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authorDerek Hensley <hensley.derek58@gmail.com>2022-12-23 18:46:56 -0800
committerGitHub <noreply@github.com>2022-12-24 03:46:56 +0100
commit4a9873775cfda32008cc1f66bd26310b3c2afdf3 (patch)
tree5de59688279dcd8625800f1fd1577bd7638cda05 /assets/xml/code
parent1c6878b070b6dcafaff89a843d6e508a09402a1b (diff)
TransitionFade docs and clean up other transitions (#1459)
* TransitionFade docs * PR suggestions * Fix * Fill * Other transitions + enums * Prefix transition assests with trans * Fix end_title * format * OutNames * nitpicks PR * cleaner
Diffstat (limited to 'assets/xml/code')
-rw-r--r--assets/xml/code/fbdemo_circle.xml12
-rw-r--r--assets/xml/code/fbdemo_triforce.xml4
-rw-r--r--assets/xml/code/fbdemo_wipe1.xml10
3 files changed, 13 insertions, 13 deletions
diff --git a/assets/xml/code/fbdemo_circle.xml b/assets/xml/code/fbdemo_circle.xml
index 448a999ba..1aa2de764 100644
--- a/assets/xml/code/fbdemo_circle.xml
+++ b/assets/xml/code/fbdemo_circle.xml
@@ -1,13 +1,13 @@
<Root>
<File Name="code" OutName="z_fbdemo_circle" RangeStart="0x10ED48" RangeEnd="0x10FF68">
- <Texture Name="sTransCircleNormalTex" Format="i8" Width="16" Height="64" Offset="0x10ED48"/>
- <Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0x10F148"/>
- <Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0x10F548"/>
- <Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0x10F948"/>
- <Array Name="sCircleWipeVtx" Count="34" Offset="0x10FD48">
+ <Texture Name="sTransCircleNormalTex" OutName="trans_circle_normal" Format="i8" Width="16" Height="64" Offset="0x10ED48"/>
+ <Texture Name="sTransCircleWaveTex" OutName="trans_circle_wave" Format="i8" Width="16" Height="64" Offset="0x10F148"/>
+ <Texture Name="sTransCircleRippleTex" OutName="trans_circle_ripple" Format="i8" Width="16" Height="64" Offset="0x10F548"/>
+ <Texture Name="sTransCircleStarburstTex" OutName="trans_circle_starburst" Format="i8" Width="16" Height="64" Offset="0x10F948"/>
+ <Array Name="sTransCircleVtx" Count="34" Offset="0x10FD48">
<Vtx/>
</Array>
<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
- <!--<DList Name="sCircleWipeDL" Offset="0x10FF68"/>-->
+ <!--<DList Name="sTransCircleDL" Offset="0x10FF68"/>-->
</File>
</Root>
diff --git a/assets/xml/code/fbdemo_triforce.xml b/assets/xml/code/fbdemo_triforce.xml
index 1a21af3bc..a20e07075 100644
--- a/assets/xml/code/fbdemo_triforce.xml
+++ b/assets/xml/code/fbdemo_triforce.xml
@@ -1,7 +1,7 @@
<Root>
<File Name="code" OutName="z_fbdemo_triforce" RangeStart="0x10E1D0" RangeEnd="0x10E2A0">
- <DList Name="sTriforceWipeDL" Offset="0x10E1D0"/>
- <Array Name="sTriforceWipeVtx" Count="10" Offset="0x10E200">
+ <DList Name="sTransTriforceDL" Offset="0x10E1D0"/>
+ <Array Name="sTransTriforceVtx" Count="10" Offset="0x10E200">
<Vtx/>
</Array>
</File>
diff --git a/assets/xml/code/fbdemo_wipe1.xml b/assets/xml/code/fbdemo_wipe1.xml
index f826fec32..f459c9f8e 100644
--- a/assets/xml/code/fbdemo_wipe1.xml
+++ b/assets/xml/code/fbdemo_wipe1.xml
@@ -1,10 +1,10 @@
<Root>
- <!-- ZAPD isn't finding sWipe1Vtx and sWipe1Tex properly for sWipe1DL, instead finding symbols much later in `code`-->
- <File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0x10E2A0" RangeEnd="0x10EC30" Segment="0">
- <Array Name="sWipe1Vtx" Count="25" Offset="0x10E2A0">
+ <File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0x10E2A0" RangeEnd="0x10EC30">
+ <Array Name="sTransWipeVtx" Count="25" Offset="0x10E2A0">
<Vtx/>
</Array>
- <Texture Name="sWipe1Tex" Format="i4" Width="64" Height="64" Offset="0x10E430"/>
- <!-- <DList Name="sWipe1DL" Offset="0x10EC30"/>-->
+ <Texture Name="sTransWipeTex" OutName="trans_wipe" Format="i4" Width="64" Height="64" Offset="0x10E430"/>
+ <!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
+ <!-- <DList Name="sTransWipeDL" Offset="0x10EC30"/> -->
</File>
</Root>