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authorDragorn421 <Dragorn421@users.noreply.github.com>2025-06-04 04:24:26 +0200
committerGitHub <noreply@github.com>2025-06-03 22:24:26 -0400
commitaa00eb2c4d6eca30ac5ac9ff866b6a8b529cf57d (patch)
treee2c78068b832ee5480493518fbcdb924539b2fc3 /assets/xml/objects/object_fish.xml
parentdec2c89c1034364c1ac5a0e1b299ee4b5cf85ad2 (diff)
Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)
* Add Vtx[] resources in xmls for (partially) documented assets 2 * non-pal too * Revert "non-pal too" This reverts commit ac8b38b3a827046cd33441b8c8c577e54a33bc4c. * fix * bss
Diffstat (limited to 'assets/xml/objects/object_fish.xml')
-rw-r--r--assets/xml/objects/object_fish.xml159
1 files changed, 159 insertions, 0 deletions
diff --git a/assets/xml/objects/object_fish.xml b/assets/xml/objects/object_fish.xml
index 2ce27bac3..c640a6bcd 100644
--- a/assets/xml/objects/object_fish.xml
+++ b/assets/xml/objects/object_fish.xml
@@ -2,6 +2,42 @@
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_fish" Segment="6">
<Animation Name="gFishingFishAnim" Offset="0x7C"/>
+ <Array Name="object_fish_Vtx_000090" Count="5" Offset="0x90">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0000E0" Count="11" Offset="0xE0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_000190" Count="34" Offset="0x190">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0003B0" Count="3" Offset="0x3B0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0003E0" Count="3" Offset="0x3E0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_000410" Count="26" Offset="0x410">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0005B0" Count="3" Offset="0x5B0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0005E0" Count="3" Offset="0x5E0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_000610" Count="30" Offset="0x610">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0007F0" Count="15" Offset="0x7F0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0008E0" Count="3" Offset="0x8E0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_000910" Count="3" Offset="0x910">
+ <Vtx/>
+ </Array>
<DList Name="gFishingFishDL_000940" Offset="0x940"/>
<DList Name="gFishingFishDL_0009E8" Offset="0x9E8"/>
<DList Name="gFishingFishDL_000B00" Offset="0xB00"/>
@@ -40,30 +76,81 @@
<Texture Name="gFishingOldLureHookTex" OutName="fishing_old_lure_hook" Format="rgba16" Width="8" Height="16" Offset="0x29D0"/>
<Texture Name="gFishingOldLureFloatTex" OutName="fishing_old_lure_float" Format="rgba16" Width="8" Height="8" Offset="0x2AD0"/>
+ <Array Name="gFishingOldLureVtx" Count="8" Offset="0x2B50">
+ <Vtx/>
+ </Array>
<DList Name="gFishingOldLureDL" Offset="0x2BD0"/>
<Texture Name="gFishingStreamSplashTile1Tex" OutName="fishing_stream_splash_tile_1" Format="i4" Width="32" Height="64" Offset="0x2CE0"/>
<Texture Name="gFishingStreamSplashTile2Tex" OutName="fishing_stream_splash_tile_2" Format="i4" Width="16" Height="16" Offset="0x30E0"/>
+ <Array Name="gFishingStreamSplashVtx" Count="13" Offset="0x3160">
+ <Vtx/>
+ </Array>
<DList Name="gFishingStreamSplashDL" Offset="0x3230"/>
<Texture Name="gFishingBubbleTex" OutName="fishing_bubble" Format="ia8" Width="16" Height="16" Offset="0x3320"/>
+ <Array Name="gFishingBubbleModelVtx" Count="4" Offset="0x3420">
+ <Vtx/>
+ </Array>
<DList Name="gFishingBubbleMaterialDL" Offset="0x3460"/>
<DList Name="gFishingBubbleModelDL" Offset="0x34C0"/>
<Texture Name="gFishingDustSplashTex" OutName="fishing_dust_splash" Format="i8" Width="16" Height="16" Offset="0x34E0"/>
+ <Array Name="gFishingDustSplashModelVtx" Count="3" Offset="0x35E0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingDustSplashMaterialDL" Offset="0x3610"/>
<DList Name="gFishingDustSplashModelDL" Offset="0x3680"/>
+ <Array Name="gFishingLineModelVtx" Count="4" Offset="0x36A0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingUnusedMaterialDL" Offset="0x36E0"/>
<DList Name="gFishingLineModelDL" Offset="0x3710"/>
+ <Array Name="gFishingRainDropModelVtx" Count="3" Offset="0x3730">
+ <Vtx/>
+ </Array>
<DList Name="gFishingRainDropModelDL" Offset="0x3760"/>
<Texture Name="gFishingRainSplashTex" OutName="fishing_rain_splash" Format="rgba16" Width="16" Height="16" Offset="0x3778"/>
+ <Array Name="gFishingRainSplashModelVtx" Count="3" Offset="0x3978">
+ <Vtx/>
+ </Array>
<DList Name="gFishingRainSplashMaterialDL" Offset="0x39A8"/>
<DList Name="gFishingRainSplashModelDL" Offset="0x3A18"/>
<Animation Name="gFishingOwnerAnim" Offset="0x453C"/>
+ <Array Name="object_fish_Vtx_004550" Count="159" Offset="0x4550">
+ <Vtx/>
+ </Array>
+ <Array Name="gFishingOwnerHatVtx" Count="40" Offset="0x4F40">
+ <Vtx/>
+ </Array>
+ <Array Name="gFishingOwnerHairVtx" Count="107" Offset="0x51C0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_005870" Count="79" Offset="0x5870">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_005D60" Count="24" Offset="0x5D60">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_005EE0" Count="40" Offset="0x5EE0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_006160" Count="79" Offset="0x6160">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_006650" Count="24" Offset="0x6650">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_0067D0" Count="40" Offset="0x67D0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_006A50" Count="81" Offset="0x6A50">
+ <Vtx/>
+ </Array>
<DList Name="gFishingOwnerDL_006F60" Offset="0x6F60"/>
<DList Name="gFishingOwnerHairDL" Offset="0x7350"/>
<DList Name="gFishingOwnerHatDL" Offset="0x74C8"/>
@@ -88,6 +175,9 @@
<DList Name="gFishingRippleModelDL" Offset="0x8678"/>
<Texture Name="gFishingWaterDustTex" OutName="fishing_water_dust" Format="i4" Width="32" Height="32" Offset="0x8690"/>
+ <Array Name="gFishingWaterDustModelVtx" Count="3" Offset="0x8890">
+ <Vtx/>
+ </Array>
<DList Name="gFishingWaterDustMaterialDL" Offset="0x88C0"/>
<DList Name="gFishingWaterDustModelDL" Offset="0x8970"/>
@@ -108,17 +198,59 @@
<Texture Name="gFishingOwnerVestTex" OutName="fishing_owner_vest" Format="ci8" Width="16" Height="16" Offset="0xA810" TlutOffset="0x8990"/>
<Texture Name="gFishingSinkingLureSegmentTex" OutName="fishing_sinking_lure_segment" Format="ia8" Width="64" Height="64" Offset="0xA910"/>
+ <Array Name="gFishingSinkingLureSegmentModelVtx" Count="4" Offset="0xB910">
+ <Vtx/>
+ </Array>
<DList Name="gFishingSinkingLureSegmentMaterialDL" Offset="0xB950"/>
<DList Name="gFishingSinkingLureSegmentModelDL" Offset="0xB9C0"/>
<Texture Name="gFishingGroupFishTex" OutName="fishing_group_fish" Format="rgba16" Width="64" Height="16" Offset="0xB9E0"/>
+ <Array Name="gFishingGroupFishModelVtx" Count="4" Offset="0xC1E0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingGroupFishMaterialDL" Offset="0xC220"/>
<DList Name="gFishingGroupFishModelDL" Offset="0xC298"/>
+ <Array Name="gFishingUnusedRockVtx" Count="58" Offset="0xC2B0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingUnusedRockDL" Offset="0xC650"/>
<Texture Name="gFishingUnusedRockTex" OutName="fishing_unused_rock" Format="rgba16" Width="32" Height="32" Offset="0xC780"/>
<Animation Name="gFishingLoachAnim" Offset="0xCFE0"/>
+ <Array Name="object_fish_Vtx_00CFF0" Count="47" Offset="0xCFF0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00D2E0" Count="5" Offset="0xD2E0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00D330" Count="63" Offset="0xD330">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00D720" Count="3" Offset="0xD720">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00D750" Count="57" Offset="0xD750">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DAE0" Count="36" Offset="0xDAE0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DD20" Count="3" Offset="0xDD20">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DD50" Count="3" Offset="0xDD50">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DD80" Count="3" Offset="0xDD80">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DDB0" Count="13" Offset="0xDDB0">
+ <Vtx/>
+ </Array>
+ <Array Name="object_fish_Vtx_00DE80" Count="5" Offset="0xDE80">
+ <Vtx/>
+ </Array>
<DList Name="gFishingLoachDL_00DED0" Offset="0xDED0"/>
<DList Name="gFishingLoachDL_00DFA8" Offset="0xDFA8"/>
<DList Name="gFishingLoachDL_00E048" Offset="0xE048"/>
@@ -152,29 +284,56 @@
<Texture Name="gFishingRodSegmentStripTex" OutName="fishing_rod_segment_strip" Format="rgba16" Width="16" Height="8" Offset="0x11070"/>
<Texture Name="gFishingRodSegmentBlackTex" OutName="fishing_rod_segment_black" Format="rgba16" Width="16" Height="8" Offset="0x11170"/>
<Texture Name="gFishingRodSegmentWhiteTex" OutName="fishing_rod_segment_white" Format="rgba16" Width="16" Height="8" Offset="0x11270"/>
+ <Array Name="gFishingRodSegmentVtx" Count="6" Offset="0x11370">
+ <Vtx/>
+ </Array>
<DList Name="gFishingRodMaterialDL" Offset="0x113D0"/>
<DList Name="gFishingRodSegmentDL" Offset="0x11410"/>
<Texture Name="gFishingLureHookTex" OutName="fishing_lure_hook" Format="rgba16" Width="32" Height="32" Offset="0x11440"/>
<Texture Name="gFishingLureFloatTex" OutName="fishing_lure_float" Format="rgba16" Width="32" Height="16" Offset="0x11C40"/>
+ <Array Name="gFishingLureHookVtx" Count="4" Offset="0x12040">
+ <Vtx/>
+ </Array>
+ <Array Name="gFishingLureFloatVtx" Count="14" Offset="0x12080">
+ <Vtx/>
+ </Array>
<DList Name="gFishingLureHookDL" Offset="0x12160"/>
<DList Name="gFishingLureFloatDL" Offset="0x121F0"/>
<Texture Name="gFishingLilyPadTex" OutName="fishing_lily_pad" Format="rgba16" Width="32" Height="32" Offset="0x122E0"/>
<Texture Name="gFishingRockTex" OutName="fishing_rock" Format="rgba16" Width="32" Height="32" Offset="0x12AE0"/>
+ <Array Name="gFishingLilyPadModelVtx" Count="5" Offset="0x132E0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingLilyPadMaterialDL" Offset="0x13330"/>
<DList Name="gFishingLilyPadModelDL" Offset="0x133B0"/>
+ <Array Name="gFishingRockModelVtx" Count="28" Offset="0x133D0">
+ <Vtx/>
+ </Array>
<DList Name="gFishingRockMaterialDL" Offset="0x13590"/>
<DList Name="gFishingRockModelDL" Offset="0x13610"/>
<Texture Name="gFishingWoodPostTex" OutName="fishing_wood_post" Format="rgba16" Width="32" Height="32" Offset="0x13660"/>
+ <Array Name="gFishingWoodPostModelVtx" Count="15" Offset="0x13E60">
+ <Vtx/>
+ </Array>
<DList Name="gFishingWoodPostMaterialDL" Offset="0x13F50"/>
<DList Name="gFishingWoodPostModelDL" Offset="0x13FD0"/>
+ <Array Name="gFishingReedModelVtx" Count="3" Offset="0x14000">
+ <Vtx/>
+ </Array>
<DList Name="gFishingReedMaterialDL" Offset="0x14030"/>
<DList Name="gFishingReedModelDL" Offset="0x140B0"/>
<Texture Name="gFishingAquariumBottomTex" OutName="fishing_aquarium_bottom" Format="rgba16" Width="16" Height="16" Offset="0x140D0"/>
<Texture Name="gFishingAquariumWaterTex" OutName="fishing_aquarium_water" Format="rgba16" Width="32" Height="32" Offset="0x142D0"/>
<Texture Name="gFishingAquariumGlassTex" OutName="fishing_aquarium_glass" Format="i8" Width="32" Height="32" Offset="0x14AD0"/>
+ <Array Name="gFishingAquariumBottomVtx" Count="8" Offset="0x14ED0">
+ <Vtx/>
+ </Array>
+ <Array Name="gFishingAquariumContainerVtx" Count="72" Offset="0x14F50">
+ <Vtx/>
+ </Array>
<DList Name="gFishingAquariumBottomDL" Offset="0x153D0"/>
<DList Name="gFishingAquariumContainerDL" Offset="0x15470"/>
</File>