diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-04 04:24:26 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-03 22:24:26 -0400 |
| commit | aa00eb2c4d6eca30ac5ac9ff866b6a8b529cf57d (patch) | |
| tree | e2c78068b832ee5480493518fbcdb924539b2fc3 /assets/xml/objects/object_fish.xml | |
| parent | dec2c89c1034364c1ac5a0e1b299ee4b5cf85ad2 (diff) | |
Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)
* Add Vtx[] resources in xmls for (partially) documented assets 2
* non-pal too
* Revert "non-pal too"
This reverts commit ac8b38b3a827046cd33441b8c8c577e54a33bc4c.
* fix
* bss
Diffstat (limited to 'assets/xml/objects/object_fish.xml')
| -rw-r--r-- | assets/xml/objects/object_fish.xml | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/assets/xml/objects/object_fish.xml b/assets/xml/objects/object_fish.xml index 2ce27bac3..c640a6bcd 100644 --- a/assets/xml/objects/object_fish.xml +++ b/assets/xml/objects/object_fish.xml @@ -2,6 +2,42 @@ <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_fish" Segment="6"> <Animation Name="gFishingFishAnim" Offset="0x7C"/> + <Array Name="object_fish_Vtx_000090" Count="5" Offset="0x90"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0000E0" Count="11" Offset="0xE0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_000190" Count="34" Offset="0x190"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0003B0" Count="3" Offset="0x3B0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0003E0" Count="3" Offset="0x3E0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_000410" Count="26" Offset="0x410"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0005B0" Count="3" Offset="0x5B0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0005E0" Count="3" Offset="0x5E0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_000610" Count="30" Offset="0x610"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0007F0" Count="15" Offset="0x7F0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0008E0" Count="3" Offset="0x8E0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_000910" Count="3" Offset="0x910"> + <Vtx/> + </Array> <DList Name="gFishingFishDL_000940" Offset="0x940"/> <DList Name="gFishingFishDL_0009E8" Offset="0x9E8"/> <DList Name="gFishingFishDL_000B00" Offset="0xB00"/> @@ -40,30 +76,81 @@ <Texture Name="gFishingOldLureHookTex" OutName="fishing_old_lure_hook" Format="rgba16" Width="8" Height="16" Offset="0x29D0"/> <Texture Name="gFishingOldLureFloatTex" OutName="fishing_old_lure_float" Format="rgba16" Width="8" Height="8" Offset="0x2AD0"/> + <Array Name="gFishingOldLureVtx" Count="8" Offset="0x2B50"> + <Vtx/> + </Array> <DList Name="gFishingOldLureDL" Offset="0x2BD0"/> <Texture Name="gFishingStreamSplashTile1Tex" OutName="fishing_stream_splash_tile_1" Format="i4" Width="32" Height="64" Offset="0x2CE0"/> <Texture Name="gFishingStreamSplashTile2Tex" OutName="fishing_stream_splash_tile_2" Format="i4" Width="16" Height="16" Offset="0x30E0"/> + <Array Name="gFishingStreamSplashVtx" Count="13" Offset="0x3160"> + <Vtx/> + </Array> <DList Name="gFishingStreamSplashDL" Offset="0x3230"/> <Texture Name="gFishingBubbleTex" OutName="fishing_bubble" Format="ia8" Width="16" Height="16" Offset="0x3320"/> + <Array Name="gFishingBubbleModelVtx" Count="4" Offset="0x3420"> + <Vtx/> + </Array> <DList Name="gFishingBubbleMaterialDL" Offset="0x3460"/> <DList Name="gFishingBubbleModelDL" Offset="0x34C0"/> <Texture Name="gFishingDustSplashTex" OutName="fishing_dust_splash" Format="i8" Width="16" Height="16" Offset="0x34E0"/> + <Array Name="gFishingDustSplashModelVtx" Count="3" Offset="0x35E0"> + <Vtx/> + </Array> <DList Name="gFishingDustSplashMaterialDL" Offset="0x3610"/> <DList Name="gFishingDustSplashModelDL" Offset="0x3680"/> + <Array Name="gFishingLineModelVtx" Count="4" Offset="0x36A0"> + <Vtx/> + </Array> <DList Name="gFishingUnusedMaterialDL" Offset="0x36E0"/> <DList Name="gFishingLineModelDL" Offset="0x3710"/> + <Array Name="gFishingRainDropModelVtx" Count="3" Offset="0x3730"> + <Vtx/> + </Array> <DList Name="gFishingRainDropModelDL" Offset="0x3760"/> <Texture Name="gFishingRainSplashTex" OutName="fishing_rain_splash" Format="rgba16" Width="16" Height="16" Offset="0x3778"/> + <Array Name="gFishingRainSplashModelVtx" Count="3" Offset="0x3978"> + <Vtx/> + </Array> <DList Name="gFishingRainSplashMaterialDL" Offset="0x39A8"/> <DList Name="gFishingRainSplashModelDL" Offset="0x3A18"/> <Animation Name="gFishingOwnerAnim" Offset="0x453C"/> + <Array Name="object_fish_Vtx_004550" Count="159" Offset="0x4550"> + <Vtx/> + </Array> + <Array Name="gFishingOwnerHatVtx" Count="40" Offset="0x4F40"> + <Vtx/> + </Array> + <Array Name="gFishingOwnerHairVtx" Count="107" Offset="0x51C0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_005870" Count="79" Offset="0x5870"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_005D60" Count="24" Offset="0x5D60"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_005EE0" Count="40" Offset="0x5EE0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_006160" Count="79" Offset="0x6160"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_006650" Count="24" Offset="0x6650"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_0067D0" Count="40" Offset="0x67D0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_006A50" Count="81" Offset="0x6A50"> + <Vtx/> + </Array> <DList Name="gFishingOwnerDL_006F60" Offset="0x6F60"/> <DList Name="gFishingOwnerHairDL" Offset="0x7350"/> <DList Name="gFishingOwnerHatDL" Offset="0x74C8"/> @@ -88,6 +175,9 @@ <DList Name="gFishingRippleModelDL" Offset="0x8678"/> <Texture Name="gFishingWaterDustTex" OutName="fishing_water_dust" Format="i4" Width="32" Height="32" Offset="0x8690"/> + <Array Name="gFishingWaterDustModelVtx" Count="3" Offset="0x8890"> + <Vtx/> + </Array> <DList Name="gFishingWaterDustMaterialDL" Offset="0x88C0"/> <DList Name="gFishingWaterDustModelDL" Offset="0x8970"/> @@ -108,17 +198,59 @@ <Texture Name="gFishingOwnerVestTex" OutName="fishing_owner_vest" Format="ci8" Width="16" Height="16" Offset="0xA810" TlutOffset="0x8990"/> <Texture Name="gFishingSinkingLureSegmentTex" OutName="fishing_sinking_lure_segment" Format="ia8" Width="64" Height="64" Offset="0xA910"/> + <Array Name="gFishingSinkingLureSegmentModelVtx" Count="4" Offset="0xB910"> + <Vtx/> + </Array> <DList Name="gFishingSinkingLureSegmentMaterialDL" Offset="0xB950"/> <DList Name="gFishingSinkingLureSegmentModelDL" Offset="0xB9C0"/> <Texture Name="gFishingGroupFishTex" OutName="fishing_group_fish" Format="rgba16" Width="64" Height="16" Offset="0xB9E0"/> + <Array Name="gFishingGroupFishModelVtx" Count="4" Offset="0xC1E0"> + <Vtx/> + </Array> <DList Name="gFishingGroupFishMaterialDL" Offset="0xC220"/> <DList Name="gFishingGroupFishModelDL" Offset="0xC298"/> + <Array Name="gFishingUnusedRockVtx" Count="58" Offset="0xC2B0"> + <Vtx/> + </Array> <DList Name="gFishingUnusedRockDL" Offset="0xC650"/> <Texture Name="gFishingUnusedRockTex" OutName="fishing_unused_rock" Format="rgba16" Width="32" Height="32" Offset="0xC780"/> <Animation Name="gFishingLoachAnim" Offset="0xCFE0"/> + <Array Name="object_fish_Vtx_00CFF0" Count="47" Offset="0xCFF0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00D2E0" Count="5" Offset="0xD2E0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00D330" Count="63" Offset="0xD330"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00D720" Count="3" Offset="0xD720"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00D750" Count="57" Offset="0xD750"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DAE0" Count="36" Offset="0xDAE0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DD20" Count="3" Offset="0xDD20"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DD50" Count="3" Offset="0xDD50"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DD80" Count="3" Offset="0xDD80"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DDB0" Count="13" Offset="0xDDB0"> + <Vtx/> + </Array> + <Array Name="object_fish_Vtx_00DE80" Count="5" Offset="0xDE80"> + <Vtx/> + </Array> <DList Name="gFishingLoachDL_00DED0" Offset="0xDED0"/> <DList Name="gFishingLoachDL_00DFA8" Offset="0xDFA8"/> <DList Name="gFishingLoachDL_00E048" Offset="0xE048"/> @@ -152,29 +284,56 @@ <Texture Name="gFishingRodSegmentStripTex" OutName="fishing_rod_segment_strip" Format="rgba16" Width="16" Height="8" Offset="0x11070"/> <Texture Name="gFishingRodSegmentBlackTex" OutName="fishing_rod_segment_black" Format="rgba16" Width="16" Height="8" Offset="0x11170"/> <Texture Name="gFishingRodSegmentWhiteTex" OutName="fishing_rod_segment_white" Format="rgba16" Width="16" Height="8" Offset="0x11270"/> + <Array Name="gFishingRodSegmentVtx" Count="6" Offset="0x11370"> + <Vtx/> + </Array> <DList Name="gFishingRodMaterialDL" Offset="0x113D0"/> <DList Name="gFishingRodSegmentDL" Offset="0x11410"/> <Texture Name="gFishingLureHookTex" OutName="fishing_lure_hook" Format="rgba16" Width="32" Height="32" Offset="0x11440"/> <Texture Name="gFishingLureFloatTex" OutName="fishing_lure_float" Format="rgba16" Width="32" Height="16" Offset="0x11C40"/> + <Array Name="gFishingLureHookVtx" Count="4" Offset="0x12040"> + <Vtx/> + </Array> + <Array Name="gFishingLureFloatVtx" Count="14" Offset="0x12080"> + <Vtx/> + </Array> <DList Name="gFishingLureHookDL" Offset="0x12160"/> <DList Name="gFishingLureFloatDL" Offset="0x121F0"/> <Texture Name="gFishingLilyPadTex" OutName="fishing_lily_pad" Format="rgba16" Width="32" Height="32" Offset="0x122E0"/> <Texture Name="gFishingRockTex" OutName="fishing_rock" Format="rgba16" Width="32" Height="32" Offset="0x12AE0"/> + <Array Name="gFishingLilyPadModelVtx" Count="5" Offset="0x132E0"> + <Vtx/> + </Array> <DList Name="gFishingLilyPadMaterialDL" Offset="0x13330"/> <DList Name="gFishingLilyPadModelDL" Offset="0x133B0"/> + <Array Name="gFishingRockModelVtx" Count="28" Offset="0x133D0"> + <Vtx/> + </Array> <DList Name="gFishingRockMaterialDL" Offset="0x13590"/> <DList Name="gFishingRockModelDL" Offset="0x13610"/> <Texture Name="gFishingWoodPostTex" OutName="fishing_wood_post" Format="rgba16" Width="32" Height="32" Offset="0x13660"/> + <Array Name="gFishingWoodPostModelVtx" Count="15" Offset="0x13E60"> + <Vtx/> + </Array> <DList Name="gFishingWoodPostMaterialDL" Offset="0x13F50"/> <DList Name="gFishingWoodPostModelDL" Offset="0x13FD0"/> + <Array Name="gFishingReedModelVtx" Count="3" Offset="0x14000"> + <Vtx/> + </Array> <DList Name="gFishingReedMaterialDL" Offset="0x14030"/> <DList Name="gFishingReedModelDL" Offset="0x140B0"/> <Texture Name="gFishingAquariumBottomTex" OutName="fishing_aquarium_bottom" Format="rgba16" Width="16" Height="16" Offset="0x140D0"/> <Texture Name="gFishingAquariumWaterTex" OutName="fishing_aquarium_water" Format="rgba16" Width="32" Height="32" Offset="0x142D0"/> <Texture Name="gFishingAquariumGlassTex" OutName="fishing_aquarium_glass" Format="i8" Width="32" Height="32" Offset="0x14AD0"/> + <Array Name="gFishingAquariumBottomVtx" Count="8" Offset="0x14ED0"> + <Vtx/> + </Array> + <Array Name="gFishingAquariumContainerVtx" Count="72" Offset="0x14F50"> + <Vtx/> + </Array> <DList Name="gFishingAquariumBottomDL" Offset="0x153D0"/> <DList Name="gFishingAquariumContainerDL" Offset="0x15470"/> </File> |
