summaryrefslogtreecommitdiff
path: root/assets/xml/scenes/Z2_RANDOM/Z2_RANDOM.xml
blob: 24636c0e4d56a90db17e924f348065b6a76debf0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
<Root>
    <File Name="Z2_RANDOM" Segment="2" Game="MM">
        <Scene Name="Z2_RANDOM" Offset="0x0"/>
    </File>
    <File Name="Z2_RANDOM_room_00" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_00" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_00DL_0024E8" Offset="0x24E8"/>
        <DList Name="Z2_RANDOM_room_00DL_002B10" Offset="0x2B10"/>
    </File>
    <File Name="Z2_RANDOM_room_01" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_01" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_01DL_008C90" Offset="0x8C90"/>
        <DList Name="Z2_RANDOM_room_01DL_009728" Offset="0x9728"/>
    </File>
    <File Name="Z2_RANDOM_room_02" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_02" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_02DL_004B50" Offset="0x4B50"/>
        <DList Name="Z2_RANDOM_room_02DL_0071B0" Offset="0x71B0"/>
    </File>
    <File Name="Z2_RANDOM_room_03" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_03" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_03DL_004B88" Offset="0x4B88"/>
        <DList Name="Z2_RANDOM_room_03DL_0072D0" Offset="0x72D0"/>
    </File>
    <File Name="Z2_RANDOM_room_04" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_04" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_04DL_002548" Offset="0x2548"/>
        <DList Name="Z2_RANDOM_room_04DL_0035A8" Offset="0x35A8"/>
    </File>
    <File Name="Z2_RANDOM_room_05" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_05" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_05DL_002988" Offset="0x2988"/>
        <DList Name="Z2_RANDOM_room_05DL_003BE0" Offset="0x3BE0"/>
    </File>
</Root>