderKegFuseModel2DL" Offset="0x2290"/>

        <!-- Textures and DisplayList for the Powder Keg -->
        <Texture Name="gPowderKegBarrelTLUT" OutName="powder_keg_barrel_tlut" Format="rgba16" Width="16" Height="16" Offset="0x22B0"/>
        <Texture Name="gPowderKegBarrelTex" OutName="powder_keg_barrel" Format="ci8" Width="32" Height="32" Offset="0x24B0"/>
        <DList Name="gPowderKegBarrelDL" Offset="0x2EF0"/> <!-- Original name is "bb_model_model" -->

        <!-- Textures and DisplayList for the Goron Skull on the side of the Powder Keg -->
        <Texture Name="gPowderKegGoronSkullTLUT" OutName="powder_keg_goron_skull_tlut" Format="rgba16" Width="16" Height="16" Offset="0x3048"/>
        <Texture Name="gPowderKegGoronSkullTex" OutName="powder_keg_goron_skull" Format="ci8" Width="16" Height="32" Offset="0x3248"/>
        <DList Name="gPowderKegGoronSkullDL" Offset="0x3548"/> <!-- Original name is "bb_relief_model" -->
    </File>
</Root>