blob: bf1b26e5f366d32ee161627b450e229f72e903c4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
<Root>
<File Name="Z2_LOST_WOODS" Segment="2" Game="MM">
<Texture Name="Z2_LOST_WOODSTex_00B9D0" Format="ia16" Width="64" Height="64" Offset="0xB9D0"/>
<Scene Name="Z2_LOST_WOODS" Offset="0x0"/>
</File>
<File Name="Z2_LOST_WOODS_room_00" Segment="3" Game="MM">
<Room Name="Z2_LOST_WOODS_room_00" Offset="0x0"/>
<DList Name="Z2_LOST_WOODS_room_00DL_0049D0" Offset="0x49D0"/>
<DList Name="Z2_LOST_WOODS_room_00DL_0080D8" Offset="0x80D8"/>
</File>
<File Name="Z2_LOST_WOODS_room_01" Segment="3" Game="MM">
<Room Name="Z2_LOST_WOODS_room_01" Offset="0x0"/>
<DList Name="Z2_LOST_WOODS_room_01DL_005658" Offset="0x5658"/>
<DList Name="Z2_LOST_WOODS_room_01DL_009D08" Offset="0x9D08"/>
</File>
<File Name="Z2_LOST_WOODS_room_02" Segment="3" Game="MM">
<Room Name="Z2_LOST_WOODS_room_02" Offset="0x0"/>
<DList Name="Z2_LOST_WOODS_room_02DL_000B48" Offset="0xB48"/>
<DList Name="Z2_LOST_WOODS_room_02DL_001498" Offset="0x1498"/>
</File>
</Root>
|