diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2026-05-09 22:36:05 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-09 20:36:05 +0000 |
| commit | 4b742bf3cfd7c427275538f78f02737d47debefd (patch) | |
| tree | 89d5ac6cc80590ce7d6f0d26ed83eb4f0d99fcd6 /assets/xml/objects/object_mo.xml | |
| parent | 9b795e46de461cddb82503602cb973f66ae51a88 (diff) | |
Assets system: reconcile xml versions using implicit and relative offsets (#2614)
* Assets system: reconcile xml versions using implicit offsets
* simplify
* remove other object_mag xmls
* Introduce relative offsets: `Offset=".+0x421"`, more sizable `ResourceDesc`s, update spec
* fix
* reconcile object_mo xml
* reconcile object_tw xml
* reconcile object_xc xml (and add Tlut="gNameTLUT" to Texture resources)
* reconcile object_fd xml
* reconcile object_kingdodongo xml
* bss
* reconcile gameplay_keep.xml
Diffstat (limited to 'assets/xml/objects/object_mo.xml')
| -rw-r--r-- | assets/xml/objects/object_mo.xml | 252 |
1 files changed, 130 insertions, 122 deletions
diff --git a/assets/xml/objects/object_mo.xml b/assets/xml/objects/object_mo.xml index 9844361f5..b7af7eff4 100644 --- a/assets/xml/objects/object_mo.xml +++ b/assets/xml/objects/object_mo.xml @@ -1,223 +1,231 @@ <Root> <File Name="object_mo" Segment="6"> - <!-- Morpha's Title Card --> - <Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/> + <Texture Name="object_mo_000000_Tex" Format="ia8" Width="16" Height="16" Offset="0x0"/> - <!-- Vertices and DLists for Morpha's Core --> - <Array Name="gMorphaCoreMembraneVtx" Count="15" Offset="0x5120"> + <!-- Vertices and DLists for Morpha's particles 1 --> + <Array Name="gMorphaBubbleVtx" Count="4" Offset="0x100"> <Vtx/> </Array> - <Array Name="gMorphaCoreNucleusVtx" Count="15" Offset="0x5210"> + <DList Name="gMorphaBubbleDL" Offset="0x140"/> + + <Array Name="object_mo_Vtx_0001B0" Count="58" Offset="0x1B0"> <Vtx/> </Array> - <DList Name="gMorphaCoreMembraneDL" Offset="0x5300"/> - <DList Name="gMorphaCoreNucleusDL" Offset="0x5438"/> + <DList Name="gMorphaDL_000550" Offset="0x550"/> <!-- This is the dlist for EnVbBall for some reason. --> - <!-- Vertices for Morpha's tentacle segments --> - <Array Name="gMorphaTentaclePart1Vtx" Count="14" Offset="0x5618"> + <Texture Name="object_mo_000680_Tex" Format="rgba16" Width="32" Height="32" Offset="0x680"/> + + <Array Name="object_mo_Vtx_000E80" Count="4" Offset="0xE80"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart2Vtx" Count="7" Offset="0x56F8"> + <DList Name="gMorphaDL_000EC0" Offset="0xEC0"/> + <DList Name="gMorphaDL_000EF8" Offset="0xEF8"/> + + <!-- Vertices and DLists for Morpha's particles 2 --> + <DList Name="gMorphaDropletMaterialDL" Offset="0xF20"/> + <DList Name="gMorphaDropletModelDL" Offset="0xF70"/> + <Array Name="gMorphaDropletModelVtx" Count="4" Offset="0xF88"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart3Vtx" Count="7" Offset="0x5768"> + <DList Name="gMorphaWetSpotModelDL" Offset="0xFC8"/> + <Array Name="gMorphaWetSpotModelVtx" Count="3" Offset="0xFE0"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart4Vtx" Count="7" Offset="0x57D8"> + + <!-- Morpha's Title Card --> + <Version Pattern="ntsc-.*|gc-jp.*|gc-us.*|ique-cn"> + <Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/> + </Version> + <Version Pattern="pal-.*|gc-eu.*"> + <Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/> + </Version> + + <!-- Vertices and DList for the water in the room and in front of the camera --> + <Array Name="gMorphaWaterVtx" Count="4"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart5Vtx" Count="7" Offset="0x5848"> + <DList Name="gMorphaWaterDL" Length="25"/> + + <Texture Name="object_mo_003920_Tex" Format="ia16" Width="32" Height="32" Offset=".+0x8"/> + <Texture Name="object_mo_004120_Tex" Format="ia16" Width="32" Height="32"/> + <Texture Name="object_mo_004920_Tex" Format="ia16" Width="32" Height="32"/> + + <!-- Vertices and DLists for Morpha's Core --> + <Array Name="gMorphaCoreMembraneVtx" Count="15"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart6Vtx" Count="7" Offset="0x58B8"> + <Array Name="gMorphaCoreNucleusVtx" Count="15"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart7Vtx" Count="7" Offset="0x5928"> + <DList Name="gMorphaCoreMembraneDL" Length="39"/> + <DList Name="gMorphaCoreNucleusDL" Length="32"/> + + <Array Name="gMorphaVtx_006938" Count="14"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart8Vtx" Count="7" Offset="0x5998"> + + <!-- Vertices for Morpha's tentacle segments --> + <Array Name="gMorphaTentaclePart1Vtx" Count="14"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart9Vtx" Count="7" Offset="0x5A08"> + <Array Name="gMorphaTentaclePart2Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart10Vtx" Count="7" Offset="0x5A78"> + <Array Name="gMorphaTentaclePart3Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart11Vtx" Count="7" Offset="0x5AE8"> + <Array Name="gMorphaTentaclePart4Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart12Vtx" Count="7" Offset="0x5B58"> + <Array Name="gMorphaTentaclePart5Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart13Vtx" Count="7" Offset="0x5BC8"> + <Array Name="gMorphaTentaclePart6Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart14Vtx" Count="7" Offset="0x5C38"> + <Array Name="gMorphaTentaclePart7Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart15Vtx" Count="7" Offset="0x5CA8"> + <Array Name="gMorphaTentaclePart8Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart16Vtx" Count="7" Offset="0x5D18"> + <Array Name="gMorphaTentaclePart9Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart17Vtx" Count="7" Offset="0x5D88"> + <Array Name="gMorphaTentaclePart10Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart18Vtx" Count="7" Offset="0x5DF8"> + <Array Name="gMorphaTentaclePart11Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart19Vtx" Count="7" Offset="0x5E68"> + <Array Name="gMorphaTentaclePart12Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart20Vtx" Count="7" Offset="0x5ED8"> + <Array Name="gMorphaTentaclePart13Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart21Vtx" Count="7" Offset="0x5F48"> + <Array Name="gMorphaTentaclePart14Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart22Vtx" Count="7" Offset="0x5FB8"> + <Array Name="gMorphaTentaclePart15Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart23Vtx" Count="7" Offset="0x6028"> + <Array Name="gMorphaTentaclePart16Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart24Vtx" Count="7" Offset="0x6098"> + <Array Name="gMorphaTentaclePart17Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart25Vtx" Count="7" Offset="0x6108"> + <Array Name="gMorphaTentaclePart18Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart26Vtx" Count="7" Offset="0x6178"> + <Array Name="gMorphaTentaclePart19Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart27Vtx" Count="7" Offset="0x61E8"> + <Array Name="gMorphaTentaclePart20Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart28Vtx" Count="7" Offset="0x6258"> + <Array Name="gMorphaTentaclePart21Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart29Vtx" Count="7" Offset="0x62C8"> + <Array Name="gMorphaTentaclePart22Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart30Vtx" Count="7" Offset="0x6338"> + <Array Name="gMorphaTentaclePart23Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart31Vtx" Count="7" Offset="0x63A8"> + <Array Name="gMorphaTentaclePart24Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart32Vtx" Count="7" Offset="0x6418"> + <Array Name="gMorphaTentaclePart25Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart33Vtx" Count="7" Offset="0x6488"> + <Array Name="gMorphaTentaclePart26Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart34Vtx" Count="7" Offset="0x64F8"> + <Array Name="gMorphaTentaclePart27Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart35Vtx" Count="7" Offset="0x6568"> + <Array Name="gMorphaTentaclePart28Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart36Vtx" Count="7" Offset="0x65D8"> + <Array Name="gMorphaTentaclePart29Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentaclePart37Vtx" Count="7" Offset="0x6648"> + <Array Name="gMorphaTentaclePart30Vtx" Count="7"> <Vtx/> </Array> - <Array Name="gMorphaTentacleVtx" Count="20" Offset="0x66B8"> + <Array Name="gMorphaTentaclePart31Vtx" Count="7"> <Vtx/> </Array> - - <!-- DLists for Morpha's tentacle segments --> - <DList Name="gMorphaTentacleBaseDL" Offset="0x6800"/> - <DList Name="gMorphaTentaclePart0DL" Offset="0x6878"/> - <DList Name="gMorphaTentaclePart1DL" Offset="0x6938"/> - <DList Name="gMorphaTentaclePart2DL" Offset="0x6988"/> - <DList Name="gMorphaTentaclePart3DL" Offset="0x69D0"/> - <DList Name="gMorphaTentaclePart4DL" Offset="0x6A18"/> - <DList Name="gMorphaTentaclePart5DL" Offset="0x6A60"/> - <DList Name="gMorphaTentaclePart6DL" Offset="0x6AA8"/> - <DList Name="gMorphaTentaclePart7DL" Offset="0x6AF0"/> - <DList Name="gMorphaTentaclePart8DL" Offset="0x6B38"/> - <DList Name="gMorphaTentaclePart9DL" Offset="0x6B80"/> - <DList Name="gMorphaTentaclePart10DL" Offset="0x6BC8"/> - <DList Name="gMorphaTentaclePart11DL" Offset="0x6C10"/> - <DList Name="gMorphaTentaclePart12DL" Offset="0x6C58"/> - <DList Name="gMorphaTentaclePart13DL" Offset="0x6CA0"/> - <DList Name="gMorphaTentaclePart14DL" Offset="0x6CE8"/> - <DList Name="gMorphaTentaclePart15DL" Offset="0x6D30"/> - <DList Name="gMorphaTentaclePart16DL" Offset="0x6D78"/> - <DList Name="gMorphaTentaclePart17DL" Offset="0x6DC0"/> - <DList Name="gMorphaTentaclePart18DL" Offset="0x6E08"/> - <DList Name="gMorphaTentaclePart19DL" Offset="0x6E50"/> - <DList Name="gMorphaTentaclePart20DL" Offset="0x6E98"/> - <DList Name="gMorphaTentaclePart21DL" Offset="0x6EE0"/> - <DList Name="gMorphaTentaclePart22DL" Offset="0x6F28"/> - <DList Name="gMorphaTentaclePart23DL" Offset="0x6F70"/> - <DList Name="gMorphaTentaclePart24DL" Offset="0x6FB8"/> - <DList Name="gMorphaTentaclePart25DL" Offset="0x7000"/> - <DList Name="gMorphaTentaclePart26DL" Offset="0x7048"/> - <DList Name="gMorphaTentaclePart27DL" Offset="0x7090"/> - <DList Name="gMorphaTentaclePart28DL" Offset="0x70D8"/> - <DList Name="gMorphaTentaclePart29DL" Offset="0x7120"/> - <DList Name="gMorphaTentaclePart30DL" Offset="0x7168"/> - <DList Name="gMorphaTentaclePart31DL" Offset="0x71B0"/> - <DList Name="gMorphaTentaclePart32DL" Offset="0x71F8"/> - <DList Name="gMorphaTentaclePart33DL" Offset="0x7240"/> - <DList Name="gMorphaTentaclePart34DL" Offset="0x7288"/> - <DList Name="gMorphaTentaclePart35DL" Offset="0x72D0"/> - <DList Name="gMorphaTentaclePart36DL" Offset="0x7318"/> - <DList Name="gMorphaTentaclePart37DL" Offset="0x7360"/> - <DList Name="gMorphaTentaclePart38DL" Offset="0x73A8"/> - <DList Name="gMorphaTentaclePart39DL" Offset="0x73F0"/> - <DList Name="gMorphaTentaclePart40DL" Offset="0x7438"/> - <Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/> - - <!-- DLists for Morpha's particles --> - <Array Name="gMorphaBubbleVtx" Count="4" Offset="0x100"> + <Array Name="gMorphaTentaclePart32Vtx" Count="7"> <Vtx/> </Array> - <DList Name="gMorphaBubbleDL" Offset="0x140"/> - <DList Name="gMorphaDropletMaterialDL" Offset="0xF20"/> - <DList Name="gMorphaDropletModelDL" Offset="0xF70"/> - <Array Name="gMorphaDropletModelVtx" Count="4" Offset="0xF88"> + <Array Name="gMorphaTentaclePart33Vtx" Count="7"> <Vtx/> </Array> - <DList Name="gMorphaWetSpotModelDL" Offset="0xFC8"/> - <Array Name="gMorphaWetSpotModelVtx" Count="3" Offset="0xFE0"> + <Array Name="gMorphaTentaclePart34Vtx" Count="7"> <Vtx/> </Array> - - <!-- Vertices and DList for the water in the room and in front of the camera --> - <Array Name="gMorphaWaterVtx" Count="4" Offset="0x3810"> + <Array Name="gMorphaTentaclePart35Vtx" Count="7"> <Vtx/> </Array> - <DList Name="gMorphaWaterDL" Offset="0x3850"/> - - <!-- Unused content --> - - <!-- This is the dlist for EnVbBall for some reason. --> - <Array Name="object_mo_Vtx_0001B0" Count="58" Offset="0x1B0"> + <Array Name="gMorphaTentaclePart36Vtx" Count="7"> <Vtx/> </Array> - <DList Name="gMorphaDL_000550" Offset="0x550"/> - - <Array Name="object_mo_Vtx_000E80" Count="4" Offset="0xE80"> + <Array Name="gMorphaTentaclePart37Vtx" Count="7"> <Vtx/> </Array> - <DList Name="gMorphaDL_000EC0" Offset="0xEC0"/> - <DList Name="gMorphaDL_000EF8" Offset="0xEF8"/> - <DList Name="gMorphaDL_007BF8" Offset="0x67F8"/> - - <Array Name="gMorphaVtx_006938" Count="14" Offset="0x5538"> + <Array Name="gMorphaTentacleVtx" Count="20"> <Vtx/> </Array> - <Texture Name="object_mo_000000_Tex" Format="ia8" Width="16" Height="16" Offset="0x0"/> - <Texture Name="object_mo_000680_Tex" Format="rgba16" Width="32" Height="32" Offset="0x680"/> - <Texture Name="object_mo_003920_Tex" Format="ia16" Width="32" Height="32" Offset="0x3920"/> - <Texture Name="object_mo_004120_Tex" Format="ia16" Width="32" Height="32" Offset="0x4120"/> - <Texture Name="object_mo_004920_Tex" Format="ia16" Width="32" Height="32" Offset="0x4920"/> + <DList Name="gMorphaDL_007BF8" Length="1"/> + + <!-- DLists for Morpha's tentacle segments --> + <DList Name="gMorphaTentacleBaseDL" Length="15"/> + <DList Name="gMorphaTentaclePart0DL" Length="24"/> + <DList Name="gMorphaTentaclePart1DL" Length="10"/> + <DList Name="gMorphaTentaclePart2DL" Length="9"/> + <DList Name="gMorphaTentaclePart3DL" Length="9"/> + <DList Name="gMorphaTentaclePart4DL" Length="9"/> + <DList Name="gMorphaTentaclePart5DL" Length="9"/> + <DList Name="gMorphaTentaclePart6DL" Length="9"/> + <DList Name="gMorphaTentaclePart7DL" Length="9"/> + <DList Name="gMorphaTentaclePart8DL" Length="9"/> + <DList Name="gMorphaTentaclePart9DL" Length="9"/> + <DList Name="gMorphaTentaclePart10DL" Length="9"/> + <DList Name="gMorphaTentaclePart11DL" Length="9"/> + <DList Name="gMorphaTentaclePart12DL" Length="9"/> + <DList Name="gMorphaTentaclePart13DL" Length="9"/> + <DList Name="gMorphaTentaclePart14DL" Length="9"/> + <DList Name="gMorphaTentaclePart15DL" Length="9"/> + <DList Name="gMorphaTentaclePart16DL" Length="9"/> + <DList Name="gMorphaTentaclePart17DL" Length="9"/> + <DList Name="gMorphaTentaclePart18DL" Length="9"/> + <DList Name="gMorphaTentaclePart19DL" Length="9"/> + <DList Name="gMorphaTentaclePart20DL" Length="9"/> + <DList Name="gMorphaTentaclePart21DL" Length="9"/> + <DList Name="gMorphaTentaclePart22DL" Length="9"/> + <DList Name="gMorphaTentaclePart23DL" Length="9"/> + <DList Name="gMorphaTentaclePart24DL" Length="9"/> + <DList Name="gMorphaTentaclePart25DL" Length="9"/> + <DList Name="gMorphaTentaclePart26DL" Length="9"/> + <DList Name="gMorphaTentaclePart27DL" Length="9"/> + <DList Name="gMorphaTentaclePart28DL" Length="9"/> + <DList Name="gMorphaTentaclePart29DL" Length="9"/> + <DList Name="gMorphaTentaclePart30DL" Length="9"/> + <DList Name="gMorphaTentaclePart31DL" Length="9"/> + <DList Name="gMorphaTentaclePart32DL" Length="9"/> + <DList Name="gMorphaTentaclePart33DL" Length="9"/> + <DList Name="gMorphaTentaclePart34DL" Length="9"/> + <DList Name="gMorphaTentaclePart35DL" Length="9"/> + <DList Name="gMorphaTentaclePart36DL" Length="9"/> + <DList Name="gMorphaTentaclePart37DL" Length="9"/> + <DList Name="gMorphaTentaclePart38DL" Length="9"/> + <DList Name="gMorphaTentaclePart39DL" Length="9"/> + <DList Name="gMorphaTentaclePart40DL" Length="6"/> + + <Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset=".+0x8"/> </File> </Root> |
